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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/renderer_host/frame_tree.h" | |
6 | |
7 #include "base/run_loop.h" | |
8 #include "base/strings/string_number_conversions.h" | |
9 #include "content/browser/renderer_host/render_frame_host_impl.h" | |
10 #include "content/browser/renderer_host/render_view_host_impl.h" | |
11 #include "content/public/test/mock_render_process_host.h" | |
12 #include "content/public/test/test_browser_context.h" | |
13 #include "content/public/test/test_browser_thread_bundle.h" | |
14 #include "content/public/test/test_renderer_host.h" | |
15 #include "testing/gtest/include/gtest/gtest.h" | |
16 | |
17 namespace content { | |
18 namespace { | |
19 | |
20 class FrameTreeTest : public RenderViewHostTestHarness { | |
21 protected: | |
22 // Prints a FrameTree, for easy assertions of the tree hierarchy. | |
23 std::string GetTreeState(FrameTree* frame_tree) { | |
24 std::string result; | |
25 AppendTreeNodeState(frame_tree->GetRootForTesting(), &result); | |
26 return result; | |
27 } | |
28 | |
29 private: | |
30 void AppendTreeNodeState(FrameTreeNode* node, std::string* result) { | |
31 result->append(base::Int64ToString(node->frame_id())); | |
32 if (!node->frame_name().empty()) { | |
33 result->append(" '"); | |
34 result->append(node->frame_name()); | |
35 result->append("'"); | |
36 } | |
37 result->append(": ["); | |
38 const char* separator = ""; | |
39 for (size_t i = 0; i < node->child_count(); i++) { | |
40 result->append(separator); | |
41 AppendTreeNodeState(node->child_at(i), result); | |
42 separator = ", "; | |
43 } | |
44 result->append("]"); | |
45 } | |
46 }; | |
47 | |
48 // The root node never changes during navigation even though its | |
49 // RenderFrameHost does. | |
50 // - Swapping main frame doesn't change root node. | |
51 // - Swapping back to NULL doesn't crash (easier tear-down for interstitials). | |
52 // - Main frame does not own RenderFrameHost. | |
53 TEST_F(FrameTreeTest, RootNode) { | |
54 FrameTree frame_tree; | |
55 | |
56 // Initial state has empty node. | |
57 FrameTreeNode* root = frame_tree.GetRootForTesting(); | |
58 ASSERT_TRUE(root); | |
59 EXPECT_FALSE(frame_tree.GetMainFrame()); | |
60 | |
61 // Swap in main frame. | |
62 RenderFrameHostImpl* dummy = reinterpret_cast<RenderFrameHostImpl*>(0x1); | |
63 frame_tree.SwapMainFrame(dummy); | |
64 EXPECT_EQ(root, frame_tree.GetRootForTesting()); | |
65 EXPECT_EQ(dummy, frame_tree.GetMainFrame()); | |
66 | |
67 // Move back to NULL. | |
68 frame_tree.SwapMainFrame(NULL); | |
69 EXPECT_EQ(root, frame_tree.GetRootForTesting()); | |
70 EXPECT_FALSE(frame_tree.GetMainFrame()); | |
71 | |
72 // Move back to an invalid pointer, let the FrameTree go out of scope. Test | |
73 // should not crash because the main frame isn't owned. | |
74 frame_tree.SwapMainFrame(dummy); | |
75 } | |
76 | |
77 // Test that swapping the main frame resets the renderer-assigned frame id. | |
78 // - On creation, frame id is unassigned. | |
79 // - After a swap, frame id is unassigned. | |
80 TEST_F(FrameTreeTest, FirstNavigationAfterSwap) { | |
81 FrameTree frame_tree; | |
82 | |
83 EXPECT_TRUE(frame_tree.IsFirstNavigationAfterSwap()); | |
84 EXPECT_EQ(FrameTreeNode::kInvalidFrameId, | |
85 frame_tree.GetRootForTesting()->frame_id()); | |
86 frame_tree.OnFirstNavigationAfterSwap(1); | |
87 EXPECT_FALSE(frame_tree.IsFirstNavigationAfterSwap()); | |
88 EXPECT_EQ(1, frame_tree.GetRootForTesting()->frame_id()); | |
89 | |
90 frame_tree.SwapMainFrame(NULL); | |
91 EXPECT_TRUE(frame_tree.IsFirstNavigationAfterSwap()); | |
92 EXPECT_EQ(FrameTreeNode::kInvalidFrameId, | |
93 frame_tree.GetRootForTesting()->frame_id()); | |
94 } | |
95 | |
96 // Exercise tree manipulation routines. | |
97 // - Add a series of nodes and verify tree structure. | |
98 // - Remove a series of nodes and verify tree structure. | |
99 TEST_F(FrameTreeTest, Shape) { | |
100 FrameTree frame_tree; | |
101 std::string no_children_node("no children node"); | |
102 std::string deep_subtree("node with deep subtree"); | |
103 | |
104 // Ensure the top-level node of the FrameTree is initialized by simulating a | |
105 // main frame swap here. | |
106 RenderFrameHostImpl render_frame_host(static_cast<RenderViewHostImpl*>(rvh()), | |
107 &frame_tree, | |
108 process()->GetNextRoutingID(), false); | |
109 frame_tree.SwapMainFrame(&render_frame_host); | |
110 frame_tree.OnFirstNavigationAfterSwap(5); | |
111 | |
112 ASSERT_EQ("5: []", GetTreeState(&frame_tree)); | |
113 | |
114 // Simulate attaching a series of frames to build the frame tree. | |
115 frame_tree.AddFrame(process()->GetNextRoutingID(), 5, 14, std::string()); | |
116 frame_tree.AddFrame(process()->GetNextRoutingID(), 5, 15, std::string()); | |
117 frame_tree.AddFrame(process()->GetNextRoutingID(), 5, 16, std::string()); | |
118 | |
119 frame_tree.AddFrame(process()->GetNextRoutingID(), 14, 244, std::string()); | |
120 frame_tree.AddFrame(process()->GetNextRoutingID(), 15, 255, no_children_node); | |
121 frame_tree.AddFrame(process()->GetNextRoutingID(), 14, 245, std::string()); | |
122 | |
123 ASSERT_EQ("5: [14: [244: [], 245: []], " | |
124 "15: [255 'no children node': []], " | |
125 "16: []]", | |
126 GetTreeState(&frame_tree)); | |
127 | |
128 frame_tree.AddFrame(process()->GetNextRoutingID(), 16, 264, std::string()); | |
129 frame_tree.AddFrame(process()->GetNextRoutingID(), 16, 265, std::string()); | |
130 frame_tree.AddFrame(process()->GetNextRoutingID(), 16, 266, std::string()); | |
131 frame_tree.AddFrame(process()->GetNextRoutingID(), 16, 267, deep_subtree); | |
132 frame_tree.AddFrame(process()->GetNextRoutingID(), 16, 268, std::string()); | |
133 | |
134 frame_tree.AddFrame(process()->GetNextRoutingID(), 267, 365, std::string()); | |
135 frame_tree.AddFrame(process()->GetNextRoutingID(), 365, 455, std::string()); | |
136 frame_tree.AddFrame(process()->GetNextRoutingID(), 455, 555, std::string()); | |
137 frame_tree.AddFrame(process()->GetNextRoutingID(), 555, 655, std::string()); | |
138 | |
139 // Now that's it's fully built, verify the tree structure is as expected. | |
140 ASSERT_EQ("5: [14: [244: [], 245: []], " | |
141 "15: [255 'no children node': []], " | |
142 "16: [264: [], 265: [], 266: [], " | |
143 "267 'node with deep subtree': " | |
144 "[365: [455: [555: [655: []]]]], 268: []]]", | |
145 GetTreeState(&frame_tree)); | |
146 | |
147 // Test removing of nodes. | |
148 frame_tree.RemoveFrame(555, 655); | |
149 ASSERT_EQ("5: [14: [244: [], 245: []], " | |
150 "15: [255 'no children node': []], " | |
151 "16: [264: [], 265: [], 266: [], " | |
152 "267 'node with deep subtree': " | |
153 "[365: [455: [555: []]]], 268: []]]", | |
154 GetTreeState(&frame_tree)); | |
155 | |
156 frame_tree.RemoveFrame(16, 265); | |
157 ASSERT_EQ("5: [14: [244: [], 245: []], " | |
158 "15: [255 'no children node': []], " | |
159 "16: [264: [], 266: [], " | |
160 "267 'node with deep subtree': " | |
161 "[365: [455: [555: []]]], 268: []]]", | |
162 GetTreeState(&frame_tree)); | |
163 | |
164 frame_tree.RemoveFrame(5, 15); | |
165 ASSERT_EQ("5: [14: [244: [], 245: []], " | |
166 "16: [264: [], 266: [], " | |
167 "267 'node with deep subtree': " | |
168 "[365: [455: [555: []]]], 268: []]]", | |
169 GetTreeState(&frame_tree)); | |
170 } | |
171 | |
172 } // namespace | |
173 } // namespace content | |
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