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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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34 #include "platform/geometry/IntRect.h" | 34 #include "platform/geometry/IntRect.h" |
35 #include "platform/graphics/Color.h" | 35 #include "platform/graphics/Color.h" |
36 #include "platform/graphics/GraphicsLayerClient.h" | 36 #include "platform/graphics/GraphicsLayerClient.h" |
37 #include "platform/graphics/GraphicsLayerDebugInfo.h" | 37 #include "platform/graphics/GraphicsLayerDebugInfo.h" |
38 #include "platform/graphics/OpaqueRectTrackingContentLayerDelegate.h" | 38 #include "platform/graphics/OpaqueRectTrackingContentLayerDelegate.h" |
39 #include "platform/graphics/filters/FilterOperations.h" | 39 #include "platform/graphics/filters/FilterOperations.h" |
40 #include "platform/transforms/TransformationMatrix.h" | 40 #include "platform/transforms/TransformationMatrix.h" |
41 #include "public/platform/WebCompositorAnimationDelegate.h" | 41 #include "public/platform/WebCompositorAnimationDelegate.h" |
42 #include "public/platform/WebContentLayer.h" | 42 #include "public/platform/WebContentLayer.h" |
43 #include "public/platform/WebImageLayer.h" | 43 #include "public/platform/WebImageLayer.h" |
| 44 #include "public/platform/WebInvalidationDebugAnnotations.h" |
44 #include "public/platform/WebLayerClient.h" | 45 #include "public/platform/WebLayerClient.h" |
45 #include "public/platform/WebLayerScrollClient.h" | 46 #include "public/platform/WebLayerScrollClient.h" |
46 #include "public/platform/WebNinePatchLayer.h" | 47 #include "public/platform/WebNinePatchLayer.h" |
47 #include "wtf/OwnPtr.h" | 48 #include "wtf/OwnPtr.h" |
48 #include "wtf/PassOwnPtr.h" | 49 #include "wtf/PassOwnPtr.h" |
49 #include "wtf/Vector.h" | 50 #include "wtf/Vector.h" |
50 | 51 |
51 namespace blink { | 52 namespace blink { |
52 | 53 |
53 class FloatRect; | 54 class FloatRect; |
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175 void setBlendMode(WebBlendMode); | 176 void setBlendMode(WebBlendMode); |
176 void setIsRootForIsolatedGroup(bool); | 177 void setIsRootForIsolatedGroup(bool); |
177 | 178 |
178 void setFilters(const FilterOperations&); | 179 void setFilters(const FilterOperations&); |
179 | 180 |
180 // Some GraphicsLayers paint only the foreground or the background content | 181 // Some GraphicsLayers paint only the foreground or the background content |
181 void setPaintingPhase(GraphicsLayerPaintingPhase); | 182 void setPaintingPhase(GraphicsLayerPaintingPhase); |
182 | 183 |
183 void setNeedsDisplay(); | 184 void setNeedsDisplay(); |
184 // mark the given rect (in layer coords) as needing dispay. Never goes deep. | 185 // mark the given rect (in layer coords) as needing dispay. Never goes deep. |
185 void setNeedsDisplayInRect(const FloatRect&); | 186 void setNeedsDisplayInRect(const FloatRect&, WebInvalidationDebugAnnotations
); |
186 | 187 |
187 void setContentsNeedsDisplay(); | 188 void setContentsNeedsDisplay(); |
188 | 189 |
189 // Set that the position/size of the contents (image or video). | 190 // Set that the position/size of the contents (image or video). |
190 void setContentsRect(const IntRect&); | 191 void setContentsRect(const IntRect&); |
191 | 192 |
192 // Return true if the animation is handled by the compositing system. If thi
s returns | 193 // Return true if the animation is handled by the compositing system. If thi
s returns |
193 // false, the animation will be run by AnimationController. | 194 // false, the animation will be run by AnimationController. |
194 // These methods handle both transitions and keyframe animations. | 195 // These methods handle both transitions and keyframe animations. |
195 bool addAnimation(PassOwnPtr<WebCompositorAnimation>); | 196 bool addAnimation(PassOwnPtr<WebCompositorAnimation>); |
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343 }; | 344 }; |
344 | 345 |
345 } // namespace blink | 346 } // namespace blink |
346 | 347 |
347 #ifndef NDEBUG | 348 #ifndef NDEBUG |
348 // Outside the WebCore namespace for ease of invocation from gdb. | 349 // Outside the WebCore namespace for ease of invocation from gdb. |
349 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 350 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
350 #endif | 351 #endif |
351 | 352 |
352 #endif // GraphicsLayer_h | 353 #endif // GraphicsLayer_h |
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