| Index: test/heap-unittests/heap-unittest.cc
|
| diff --git a/test/heap-unittests/heap-unittest.cc b/test/heap-unittests/heap-unittest.cc
|
| index f51908bc1ab13ba8d53daddfae516564bcefe2b5..aa7d21c04ec343e20fd827e48647fb17fed2136c 100644
|
| --- a/test/heap-unittests/heap-unittest.cc
|
| +++ b/test/heap-unittests/heap-unittest.cc
|
| @@ -2,11 +2,10 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include <limits>
|
| +#include "test/heap-unittests/heap-unittest.h"
|
|
|
| -#include "src/heap/gc-idle-time-handler.h"
|
| +#include <limits>
|
|
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
|
|
| namespace v8 {
|
| namespace internal {
|
| @@ -69,5 +68,143 @@ TEST(EstimateMarkCompactTimeTest, EstimateMarkCompactTimeMax) {
|
| EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time);
|
| }
|
|
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + heap_state.contexts_disposed = 1;
|
| + heap_state.incremental_marking_stopped = true;
|
| + size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
|
| + int idle_time_ms = (heap_state.size_of_objects + speed - 1) / speed;
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_FULL_GC, action.type);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + heap_state.contexts_disposed = 1;
|
| + heap_state.incremental_marking_stopped = true;
|
| + size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
|
| + int idle_time_ms = heap_state.size_of_objects / speed - 1;
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + heap_state.contexts_disposed = 1;
|
| + size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
|
| + int idle_time_ms = heap_state.size_of_objects / speed - 1;
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
|
| + int idle_time_ms = 10;
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
|
| + EXPECT_GT(speed * idle_time_ms, action.parameter);
|
| + EXPECT_LT(0, action.parameter);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + heap_state.incremental_marking_stopped = true;
|
| + size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
|
| + int idle_time_ms = 10;
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
|
| + EXPECT_GT(speed * idle_time_ms, action.parameter);
|
| + EXPECT_LT(0, action.parameter);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + heap_state.incremental_marking_stopped = true;
|
| + heap_state.can_start_incremental_marking = false;
|
| + size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
|
| + int idle_time_ms = heap_state.size_of_objects / speed - 1;
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_NOTHING, action.type);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + heap_state.incremental_marking_stopped = true;
|
| + heap_state.can_start_incremental_marking = false;
|
| + size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
|
| + int idle_time_ms = heap_state.size_of_objects / speed + 1;
|
| + for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_FULL_GC, action.type);
|
| + handler()->NotifyIdleMarkCompact();
|
| + }
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_NOTHING, action.type);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + int idle_time_ms = 10;
|
| + for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
|
| + handler()->NotifyIdleMarkCompact();
|
| + }
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_NOTHING, action.type);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + heap_state.incremental_marking_stopped = true;
|
| + heap_state.can_start_incremental_marking = false;
|
| + size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
|
| + int idle_time_ms = heap_state.size_of_objects / speed + 1;
|
| + for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_FULL_GC, action.type);
|
| + handler()->NotifyIdleMarkCompact();
|
| + }
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_NOTHING, action.type);
|
| + // Emulate mutator work.
|
| + for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
|
| + handler()->NotifyScavenge();
|
| + }
|
| + action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_FULL_GC, action.type);
|
| +}
|
| +
|
| +
|
| +TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) {
|
| + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
|
| + int idle_time_ms = 10;
|
| + for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + if (action.type == DO_NOTHING) break;
|
| + EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
|
| + handler()->NotifyIdleMarkCompact();
|
| + }
|
| + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_NOTHING, action.type);
|
| + // Emulate mutator work.
|
| + for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
|
| + handler()->NotifyScavenge();
|
| + }
|
| + action = handler()->Compute(idle_time_ms, heap_state);
|
| + EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
|
| +}
|
| +
|
| +
|
| } // namespace internal
|
| } // namespace v8
|
|
|