Index: test/heap-unittests/heap-unittest.cc |
diff --git a/test/heap-unittests/heap-unittest.cc b/test/heap-unittests/heap-unittest.cc |
index f51908bc1ab13ba8d53daddfae516564bcefe2b5..aa7d21c04ec343e20fd827e48647fb17fed2136c 100644 |
--- a/test/heap-unittests/heap-unittest.cc |
+++ b/test/heap-unittests/heap-unittest.cc |
@@ -2,11 +2,10 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include <limits> |
+#include "test/heap-unittests/heap-unittest.h" |
-#include "src/heap/gc-idle-time-handler.h" |
+#include <limits> |
-#include "testing/gtest/include/gtest/gtest.h" |
namespace v8 { |
namespace internal { |
@@ -69,5 +68,143 @@ TEST(EstimateMarkCompactTimeTest, EstimateMarkCompactTimeMax) { |
EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time); |
} |
+ |
+TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ heap_state.contexts_disposed = 1; |
+ heap_state.incremental_marking_stopped = true; |
+ size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
+ int idle_time_ms = (heap_state.size_of_objects + speed - 1) / speed; |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_FULL_GC, action.type); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ heap_state.contexts_disposed = 1; |
+ heap_state.incremental_marking_stopped = true; |
+ size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
+ int idle_time_ms = heap_state.size_of_objects / speed - 1; |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ heap_state.contexts_disposed = 1; |
+ size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
+ int idle_time_ms = heap_state.size_of_objects / speed - 1; |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms; |
+ int idle_time_ms = 10; |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
+ EXPECT_GT(speed * idle_time_ms, action.parameter); |
+ EXPECT_LT(0, action.parameter); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ heap_state.incremental_marking_stopped = true; |
+ size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms; |
+ int idle_time_ms = 10; |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
+ EXPECT_GT(speed * idle_time_ms, action.parameter); |
+ EXPECT_LT(0, action.parameter); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ heap_state.incremental_marking_stopped = true; |
+ heap_state.can_start_incremental_marking = false; |
+ size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
+ int idle_time_ms = heap_state.size_of_objects / speed - 1; |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_NOTHING, action.type); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, StopEventually1) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ heap_state.incremental_marking_stopped = true; |
+ heap_state.can_start_incremental_marking = false; |
+ size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
+ int idle_time_ms = heap_state.size_of_objects / speed + 1; |
+ for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_FULL_GC, action.type); |
+ handler()->NotifyIdleMarkCompact(); |
+ } |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_NOTHING, action.type); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, StopEventually2) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ int idle_time_ms = 10; |
+ for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
+ handler()->NotifyIdleMarkCompact(); |
+ } |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_NOTHING, action.type); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ heap_state.incremental_marking_stopped = true; |
+ heap_state.can_start_incremental_marking = false; |
+ size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
+ int idle_time_ms = heap_state.size_of_objects / speed + 1; |
+ for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_FULL_GC, action.type); |
+ handler()->NotifyIdleMarkCompact(); |
+ } |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_NOTHING, action.type); |
+ // Emulate mutator work. |
+ for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { |
+ handler()->NotifyScavenge(); |
+ } |
+ action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_FULL_GC, action.type); |
+} |
+ |
+ |
+TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) { |
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
+ int idle_time_ms = 10; |
+ for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ if (action.type == DO_NOTHING) break; |
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
+ handler()->NotifyIdleMarkCompact(); |
+ } |
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_NOTHING, action.type); |
+ // Emulate mutator work. |
+ for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { |
+ handler()->NotifyScavenge(); |
+ } |
+ action = handler()->Compute(idle_time_ms, heap_state); |
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
+} |
+ |
+ |
} // namespace internal |
} // namespace v8 |