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Issue 496273002: First tests for GCIdleTimeHandler. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: More tests, rebase Created 6 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "test/heap-unittests/heap-unittest.h"
6
5 #include <limits> 7 #include <limits>
6 8
7 #include "src/heap/gc-idle-time-handler.h"
8
9 #include "testing/gtest/include/gtest/gtest.h"
10 9
11 namespace v8 { 10 namespace v8 {
12 namespace internal { 11 namespace internal {
13 12
14 TEST(EstimateMarkingStepSizeTest, EstimateMarkingStepSizeInitial) { 13 TEST(EstimateMarkingStepSizeTest, EstimateMarkingStepSizeInitial) {
15 size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(1, 0); 14 size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(1, 0);
16 EXPECT_EQ( 15 EXPECT_EQ(
17 static_cast<size_t>(GCIdleTimeHandler::kInitialConservativeMarkingSpeed * 16 static_cast<size_t>(GCIdleTimeHandler::kInitialConservativeMarkingSpeed *
18 GCIdleTimeHandler::kConservativeTimeRatio), 17 GCIdleTimeHandler::kConservativeTimeRatio),
19 step_size); 18 step_size);
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
62 } 61 }
63 62
64 63
65 TEST(EstimateMarkCompactTimeTest, EstimateMarkCompactTimeMax) { 64 TEST(EstimateMarkCompactTimeTest, EstimateMarkCompactTimeMax) {
66 size_t size = std::numeric_limits<size_t>::max(); 65 size_t size = std::numeric_limits<size_t>::max();
67 size_t speed = 1; 66 size_t speed = 1;
68 size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed); 67 size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed);
69 EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time); 68 EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time);
70 } 69 }
71 70
71
72 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
73 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
74 heap_state.contexts_disposed = 1;
75 heap_state.incremental_marking_stopped = true;
76 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
77 int idle_time_ms = (heap_state.size_of_objects + speed - 1) / speed;
78 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
79 EXPECT_EQ(DO_FULL_GC, action.type);
80 }
81
82
83 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
84 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
85 heap_state.contexts_disposed = 1;
86 heap_state.incremental_marking_stopped = true;
87 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
88 int idle_time_ms = heap_state.size_of_objects / speed - 1;
89 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
90 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
91 }
92
93
94 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
95 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
96 heap_state.contexts_disposed = 1;
97 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
98 int idle_time_ms = heap_state.size_of_objects / speed - 1;
99 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
100 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
101 }
102
103
104 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
105 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
106 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
107 int idle_time_ms = 10;
108 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
109 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
110 EXPECT_GT(speed * idle_time_ms, action.parameter);
111 EXPECT_LT(0, action.parameter);
112 }
113
114
115 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) {
116 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
117 heap_state.incremental_marking_stopped = true;
118 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
119 int idle_time_ms = 10;
120 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
121 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
122 EXPECT_GT(speed * idle_time_ms, action.parameter);
123 EXPECT_LT(0, action.parameter);
124 }
125
126
127 TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
128 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
129 heap_state.incremental_marking_stopped = true;
130 heap_state.can_start_incremental_marking = false;
131 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
132 int idle_time_ms = heap_state.size_of_objects / speed - 1;
133 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
134 EXPECT_EQ(DO_NOTHING, action.type);
135 }
136
137
138 TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
139 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
140 heap_state.incremental_marking_stopped = true;
141 heap_state.can_start_incremental_marking = false;
142 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
143 int idle_time_ms = heap_state.size_of_objects / speed + 1;
144 for (int i = 0; i < 100; i++) {
Hannes Payer (out of office) 2014/08/22 12:54:59 Instead of 100, can we use the expected value to t
145 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
146 if (action.type == DO_NOTHING) break;
147 EXPECT_EQ(DO_FULL_GC, action.type);
148 handler()->NotifyIdleMarkCompact();
149 }
150 for (int i = 0; i < 100; i++) {
151 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
152 EXPECT_EQ(DO_NOTHING, action.type);
153 }
154 }
155
156
157 TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
158 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
159 int idle_time_ms = 10;
160 for (int i = 0; i < 100; i++) {
161 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
162 if (action.type == DO_NOTHING) break;
163 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
164 handler()->NotifyIdleMarkCompact();
165 }
166 for (int i = 0; i < 100; i++) {
167 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
168 EXPECT_EQ(DO_NOTHING, action.type);
169 }
170 }
171
172
173 TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
174 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
175 heap_state.incremental_marking_stopped = true;
176 heap_state.can_start_incremental_marking = false;
177 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
178 int idle_time_ms = heap_state.size_of_objects / speed + 1;
179 for (int i = 0; i < 100; i++) {
180 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
181 if (action.type == DO_NOTHING) break;
182 EXPECT_EQ(DO_FULL_GC, action.type);
183 handler()->NotifyIdleMarkCompact();
184 }
185 for (int i = 0; i < 100; i++) {
186 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
187 EXPECT_EQ(DO_NOTHING, action.type);
188 }
189 // Emulate mutator work.
190 for (int i = 0; i < 100; i++) {
191 handler()->NotifyScavenge();
192 }
193 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
194 EXPECT_EQ(DO_FULL_GC, action.type);
195 }
196
197
198 TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) {
199 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
200 int idle_time_ms = 10;
201 for (int i = 0; i < 100; i++) {
202 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
203 if (action.type == DO_NOTHING) break;
204 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
205 handler()->NotifyIdleMarkCompact();
206 }
207 for (int i = 0; i < 100; i++) {
208 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
209 EXPECT_EQ(DO_NOTHING, action.type);
210 }
211 // Emulate mutator work.
212 for (int i = 0; i < 100; i++) {
213 handler()->NotifyScavenge();
214 }
215 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
216 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
217 }
218
219
72 } // namespace internal 220 } // namespace internal
73 } // namespace v8 221 } // namespace v8
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