Index: content/common/gpu/gpu_channel.cc |
diff --git a/content/common/gpu/gpu_channel.cc b/content/common/gpu/gpu_channel.cc |
index 0759e5d00f961569894377ec1e49bd3a7d2267fa..1f7974c21aed49c049919d29d67b36d8d6c85fdc 100644 |
--- a/content/common/gpu/gpu_channel.cc |
+++ b/content/common/gpu/gpu_channel.cc |
@@ -662,16 +662,66 @@ bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { |
return handled; |
} |
+size_t GpuChannel::MatchSwapBufferMessagesPattern( |
+ IPC::Message* current_message) { |
+ DCHECK(current_message); |
+ if (deferred_messages_.empty() || !current_message) |
+ return 0; |
+ // Only care about SetLatencyInfo and AsyncFlush message. |
+ if (current_message->type() != GpuCommandBufferMsg_SetLatencyInfo::ID && |
+ current_message->type() != GpuCommandBufferMsg_AsyncFlush::ID) |
+ return 0; |
+ |
+ size_t index = 0; |
+ int32 routing_id = current_message->routing_id(); |
+ |
+ // In case of the current message is SetLatencyInfo, we try to look ahead one |
+ // more deferred messages. |
+ IPC::Message *first_message = NULL; |
+ IPC::Message *second_message = NULL; |
+ |
+ // Fetch the first message and move index to point to the second message. |
+ first_message = deferred_messages_[index++]; |
+ |
+ // If the current message is AsyncFlush, the expected message sequence for |
+ // SwapBuffer should be AsyncFlush->Echo. We only try to match Echo message. |
+ if (current_message->type() == GpuCommandBufferMsg_AsyncFlush::ID && |
+ first_message->type() == GpuCommandBufferMsg_Echo::ID && |
+ first_message->routing_id() == routing_id) { |
+ return 1; |
+ } |
+ |
+ // If the current message is SetLatencyInfo, the expected message sequence |
+ // for SwapBuffer should be SetLatencyInfo->AsyncFlush->Echo (optional). |
+ if (current_message->type() == GpuCommandBufferMsg_SetLatencyInfo::ID && |
+ first_message->type() == GpuCommandBufferMsg_AsyncFlush::ID && |
+ first_message->routing_id() == routing_id) { |
+ if (deferred_messages_.size() >= 2) |
+ second_message = deferred_messages_[index]; |
+ if (!second_message) |
+ return 1; |
+ if (second_message->type() == GpuCommandBufferMsg_Echo::ID && |
+ second_message->routing_id() == routing_id) { |
+ return 2; |
+ } |
+ } |
+ // No matched message is found. |
+ return 0; |
+} |
+ |
void GpuChannel::HandleMessage() { |
handle_messages_scheduled_ = false; |
if (deferred_messages_.empty()) |
return; |
- bool should_fast_track_ack = false; |
- IPC::Message* m = deferred_messages_.front(); |
- GpuCommandBufferStub* stub = stubs_.Lookup(m->routing_id()); |
+ size_t matched_messages_num = 0; |
+ bool should_handle_swapbuffer_msgs_immediate = false; |
+ IPC::Message* m = NULL; |
+ GpuCommandBufferStub* stub = NULL; |
do { |
+ m = deferred_messages_.front(); |
+ stub = stubs_.Lookup(m->routing_id()); |
if (stub) { |
if (!stub->IsScheduled()) |
return; |
@@ -715,17 +765,29 @@ void GpuChannel::HandleMessage() { |
if (message_processed) |
MessageProcessed(); |
- // We want the EchoACK following the SwapBuffers to be sent as close as |
- // possible, avoiding scheduling other channels in the meantime. |
- should_fast_track_ack = false; |
- if (!deferred_messages_.empty()) { |
- m = deferred_messages_.front(); |
- stub = stubs_.Lookup(m->routing_id()); |
- should_fast_track_ack = |
- (m->type() == GpuCommandBufferMsg_Echo::ID) && |
- stub && stub->IsScheduled(); |
+ if (deferred_messages_.empty()) |
+ break; |
+ |
+ // We process the pending messages immediately if these messages matches |
+ // the pattern of SwapBuffers, for example, GLRenderer always issues |
+ // SwapBuffers calls with a specific IPC message patterns, for example, |
+ // it should be SetLatencyInfo->AsyncFlush->Echo sequence. |
+ // |
+ // Instead of posting a task to message loop, it could avoid the possibility |
+ // of being blocked by other channels, and make SwapBuffers executed as soon |
+ // as possible. |
+ if (!should_handle_swapbuffer_msgs_immediate) { |
+ // Start from the current processing message to match SwapBuffer pattern. |
+ matched_messages_num = MatchSwapBufferMessagesPattern(message.get()); |
Ken Russell (switch to Gerrit)
2014/08/26 18:18:55
This isn't the same logic as in the previous patch
Hongbo Min
2014/08/27 01:54:00
Russell, thanks for your time.
On 2014/08/26 18:1
Ken Russell (switch to Gerrit)
2014/08/27 22:16:56
Thanks for pointing that out. I now see that messa
|
+ should_handle_swapbuffer_msgs_immediate = |
+ matched_messages_num > 0 && stub && stub->IsScheduled(); |
jbauman
2014/08/27 20:46:41
I don't think you need to check for "stub && stub-
Hongbo Min
2014/08/29 01:11:10
Seems stub->IsScheduled is not needed since the ab
|
+ } else { |
+ DCHECK_GT(matched_messages_num, 0); |
+ --matched_messages_num; |
+ if (!stub || !stub->IsScheduled() || matched_messages_num == 0) |
+ should_handle_swapbuffer_msgs_immediate = false; |
} |
- } while (should_fast_track_ack); |
+ } while (should_handle_swapbuffer_msgs_immediate); |
if (!deferred_messages_.empty()) { |
OnScheduled(); |