Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1)

Side by Side Diff: test/heap-unittests/heap-unittest.cc

Issue 494393002: Fix Win64 build after r23316. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "test/heap-unittests/heap-unittest.h" 5 #include "test/heap-unittests/heap-unittest.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed); 67 size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed);
68 EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time); 68 EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time);
69 } 69 }
70 70
71 71
72 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) { 72 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
73 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 73 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
74 heap_state.contexts_disposed = 1; 74 heap_state.contexts_disposed = 1;
75 heap_state.incremental_marking_stopped = true; 75 heap_state.incremental_marking_stopped = true;
76 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 76 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
77 int idle_time_ms = (heap_state.size_of_objects + speed - 1) / speed; 77 int idle_time_ms =
78 static_cast<int>((heap_state.size_of_objects + speed - 1) / speed);
78 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 79 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
79 EXPECT_EQ(DO_FULL_GC, action.type); 80 EXPECT_EQ(DO_FULL_GC, action.type);
80 } 81 }
81 82
82 83
83 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) { 84 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
84 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 85 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
85 heap_state.contexts_disposed = 1; 86 heap_state.contexts_disposed = 1;
86 heap_state.incremental_marking_stopped = true; 87 heap_state.incremental_marking_stopped = true;
87 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 88 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
88 int idle_time_ms = heap_state.size_of_objects / speed - 1; 89 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
89 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 90 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
90 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); 91 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
91 } 92 }
92 93
93 94
94 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) { 95 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
95 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 96 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
96 heap_state.contexts_disposed = 1; 97 heap_state.contexts_disposed = 1;
97 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 98 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
98 int idle_time_ms = heap_state.size_of_objects / speed - 1; 99 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
99 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 100 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
100 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); 101 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
101 } 102 }
102 103
103 104
104 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) { 105 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
105 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 106 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
106 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms; 107 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
107 int idle_time_ms = 10; 108 int idle_time_ms = 10;
108 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 109 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
(...skipping 15 matching lines...) Expand all
124 static_cast<size_t>(action.parameter)); 125 static_cast<size_t>(action.parameter));
125 EXPECT_LT(0, action.parameter); 126 EXPECT_LT(0, action.parameter);
126 } 127 }
127 128
128 129
129 TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) { 130 TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
130 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 131 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
131 heap_state.incremental_marking_stopped = true; 132 heap_state.incremental_marking_stopped = true;
132 heap_state.can_start_incremental_marking = false; 133 heap_state.can_start_incremental_marking = false;
133 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 134 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
134 int idle_time_ms = heap_state.size_of_objects / speed - 1; 135 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
135 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 136 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
136 EXPECT_EQ(DO_NOTHING, action.type); 137 EXPECT_EQ(DO_NOTHING, action.type);
137 } 138 }
138 139
139 140
140 TEST_F(GCIdleTimeHandlerTest, StopEventually1) { 141 TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
141 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 142 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
142 heap_state.incremental_marking_stopped = true; 143 heap_state.incremental_marking_stopped = true;
143 heap_state.can_start_incremental_marking = false; 144 heap_state.can_start_incremental_marking = false;
144 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 145 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
145 int idle_time_ms = heap_state.size_of_objects / speed + 1; 146 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
146 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { 147 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
147 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 148 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
148 EXPECT_EQ(DO_FULL_GC, action.type); 149 EXPECT_EQ(DO_FULL_GC, action.type);
149 handler()->NotifyIdleMarkCompact(); 150 handler()->NotifyIdleMarkCompact();
150 } 151 }
151 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 152 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
152 EXPECT_EQ(DO_NOTHING, action.type); 153 EXPECT_EQ(DO_NOTHING, action.type);
153 } 154 }
154 155
155 156
156 TEST_F(GCIdleTimeHandlerTest, StopEventually2) { 157 TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
157 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 158 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
158 int idle_time_ms = 10; 159 int idle_time_ms = 10;
159 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { 160 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
160 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 161 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
161 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); 162 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
162 handler()->NotifyIdleMarkCompact(); 163 handler()->NotifyIdleMarkCompact();
163 } 164 }
164 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 165 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
165 EXPECT_EQ(DO_NOTHING, action.type); 166 EXPECT_EQ(DO_NOTHING, action.type);
166 } 167 }
167 168
168 169
169 TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) { 170 TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
170 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 171 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
171 heap_state.incremental_marking_stopped = true; 172 heap_state.incremental_marking_stopped = true;
172 heap_state.can_start_incremental_marking = false; 173 heap_state.can_start_incremental_marking = false;
173 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 174 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
174 int idle_time_ms = heap_state.size_of_objects / speed + 1; 175 int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
175 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { 176 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
176 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 177 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
177 EXPECT_EQ(DO_FULL_GC, action.type); 178 EXPECT_EQ(DO_FULL_GC, action.type);
178 handler()->NotifyIdleMarkCompact(); 179 handler()->NotifyIdleMarkCompact();
179 } 180 }
180 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 181 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
181 EXPECT_EQ(DO_NOTHING, action.type); 182 EXPECT_EQ(DO_NOTHING, action.type);
182 // Emulate mutator work. 183 // Emulate mutator work.
183 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { 184 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
184 handler()->NotifyScavenge(); 185 handler()->NotifyScavenge();
(...skipping 18 matching lines...) Expand all
203 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { 204 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
204 handler()->NotifyScavenge(); 205 handler()->NotifyScavenge();
205 } 206 }
206 action = handler()->Compute(idle_time_ms, heap_state); 207 action = handler()->Compute(idle_time_ms, heap_state);
207 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); 208 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
208 } 209 }
209 210
210 211
211 } // namespace internal 212 } // namespace internal
212 } // namespace v8 213 } // namespace v8
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698