OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_OZONE_IMPL_DRM_SKBITMAP_OZONE_H_ | 5 #ifndef UI_GFX_OZONE_IMPL_DRI_SKBITMAP_H_ |
6 #define UI_GFX_OZONE_IMPL_DRM_SKBITMAP_OZONE_H_ | 6 #define UI_GFX_OZONE_IMPL_DRI_SKBITMAP_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "third_party/skia/include/core/SkBitmap.h" | 9 #include "third_party/skia/include/core/SkBitmap.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gfx { |
12 | 12 |
13 // Extend the SkBitmap interface to keep track of additional parameters used by | 13 // Extend the SkBitmap interface to keep track of additional parameters used by |
14 // the DRM stack when allocating buffers. | 14 // the DRM stack when allocating buffers. |
15 class DrmSkBitmapOzone : public SkBitmap { | 15 class DriSkBitmap : public SkBitmap { |
16 public: | 16 public: |
17 DrmSkBitmapOzone(int fd); | 17 DriSkBitmap(int fd); |
18 virtual ~DrmSkBitmapOzone(); | 18 virtual ~DriSkBitmap(); |
19 | 19 |
20 // Allocates the backing pixels using DRM. | 20 // Allocates the backing pixels using DRI. |
21 // Return true on success, false otherwise. | 21 // Return true on success, false otherwise. |
22 virtual bool Initialize(); | 22 virtual bool Initialize(); |
23 | 23 |
24 uint32_t get_handle() const { return handle_; }; | 24 uint32_t get_handle() const { return handle_; }; |
25 | 25 |
26 uint32_t get_framebuffer() const { return framebuffer_; }; | 26 uint32_t get_framebuffer() const { return framebuffer_; }; |
27 | 27 |
28 int get_fd() const { return fd_; }; | 28 int get_fd() const { return fd_; }; |
29 | 29 |
30 // Return the color depth of a pixel in this buffer. | 30 // Return the color depth of a pixel in this buffer. |
31 uint8_t GetColorDepth() const; | 31 uint8_t GetColorDepth() const; |
32 | 32 |
33 private: | 33 private: |
34 friend class DrmAllocator; | 34 friend class DriAllocator; |
35 friend class HardwareDisplayControllerOzone; | 35 friend class HardwareDisplayController; |
36 | 36 |
37 void set_handle(uint32_t handle) { handle_ = handle; }; | 37 void set_handle(uint32_t handle) { handle_ = handle; }; |
38 void set_framebuffer(uint32_t framebuffer) { framebuffer_ = framebuffer; }; | 38 void set_framebuffer(uint32_t framebuffer) { framebuffer_ = framebuffer; }; |
39 | 39 |
40 // File descriptor used by the DRM allocator to request buffers from the DRM | 40 // File descriptor used by the DRI allocator to request buffers from the DRI |
41 // stack. | 41 // stack. |
42 int fd_; | 42 int fd_; |
43 | 43 |
44 // Buffer handle used by the DRM allocator. | 44 // Buffer handle used by the DRI allocator. |
45 uint32_t handle_; | 45 uint32_t handle_; |
46 | 46 |
47 // Buffer ID used by the DRM modesettings API. This is set when the buffer is | 47 // Buffer ID used by the DRI modesettings API. This is set when the buffer is |
48 // registered with the CRTC. | 48 // registered with the CRTC. |
49 uint32_t framebuffer_; | 49 uint32_t framebuffer_; |
50 | 50 |
51 DISALLOW_COPY_AND_ASSIGN(DrmSkBitmapOzone); | 51 DISALLOW_COPY_AND_ASSIGN(DriSkBitmap); |
52 }; | 52 }; |
53 | 53 |
54 } // namespace gfx | 54 } // namespace gfx |
55 | 55 |
56 #endif // UI_GFX_OZONE_IMPL_DRM_SKBITMAP_OZONE_H_ | 56 #endif // UI_GFX_OZONE_IMPL_DRI_SKBITMAP_H_ |
OLD | NEW |