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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/event_utils.h" | 5 #include "ui/events/event_utils.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "ui/events/event.h" | 9 #include "ui/events/event.h" |
10 #include "ui/gfx/display.h" | 10 #include "ui/gfx/display.h" |
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56 case ET_TOUCH_CANCELLED: | 56 case ET_TOUCH_CANCELLED: |
57 event.reset(new TouchEvent(native_event)); | 57 event.reset(new TouchEvent(native_event)); |
58 break; | 58 break; |
59 | 59 |
60 default: | 60 default: |
61 break; | 61 break; |
62 } | 62 } |
63 return event.Pass(); | 63 return event.Pass(); |
64 } | 64 } |
65 | 65 |
| 66 #if defined(OS_LINUX) |
| 67 // From third_party/WebKit/Source/web/gtk/WebInputEventFactory.cpp: |
| 68 uint16 GetControlCharacterForKeycode(int windows_key_code, bool shift) { |
| 69 if (windows_key_code >= ui::VKEY_A && |
| 70 windows_key_code <= ui::VKEY_Z) { |
| 71 // ctrl-A ~ ctrl-Z map to \x01 ~ \x1A |
| 72 return windows_key_code - ui::VKEY_A + 1; |
| 73 } |
| 74 if (shift) { |
| 75 // following graphics chars require shift key to input. |
| 76 switch (windows_key_code) { |
| 77 // ctrl-@ maps to \x00 (Null byte) |
| 78 case ui::VKEY_2: |
| 79 return 0; |
| 80 // ctrl-^ maps to \x1E (Record separator, Information separator two) |
| 81 case ui::VKEY_6: |
| 82 return 0x1E; |
| 83 // ctrl-_ maps to \x1F (Unit separator, Information separator one) |
| 84 case ui::VKEY_OEM_MINUS: |
| 85 return 0x1F; |
| 86 // Returns 0 for all other keys to avoid inputting unexpected chars. |
| 87 default: |
| 88 break; |
| 89 } |
| 90 } else { |
| 91 switch (windows_key_code) { |
| 92 // ctrl-[ maps to \x1B (Escape) |
| 93 case ui::VKEY_OEM_4: |
| 94 return 0x1B; |
| 95 // ctrl-\ maps to \x1C (File separator, Information separator four) |
| 96 case ui::VKEY_OEM_5: |
| 97 return 0x1C; |
| 98 // ctrl-] maps to \x1D (Group separator, Information separator three) |
| 99 case ui::VKEY_OEM_6: |
| 100 return 0x1D; |
| 101 // ctrl-Enter maps to \x0A (Line feed) |
| 102 case ui::VKEY_RETURN: |
| 103 return 0x0A; |
| 104 // Returns 0 for all other keys to avoid inputting unexpected chars. |
| 105 default: |
| 106 break; |
| 107 } |
| 108 } |
| 109 return 0; |
| 110 } |
| 111 #endif |
| 112 |
66 int RegisterCustomEventType() { | 113 int RegisterCustomEventType() { |
67 return ++g_custom_event_types; | 114 return ++g_custom_event_types; |
68 } | 115 } |
69 | 116 |
70 base::TimeDelta EventTimeForNow() { | 117 base::TimeDelta EventTimeForNow() { |
71 return base::TimeDelta::FromInternalValue( | 118 return base::TimeDelta::FromInternalValue( |
72 base::TimeTicks::Now().ToInternalValue()); | 119 base::TimeTicks::Now().ToInternalValue()); |
73 } | 120 } |
74 | 121 |
75 bool ShouldDefaultToNaturalScroll() { | 122 bool ShouldDefaultToNaturalScroll() { |
76 return GetInternalDisplayTouchSupport() == | 123 return GetInternalDisplayTouchSupport() == |
77 gfx::Display::TOUCH_SUPPORT_AVAILABLE; | 124 gfx::Display::TOUCH_SUPPORT_AVAILABLE; |
78 } | 125 } |
79 | 126 |
80 gfx::Display::TouchSupport GetInternalDisplayTouchSupport() { | 127 gfx::Display::TouchSupport GetInternalDisplayTouchSupport() { |
81 gfx::Screen* screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE); | 128 gfx::Screen* screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE); |
82 // No screen in some unit tests. | 129 // No screen in some unit tests. |
83 if (!screen) | 130 if (!screen) |
84 return gfx::Display::TOUCH_SUPPORT_UNKNOWN; | 131 return gfx::Display::TOUCH_SUPPORT_UNKNOWN; |
85 const std::vector<gfx::Display>& displays = screen->GetAllDisplays(); | 132 const std::vector<gfx::Display>& displays = screen->GetAllDisplays(); |
86 for (std::vector<gfx::Display>::const_iterator it = displays.begin(); | 133 for (std::vector<gfx::Display>::const_iterator it = displays.begin(); |
87 it != displays.end(); ++it) { | 134 it != displays.end(); ++it) { |
88 if (it->IsInternal()) | 135 if (it->IsInternal()) |
89 return it->touch_support(); | 136 return it->touch_support(); |
90 } | 137 } |
91 return gfx::Display::TOUCH_SUPPORT_UNAVAILABLE; | 138 return gfx::Display::TOUCH_SUPPORT_UNAVAILABLE; |
92 } | 139 } |
93 | 140 |
94 } // namespace ui | 141 } // namespace ui |
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