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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/touch_emulator.h" | 5 #include "content/browser/renderer_host/input/touch_emulator.h" |
6 | 6 |
7 #include "content/browser/renderer_host/input/motion_event_web.h" | 7 #include "content/browser/renderer_host/input/motion_event_web.h" |
8 #include "content/browser/renderer_host/input/web_input_event_util.h" | 8 #include "content/browser/renderer_host/input/web_input_event_util.h" |
9 #include "content/common/input/web_touch_event_traits.h" | 9 #include "content/common/input/web_touch_event_traits.h" |
| 10 #include "content/grit/content_resources.h" |
10 #include "content/public/common/content_client.h" | 11 #include "content/public/common/content_client.h" |
11 #include "content/public/common/content_switches.h" | 12 #include "content/public/common/content_switches.h" |
12 #include "grit/content_resources.h" | |
13 #include "third_party/WebKit/public/platform/WebCursorInfo.h" | 13 #include "third_party/WebKit/public/platform/WebCursorInfo.h" |
14 #include "ui/events/gesture_detection/gesture_config_helper.h" | 14 #include "ui/events/gesture_detection/gesture_config_helper.h" |
15 #include "ui/gfx/image/image.h" | 15 #include "ui/gfx/image/image.h" |
16 #include "ui/gfx/screen.h" | 16 #include "ui/gfx/screen.h" |
17 | 17 |
18 using blink::WebGestureEvent; | 18 using blink::WebGestureEvent; |
19 using blink::WebInputEvent; | 19 using blink::WebInputEvent; |
20 using blink::WebKeyboardEvent; | 20 using blink::WebKeyboardEvent; |
21 using blink::WebMouseEvent; | 21 using blink::WebMouseEvent; |
22 using blink::WebMouseWheelEvent; | 22 using blink::WebMouseWheelEvent; |
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431 point.screenPosition.y = mouse_event.globalY; | 431 point.screenPosition.y = mouse_event.globalY; |
432 | 432 |
433 return true; | 433 return true; |
434 } | 434 } |
435 | 435 |
436 bool TouchEmulator::InPinchGestureMode() const { | 436 bool TouchEmulator::InPinchGestureMode() const { |
437 return shift_pressed_; | 437 return shift_pressed_; |
438 } | 438 } |
439 | 439 |
440 } // namespace content | 440 } // namespace content |
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