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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkFontMgr.h" | 10 #include "SkFontMgr.h" |
| 11 #include "SkGraphics.h" | 11 #include "SkGraphics.h" |
| 12 #include "SkTypeface.h" | 12 #include "SkTypeface.h" |
| 13 | 13 |
| 14 #ifdef SK_BUILD_FOR_WIN | 14 #ifdef SK_BUILD_FOR_WIN |
| 15 #include "SkTypeface_win.h" | 15 #include "SkTypeface_win.h" |
| 16 #endif | 16 #endif |
| 17 | 17 |
| 18 // limit this just so we don't take too long to draw | 18 // limit this just so we don't take too long to draw |
| 19 #define MAX_FAMILIES 30 | 19 #define MAX_FAMILIES 30 |
| 20 | 20 |
| 21 static SkScalar drawString(SkCanvas* canvas, const SkString& text, SkScalar x, | 21 static SkScalar drawString(SkCanvas* canvas, const SkString& text, SkScalar x, |
| 22 SkScalar y, const SkPaint& paint) { | 22 SkScalar y, const SkPaint& paint) { |
| 23 canvas->drawText(text.c_str(), text.size(), x, y, paint); | 23 canvas->drawText(text.c_str(), text.size(), x, y, paint); |
| 24 return x + paint.measureText(text.c_str(), text.size()); | 24 return x + paint.measureText(text.c_str(), text.size()); |
| 25 } | 25 } |
| 26 | 26 |
| 27 static SkScalar drawCharacter(SkCanvas* canvas, uint32_t character, SkScalar x, |
| 28 SkScalar y, SkPaint& paint, SkFontMgr* fm, |
| 29 const char* fontName, const char* bpc47, |
| 30 const SkFontStyle& fontStyle) { |
| 31 // find typeface containing the requested character and draw it |
| 32 SkString ch; |
| 33 ch.appendUnichar(character); |
| 34 SkTypeface* typeface = fm->matchFamilyStyleCharacter(fontName, fontStyle, bp
c47, character); |
| 35 SkSafeUnref(paint.setTypeface(typeface)); |
| 36 x = drawString(canvas, ch, x, y, paint) + 20; |
| 37 |
| 38 if (NULL == typeface) { |
| 39 return x; |
| 40 } |
| 41 |
| 42 // repeat the process, but this time use the family name of the typeface |
| 43 // from the first pass. This emulates the behavior in Blink where it |
| 44 // it expects to get the same glyph when following this pattern. |
| 45 SkString familyName; |
| 46 typeface->getFamilyName(&familyName); |
| 47 SkTypeface* typefaceCopy = fm->legacyCreateTypeface(familyName.c_str(), type
face->style()); |
| 48 SkSafeUnref(paint.setTypeface(typefaceCopy)); |
| 49 return drawString(canvas, ch, x, y, paint) + 20; |
| 50 } |
| 51 |
| 27 class FontMgrGM : public skiagm::GM { | 52 class FontMgrGM : public skiagm::GM { |
| 28 public: | 53 public: |
| 29 FontMgrGM(SkFontMgr* fontMgr = NULL) { | 54 FontMgrGM(SkFontMgr* fontMgr = NULL) { |
| 30 SkGraphics::SetFontCacheLimit(16 * 1024 * 1024); | 55 SkGraphics::SetFontCacheLimit(16 * 1024 * 1024); |
| 31 | 56 |
| 32 fName.set("fontmgr_iter"); | 57 fName.set("fontmgr_iter"); |
| 33 if (fontMgr) { | 58 if (fontMgr) { |
| 34 fName.append("_factory"); | 59 fName.append("_factory"); |
| 35 fFM.reset(fontMgr); | 60 fFM.reset(fontMgr); |
| 36 } else { | 61 } else { |
| 37 fFM.reset(SkFontMgr::RefDefault()); | 62 fFM.reset(SkFontMgr::RefDefault()); |
| 38 } | 63 } |
| 39 } | 64 } |
| 40 | 65 |
| 41 protected: | 66 protected: |
| 42 virtual SkString onShortName() { | 67 virtual SkString onShortName() { |
| 43 return fName; | 68 return fName; |
| 44 } | 69 } |
| 45 | 70 |
| 46 virtual SkISize onISize() { | 71 virtual SkISize onISize() { |
| 47 return SkISize::Make(640, 1024); | 72 return SkISize::Make(1536, 768); |
| 48 } | 73 } |
| 49 | 74 |
| 50 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 75 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| 51 SkScalar y = 20; | 76 SkScalar y = 20; |
| 52 SkPaint paint; | 77 SkPaint paint; |
| 53 paint.setAntiAlias(true); | 78 paint.setAntiAlias(true); |
| 54 paint.setLCDRenderText(true); | 79 paint.setLCDRenderText(true); |
| 55 paint.setSubpixelText(true); | 80 paint.setSubpixelText(true); |
| 56 paint.setTextSize(17); | 81 paint.setTextSize(17); |
| 57 | 82 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 68 | 93 |
| 69 SkAutoTUnref<SkFontStyleSet> set(fm->createStyleSet(i)); | 94 SkAutoTUnref<SkFontStyleSet> set(fm->createStyleSet(i)); |
| 70 for (int j = 0; j < set->count(); ++j) { | 95 for (int j = 0; j < set->count(); ++j) { |
| 71 SkString sname; | 96 SkString sname; |
| 72 SkFontStyle fs; | 97 SkFontStyle fs; |
| 73 set->getStyle(j, &fs, &sname); | 98 set->getStyle(j, &fs, &sname); |
| 74 sname.appendf(" [%d %d %d]", fs.weight(), fs.width(), fs.isItali
c()); | 99 sname.appendf(" [%d %d %d]", fs.weight(), fs.width(), fs.isItali
c()); |
| 75 | 100 |
| 76 SkSafeUnref(paint.setTypeface(set->createTypeface(j))); | 101 SkSafeUnref(paint.setTypeface(set->createTypeface(j))); |
| 77 x = drawString(canvas, sname, x, y, paint) + 20; | 102 x = drawString(canvas, sname, x, y, paint) + 20; |
| 103 |
| 104 // check to see that we get different glyphs in japanese and chi
nese |
| 105 x = drawCharacter(canvas, 0x5203, x, y, paint, fm, fName.c_str()
, "zh", fs); |
| 106 x = drawCharacter(canvas, 0x5203, x, y, paint, fm, fName.c_str()
, "ja", fs); |
| 107 // check that emoji characters are found |
| 108 x = drawCharacter(canvas, 0x1f601, x, y, paint, fm, fName.c_str(
), NULL, fs); |
| 78 } | 109 } |
| 79 y += 24; | 110 y += 24; |
| 80 } | 111 } |
| 81 } | 112 } |
| 82 | 113 |
| 83 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 114 virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| 84 // fontdescriptors (and therefore serialization) don't yet understand | 115 // fontdescriptors (and therefore serialization) don't yet understand |
| 85 // these new styles, so skip tests that exercise that for now. | 116 // these new styles, so skip tests that exercise that for now. |
| 86 | 117 |
| 87 // If certain fonts are picked up (e.g. Microsoft Jhenghei 20MB for Regu
lar, 12MB for Bold), | 118 // If certain fonts are picked up (e.g. Microsoft Jhenghei 20MB for Regu
lar, 12MB for Bold), |
| (...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 190 }; | 221 }; |
| 191 | 222 |
| 192 ////////////////////////////////////////////////////////////////////////////// | 223 ////////////////////////////////////////////////////////////////////////////// |
| 193 | 224 |
| 194 DEF_GM( return SkNEW(FontMgrGM); ) | 225 DEF_GM( return SkNEW(FontMgrGM); ) |
| 195 DEF_GM( return SkNEW(FontMgrMatchGM); ) | 226 DEF_GM( return SkNEW(FontMgrMatchGM); ) |
| 196 | 227 |
| 197 #ifdef SK_BUILD_FOR_WIN | 228 #ifdef SK_BUILD_FOR_WIN |
| 198 DEF_GM( return SkNEW_ARGS(FontMgrGM, (SkFontMgr_New_DirectWrite())); ) | 229 DEF_GM( return SkNEW_ARGS(FontMgrGM, (SkFontMgr_New_DirectWrite())); ) |
| 199 #endif | 230 #endif |
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