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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/heap-snapshot-generator-inl.h" | 7 #include "src/heap-snapshot-generator-inl.h" |
8 | 8 |
9 #include "src/allocation-tracker.h" | 9 #include "src/allocation-tracker.h" |
10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
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1693 break; | 1693 break; |
1694 case CALLBACKS: | 1694 case CALLBACKS: |
1695 ExtractAccessorPairProperty( | 1695 ExtractAccessorPairProperty( |
1696 js_obj, entry, | 1696 js_obj, entry, |
1697 descs->GetKey(i), descs->GetValue(i)); | 1697 descs->GetKey(i), descs->GetValue(i)); |
1698 break; | 1698 break; |
1699 case NORMAL: // only in slow mode | 1699 case NORMAL: // only in slow mode |
1700 case HANDLER: // only in lookup results, not in descriptors | 1700 case HANDLER: // only in lookup results, not in descriptors |
1701 case INTERCEPTOR: // only in lookup results, not in descriptors | 1701 case INTERCEPTOR: // only in lookup results, not in descriptors |
1702 break; | 1702 break; |
1703 case NONEXISTENT: | |
1704 UNREACHABLE(); | |
1705 break; | |
1706 } | 1703 } |
1707 } | 1704 } |
1708 } else { | 1705 } else { |
1709 NameDictionary* dictionary = js_obj->property_dictionary(); | 1706 NameDictionary* dictionary = js_obj->property_dictionary(); |
1710 int length = dictionary->Capacity(); | 1707 int length = dictionary->Capacity(); |
1711 for (int i = 0; i < length; ++i) { | 1708 for (int i = 0; i < length; ++i) { |
1712 Object* k = dictionary->KeyAt(i); | 1709 Object* k = dictionary->KeyAt(i); |
1713 if (dictionary->IsKey(k)) { | 1710 if (dictionary->IsKey(k)) { |
1714 Object* target = dictionary->ValueAt(i); | 1711 Object* target = dictionary->ValueAt(i); |
1715 // We assume that global objects can only have slow properties. | 1712 // We assume that global objects can only have slow properties. |
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3167 writer_->AddString("\"<dummy>\""); | 3164 writer_->AddString("\"<dummy>\""); |
3168 for (int i = 1; i < sorted_strings.length(); ++i) { | 3165 for (int i = 1; i < sorted_strings.length(); ++i) { |
3169 writer_->AddCharacter(','); | 3166 writer_->AddCharacter(','); |
3170 SerializeString(sorted_strings[i]); | 3167 SerializeString(sorted_strings[i]); |
3171 if (writer_->aborted()) return; | 3168 if (writer_->aborted()) return; |
3172 } | 3169 } |
3173 } | 3170 } |
3174 | 3171 |
3175 | 3172 |
3176 } } // namespace v8::internal | 3173 } } // namespace v8::internal |
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