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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_OPERATOR_PROPERTIES_H_ | 5 #ifndef V8_COMPILER_OPERATOR_PROPERTIES_H_ |
| 6 #define V8_COMPILER_OPERATOR_PROPERTIES_H_ | 6 #define V8_COMPILER_OPERATOR_PROPERTIES_H_ |
| 7 | 7 |
| 8 #include "src/v8.h" | 8 #include "src/v8.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| 11 namespace internal { | 11 namespace internal { |
| 12 namespace compiler { | 12 namespace compiler { |
| 13 | 13 |
| 14 class Operator; | 14 class Operator; |
| 15 | 15 |
| 16 class OperatorProperties { | 16 class OperatorProperties { |
| 17 public: | 17 public: |
| 18 static inline bool HasValueInput(Operator* node); | 18 static inline bool HasValueInput(Operator* node); |
| 19 static inline bool HasContextInput(Operator* node); | 19 static inline bool HasContextInput(Operator* node); |
| 20 static inline bool HasEffectInput(Operator* node); | 20 static inline bool HasEffectInput(Operator* node); |
| 21 static inline bool HasControlInput(Operator* node); | 21 static inline bool HasControlInput(Operator* node); |
| 22 static inline bool HasFrameStateInput(Operator* node); |
| 22 | 23 |
| 23 static inline int GetValueInputCount(Operator* op); | 24 static inline int GetValueInputCount(Operator* op); |
| 24 static inline int GetContextInputCount(Operator* op); | 25 static inline int GetContextInputCount(Operator* op); |
| 25 static inline int GetEffectInputCount(Operator* op); | 26 static inline int GetEffectInputCount(Operator* op); |
| 26 static inline int GetControlInputCount(Operator* op); | 27 static inline int GetControlInputCount(Operator* op); |
| 28 static inline int GetFrameStateInputCount(Operator* op); |
| 27 static inline int GetTotalInputCount(Operator* op); | 29 static inline int GetTotalInputCount(Operator* op); |
| 28 | 30 |
| 29 static inline bool HasValueOutput(Operator* op); | 31 static inline bool HasValueOutput(Operator* op); |
| 30 static inline bool HasEffectOutput(Operator* op); | 32 static inline bool HasEffectOutput(Operator* op); |
| 31 static inline bool HasControlOutput(Operator* op); | 33 static inline bool HasControlOutput(Operator* op); |
| 32 | 34 |
| 33 static inline int GetValueOutputCount(Operator* op); | 35 static inline int GetValueOutputCount(Operator* op); |
| 34 static inline int GetEffectOutputCount(Operator* op); | 36 static inline int GetEffectOutputCount(Operator* op); |
| 35 static inline int GetControlOutputCount(Operator* op); | 37 static inline int GetControlOutputCount(Operator* op); |
| 36 | 38 |
| 37 static inline bool IsBasicBlockBegin(Operator* op); | 39 static inline bool IsBasicBlockBegin(Operator* op); |
| 38 static inline bool CanLazilyDeoptimize(Operator* op); | 40 static inline bool CanLazilyDeoptimize(Operator* op); |
| 39 }; | 41 }; |
| 40 } | 42 } |
| 41 } | 43 } |
| 42 } // namespace v8::internal::compiler | 44 } // namespace v8::internal::compiler |
| 43 | 45 |
| 44 #endif // V8_COMPILER_OPERATOR_PROPERTIES_H_ | 46 #endif // V8_COMPILER_OPERATOR_PROPERTIES_H_ |
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