Index: Source/core/rendering/RenderObject.cpp |
diff --git a/Source/core/rendering/RenderObject.cpp b/Source/core/rendering/RenderObject.cpp |
index cb6890fc7fbb2181ff07bf906bad36f7c4adef6c..a757a63d4503595a0988d8222a9d19d1f3644a25 100644 |
--- a/Source/core/rendering/RenderObject.cpp |
+++ b/Source/core/rendering/RenderObject.cpp |
@@ -1217,12 +1217,16 @@ void RenderObject::drawSolidBoxSide(GraphicsContext* graphicsContext, int x1, in |
void RenderObject::paintFocusRing(PaintInfo& paintInfo, const LayoutPoint& paintOffset, RenderStyle* style) |
{ |
- Vector<IntRect> focusRingRects; |
+ Vector<LayoutRect> focusRingRects; |
addFocusRingRects(focusRingRects, paintOffset, paintInfo.paintContainer()); |
- if (style->outlineStyleIsAuto()) |
- paintInfo.context->drawFocusRing(focusRingRects, style->outlineWidth(), style->outlineOffset(), resolveColor(style, CSSPropertyOutlineColor)); |
- else |
- addPDFURLRect(paintInfo.context, unionRect(focusRingRects)); |
+ if (style->outlineStyleIsAuto()) { |
+ Vector<IntRect> focusRingIntRects; |
+ for (size_t i = 0; i < focusRingRects.size(); ++i) |
+ focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i])); |
Julien - ping for review
2014/08/20 22:12:31
We talked about this O(N) loop and while it should
Xianzhu
2014/09/04 00:29:12
Previously the computation of the loop was distrib
|
+ paintInfo.context->drawFocusRing(focusRingIntRects, style->outlineWidth(), style->outlineOffset(), resolveColor(style, CSSPropertyOutlineColor)); |
+ return; |
+ } |
+ addPDFURLRect(paintInfo.context, unionRect(focusRingRects)); |
} |
void RenderObject::addPDFURLRect(GraphicsContext* context, const LayoutRect& rect) |
@@ -1314,7 +1318,7 @@ void RenderObject::paintOutline(PaintInfo& paintInfo, const LayoutRect& paintRec |
graphicsContext->endLayer(); |
} |
-void RenderObject::addChildFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const |
+void RenderObject::addChildFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const |
{ |
for (RenderObject* current = slowFirstChild(); current; current = current->nextSibling()) { |
if (current->isText() || current->isListMarker()) |
@@ -1323,16 +1327,16 @@ void RenderObject::addChildFocusRingRects(Vector<IntRect>& rects, const LayoutPo |
if (current->isBox()) { |
RenderBox* box = toRenderBox(current); |
if (box->hasLayer()) { |
- Vector<IntRect> layerFocusRingRects; |
+ Vector<LayoutRect> layerFocusRingRects; |
box->addFocusRingRects(layerFocusRingRects, LayoutPoint(), box); |
for (size_t i = 0; i < layerFocusRingRects.size(); ++i) { |
- FloatQuad quadInBox = box->localToContainerQuad(FloatRect(layerFocusRingRects[i]), paintContainer); |
- rects.append(pixelSnappedIntRect(LayoutRect(quadInBox.boundingBox()))); |
+ FloatQuad quadInBox = box->localToContainerQuad(FloatQuad(layerFocusRingRects[i]), paintContainer); |
+ LayoutRect rect = LayoutRect(quadInBox.boundingBox()); |
+ if (!rect.isEmpty()) |
+ rects.append(rect); |
} |
} else { |
- FloatPoint pos(additionalOffset); |
- pos.move(box->locationOffset()); // FIXME: Snap offsets? crbug.com/350474 |
- box->addFocusRingRects(rects, flooredIntPoint(pos), paintContainer); |
+ box->addFocusRingRects(rects, additionalOffset + box->locationOffset(), paintContainer); |
} |
} else { |
current->addFocusRingRects(rects, additionalOffset, paintContainer); |
@@ -1383,7 +1387,7 @@ IntRect RenderObject::absoluteBoundingBoxRectIgnoringTransforms() const |
void RenderObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads) |
{ |
- Vector<IntRect> rects; |
+ Vector<LayoutRect> rects; |
const RenderLayerModelObject* container = containerForPaintInvalidation(); |
addFocusRingRects(rects, LayoutPoint(localToContainerPoint(FloatPoint(), container)), container); |
size_t count = rects.size(); |