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Side by Side Diff: Source/core/rendering/RenderBlock.h

Issue 492053002: Use LayoutRect during addFocusRingRects to avoid loss of precision (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r ights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r ights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
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314 void setDesiredColumnCountAndWidth(int, LayoutUnit); 314 void setDesiredColumnCountAndWidth(int, LayoutUnit);
315 315
316 public: 316 public:
317 virtual void computeOverflow(LayoutUnit oldClientAfterEdge, bool = false); 317 virtual void computeOverflow(LayoutUnit oldClientAfterEdge, bool = false);
318 protected: 318 protected:
319 virtual void addOverflowFromChildren(); 319 virtual void addOverflowFromChildren();
320 void addOverflowFromPositionedObjects(); 320 void addOverflowFromPositionedObjects();
321 void addOverflowFromBlockChildren(); 321 void addOverflowFromBlockChildren();
322 void addVisualOverflowFromTheme(); 322 void addVisualOverflowFromTheme();
323 323
324 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) const OVERRIDE; 324 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit ionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE;
325 325
326 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE; 326 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
327 327
328 void computeRegionRangeForBlock(RenderFlowThread*); 328 void computeRegionRangeForBlock(RenderFlowThread*);
329 329
330 void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox* ); 330 void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox* );
331 331
332 virtual bool isInlineBlockOrInlineTable() const OVERRIDE FINAL { return isIn line() && isReplaced(); } 332 virtual bool isInlineBlockOrInlineTable() const OVERRIDE FINAL { return isIn line() && isReplaced(); }
333 333
334 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE; 334 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE;
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508 // FIXME: This is temporary as we move code that accesses block flow 508 // FIXME: This is temporary as we move code that accesses block flow
509 // member variables out of RenderBlock and into RenderBlockFlow. 509 // member variables out of RenderBlock and into RenderBlockFlow.
510 friend class RenderBlockFlow; 510 friend class RenderBlockFlow;
511 }; 511 };
512 512
513 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock()); 513 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock());
514 514
515 } // namespace blink 515 } // namespace blink
516 516
517 #endif // RenderBlock_h 517 #endif // RenderBlock_h
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