| Index: src/gpu/gl/GrGLProgram.h
|
| diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
|
| index fb496856b41ff676089d219017d5fefd89f5af82..7af55f10ee474f14a2d2a3bfee5f09466ea4d7e4 100644
|
| --- a/src/gpu/gl/GrGLProgram.h
|
| +++ b/src/gpu/gl/GrGLProgram.h
|
| @@ -9,10 +9,10 @@
|
| #ifndef GrGLProgram_DEFINED
|
| #define GrGLProgram_DEFINED
|
|
|
| +#include "builders/GrGLProgramBuilder.h"
|
| #include "GrDrawState.h"
|
| #include "GrGLContext.h"
|
| #include "GrGLProgramDesc.h"
|
| -#include "GrGLShaderBuilder.h"
|
| #include "GrGLSL.h"
|
| #include "GrGLTexture.h"
|
| #include "GrGLProgramDataManager.h"
|
| @@ -22,7 +22,7 @@
|
|
|
| class GrGLEffect;
|
| class GrGLProgramEffects;
|
| -class GrGLShaderBuilder;
|
| +class GrGLProgramBuilder;
|
|
|
| /**
|
| * This class manages a GPU program and records per-program information.
|
| @@ -37,7 +37,7 @@ class GrGLProgram : public SkRefCnt {
|
| public:
|
| SK_DECLARE_INST_COUNT(GrGLProgram)
|
|
|
| - typedef GrGLShaderBuilder::BuiltinUniformHandles BuiltinUniformHandles;
|
| + typedef GrGLProgramBuilder::BuiltinUniformHandles BuiltinUniformHandles;
|
|
|
| static GrGLProgram* Create(GrGpuGL* gpu,
|
| const GrGLProgramDesc& desc,
|
| @@ -167,7 +167,7 @@ private:
|
|
|
| GrGLProgram(GrGpuGL*,
|
| const GrGLProgramDesc&,
|
| - const GrGLShaderBuilder&);
|
| + const GrGLProgramBuilder&);
|
|
|
| // Sets the texture units for samplers.
|
| void initSamplerUniforms();
|
|
|