Index: src/gpu/GrOvalRenderer.cpp |
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp |
index 395c90be05965b4091f79f3cecd2dd9e073d2e5a..dcce88955926bbfc19145ac89909bf25ccac6629 100644 |
--- a/src/gpu/GrOvalRenderer.cpp |
+++ b/src/gpu/GrOvalRenderer.cpp |
@@ -5,12 +5,12 @@ |
* found in the LICENSE file. |
*/ |
+#include "gl/builders/GrGLProgramBuilder.h" |
#include "GrOvalRenderer.h" |
#include "GrEffect.h" |
#include "gl/GrGLEffect.h" |
#include "gl/GrGLSL.h" |
-#include "gl/GrGLShaderBuilder.h" |
#include "gl/GrGLVertexEffect.h" |
#include "GrTBackendEffectFactory.h" |
@@ -95,7 +95,7 @@ public: |
GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
: INHERITED (factory) {} |
- virtual void emitCode(GrGLFullShaderBuilder* builder, |
+ virtual void emitCode(GrGLFullProgramBuilder* builder, |
const GrDrawEffect& drawEffect, |
const GrEffectKey& key, |
const char* outputColor, |
@@ -106,18 +106,20 @@ public: |
const char *vsName, *fsName; |
builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName); |
- const SkString* attrName = |
- builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
- builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
+ GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); |
+ const SkString* attr0Name = |
+ vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
+ vsBuilder->codeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str()); |
- builder->fsCodeAppendf("\tfloat d = length(%s.xy);\n", fsName); |
- builder->fsCodeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0);\n", fsName); |
+ GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ fsBuilder->codeAppendf("\tfloat d = length(%s.xy);\n", fsName); |
+ fsBuilder->codeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0);\n", fsName); |
if (circleEffect.isStroked()) { |
- builder->fsCodeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0, 1.0);\n", fsName); |
- builder->fsCodeAppend("\tedgeAlpha *= innerAlpha;\n"); |
+ fsBuilder->codeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0, 1.0);\n", fsName); |
+ fsBuilder->codeAppend("\tedgeAlpha *= innerAlpha;\n"); |
} |
- builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
+ fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, |
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); |
} |
@@ -206,7 +208,7 @@ public: |
GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
: INHERITED (factory) {} |
- virtual void emitCode(GrGLFullShaderBuilder* builder, |
+ virtual void emitCode(GrGLFullProgramBuilder* builder, |
const GrDrawEffect& drawEffect, |
const GrEffectKey& key, |
const char* outputColor, |
@@ -219,35 +221,38 @@ public: |
const char *vsRadiiName, *fsRadiiName; |
builder->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetName, &fsOffsetName); |
+ |
+ GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); |
const SkString* attr0Name = |
- builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
- builder->vsCodeAppendf("\t%s = %s;\n", vsOffsetName, attr0Name->c_str()); |
+ vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
+ vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName, attr0Name->c_str()); |
builder->addVarying(kVec4f_GrSLType, "EllipseRadii", &vsRadiiName, &fsRadiiName); |
const SkString* attr1Name = |
- builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]); |
- builder->vsCodeAppendf("\t%s = %s;\n", vsRadiiName, attr1Name->c_str()); |
+ vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]); |
+ vsBuilder->codeAppendf("\t%s = %s;\n", vsRadiiName, attr1Name->c_str()); |
// for outer curve |
- builder->fsCodeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffsetName, fsRadiiName); |
- builder->fsCodeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n"); |
- builder->fsCodeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fsRadiiName); |
- builder->fsCodeAppend("\tfloat grad_dot = dot(grad, grad);\n"); |
+ GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ fsBuilder->codeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffsetName, fsRadiiName); |
+ fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n"); |
+ fsBuilder->codeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fsRadiiName); |
+ fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n"); |
// avoid calling inversesqrt on zero. |
- builder->fsCodeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); |
- builder->fsCodeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); |
- builder->fsCodeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);\n"); |
+ fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); |
+ fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); |
+ fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);\n"); |
// for inner curve |
if (ellipseEffect.isStroked()) { |
- builder->fsCodeAppendf("\tscaledOffset = %s*%s.zw;\n", fsOffsetName, fsRadiiName); |
- builder->fsCodeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n"); |
- builder->fsCodeAppendf("\tgrad = 2.0*scaledOffset*%s.zw;\n", fsRadiiName); |
- builder->fsCodeAppend("\tinvlen = inversesqrt(dot(grad, grad));\n"); |
- builder->fsCodeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);\n"); |
+ fsBuilder->codeAppendf("\tscaledOffset = %s*%s.zw;\n", fsOffsetName, fsRadiiName); |
+ fsBuilder->codeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n"); |
+ fsBuilder->codeAppendf("\tgrad = 2.0*scaledOffset*%s.zw;\n", fsRadiiName); |
+ fsBuilder->codeAppend("\tinvlen = inversesqrt(dot(grad, grad));\n"); |
+ fsBuilder->codeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);\n"); |
} |
- builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
+ fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, |
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); |
} |
@@ -344,7 +349,7 @@ public: |
GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
: INHERITED (factory) {} |
- virtual void emitCode(GrGLFullShaderBuilder* builder, |
+ virtual void emitCode(GrGLFullProgramBuilder* builder, |
const GrDrawEffect& drawEffect, |
const GrEffectKey& key, |
const char* outputColor, |
@@ -353,57 +358,59 @@ public: |
const TextureSamplerArray& samplers) SK_OVERRIDE { |
const DIEllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<DIEllipseEdgeEffect>(); |
- SkAssertResult(builder->enableFeature( |
- GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
- |
const char *vsOffsetName0, *fsOffsetName0; |
builder->addVarying(kVec2f_GrSLType, "EllipseOffsets0", |
&vsOffsetName0, &fsOffsetName0); |
+ |
+ GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); |
const SkString* attr0Name = |
- builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
- builder->vsCodeAppendf("\t%s = %s;\n", vsOffsetName0, attr0Name->c_str()); |
+ vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
+ vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName0, attr0Name->c_str()); |
const char *vsOffsetName1, *fsOffsetName1; |
builder->addVarying(kVec2f_GrSLType, "EllipseOffsets1", |
&vsOffsetName1, &fsOffsetName1); |
const SkString* attr1Name = |
- builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]); |
- builder->vsCodeAppendf("\t%s = %s;\n", vsOffsetName1, attr1Name->c_str()); |
+ vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]); |
+ vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName1, attr1Name->c_str()); |
+ GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ SkAssertResult(fsBuilder->enableFeature( |
+ GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); |
// for outer curve |
- builder->fsCodeAppendf("\tvec2 scaledOffset = %s.xy;\n", fsOffsetName0); |
- builder->fsCodeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n"); |
- builder->fsCodeAppendf("\tvec2 duvdx = dFdx(%s);\n", fsOffsetName0); |
- builder->fsCodeAppendf("\tvec2 duvdy = dFdy(%s);\n", fsOffsetName0); |
- builder->fsCodeAppendf("\tvec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y,\n" |
+ fsBuilder->codeAppendf("\tvec2 scaledOffset = %s.xy;\n", fsOffsetName0); |
+ fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n"); |
+ fsBuilder->codeAppendf("\tvec2 duvdx = dFdx(%s);\n", fsOffsetName0); |
+ fsBuilder->codeAppendf("\tvec2 duvdy = dFdy(%s);\n", fsOffsetName0); |
+ fsBuilder->codeAppendf("\tvec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y,\n" |
"\t 2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);\n", |
fsOffsetName0, fsOffsetName0, fsOffsetName0, fsOffsetName0); |
- builder->fsCodeAppend("\tfloat grad_dot = dot(grad, grad);\n"); |
+ fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n"); |
// avoid calling inversesqrt on zero. |
- builder->fsCodeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); |
- builder->fsCodeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); |
+ fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); |
+ fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); |
if (kHairline == ellipseEffect.getMode()) { |
// can probably do this with one step |
- builder->fsCodeAppend("\tfloat edgeAlpha = clamp(1.0-test*invlen, 0.0, 1.0);\n"); |
- builder->fsCodeAppend("\tedgeAlpha *= clamp(1.0+test*invlen, 0.0, 1.0);\n"); |
+ fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(1.0-test*invlen, 0.0, 1.0);\n"); |
+ fsBuilder->codeAppend("\tedgeAlpha *= clamp(1.0+test*invlen, 0.0, 1.0);\n"); |
} else { |
- builder->fsCodeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);\n"); |
+ fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);\n"); |
} |
// for inner curve |
if (kStroke == ellipseEffect.getMode()) { |
- builder->fsCodeAppendf("\tscaledOffset = %s.xy;\n", fsOffsetName1); |
- builder->fsCodeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n"); |
- builder->fsCodeAppendf("\tduvdx = dFdx(%s);\n", fsOffsetName1); |
- builder->fsCodeAppendf("\tduvdy = dFdy(%s);\n", fsOffsetName1); |
- builder->fsCodeAppendf("\tgrad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y,\n" |
+ fsBuilder->codeAppendf("\tscaledOffset = %s.xy;\n", fsOffsetName1); |
+ fsBuilder->codeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n"); |
+ fsBuilder->codeAppendf("\tduvdx = dFdx(%s);\n", fsOffsetName1); |
+ fsBuilder->codeAppendf("\tduvdy = dFdy(%s);\n", fsOffsetName1); |
+ fsBuilder->codeAppendf("\tgrad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y,\n" |
"\t 2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);\n", |
fsOffsetName1, fsOffsetName1, fsOffsetName1, fsOffsetName1); |
- builder->fsCodeAppend("\tinvlen = inversesqrt(dot(grad, grad));\n"); |
- builder->fsCodeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);\n"); |
+ fsBuilder->codeAppend("\tinvlen = inversesqrt(dot(grad, grad));\n"); |
+ fsBuilder->codeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);\n"); |
} |
- builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
+ fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, |
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); |
} |