| Index: src/effects/SkArithmeticMode.cpp
|
| diff --git a/src/effects/SkArithmeticMode.cpp b/src/effects/SkArithmeticMode.cpp
|
| index d3be82600789cba0d62622eaf9093644c4a5d477..be636c5bbf0589359fe63f694c925cfa0c7ec44e 100644
|
| --- a/src/effects/SkArithmeticMode.cpp
|
| +++ b/src/effects/SkArithmeticMode.cpp
|
| @@ -15,7 +15,7 @@
|
| #include "GrContext.h"
|
| #include "GrCoordTransform.h"
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLShaderBuilder.h"
|
| +#include "gl/builders/GrGLProgramBuilder.h"
|
| #include "GrTBackendEffectFactory.h"
|
| #endif
|
|
|
| @@ -252,7 +252,7 @@ public:
|
| GrGLArithmeticEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
|
| virtual ~GrGLArithmeticEffect();
|
|
|
| - virtual void emitCode(GrGLShaderBuilder*,
|
| + virtual void emitCode(GrGLProgramBuilder*,
|
| const GrDrawEffect&,
|
| const GrEffectKey&,
|
| const char* outputColor,
|
| @@ -359,7 +359,7 @@ GrGLArithmeticEffect::GrGLArithmeticEffect(const GrBackendEffectFactory& factory
|
| GrGLArithmeticEffect::~GrGLArithmeticEffect() {
|
| }
|
|
|
| -void GrGLArithmeticEffect::emitCode(GrGLShaderBuilder* builder,
|
| +void GrGLArithmeticEffect::emitCode(GrGLProgramBuilder* builder,
|
| const GrDrawEffect& drawEffect,
|
| const GrEffectKey& key,
|
| const char* outputColor,
|
| @@ -368,42 +368,43 @@ void GrGLArithmeticEffect::emitCode(GrGLShaderBuilder* builder,
|
| const TextureSamplerArray& samplers) {
|
|
|
| GrTexture* backgroundTex = drawEffect.castEffect<GrArithmeticEffect>().backgroundTexture();
|
| + GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| const char* dstColor;
|
| if (backgroundTex) {
|
| - builder->fsCodeAppend("\t\tvec4 bgColor = ");
|
| - builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
|
| - builder->fsCodeAppendf(";\n");
|
| + fsBuilder->codeAppend("\t\tvec4 bgColor = ");
|
| + fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
|
| + fsBuilder->codeAppendf(";\n");
|
| dstColor = "bgColor";
|
| } else {
|
| - dstColor = builder->dstColor();
|
| + dstColor = fsBuilder->dstColor();
|
| }
|
|
|
| SkASSERT(NULL != dstColor);
|
| - fKUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| + fKUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| kVec4f_GrSLType, "k");
|
| const char* kUni = builder->getUniformCStr(fKUni);
|
|
|
| // We don't try to optimize for this case at all
|
| if (NULL == inputColor) {
|
| - builder->fsCodeAppendf("\t\tconst vec4 src = vec4(1);\n");
|
| + fsBuilder->codeAppendf("\t\tconst vec4 src = vec4(1);\n");
|
| } else {
|
| - builder->fsCodeAppendf("\t\tvec4 src = %s;\n", inputColor);
|
| + fsBuilder->codeAppendf("\t\tvec4 src = %s;\n", inputColor);
|
| if (gUseUnpremul) {
|
| - builder->fsCodeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
|
| + fsBuilder->codeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
|
| }
|
| }
|
|
|
| - builder->fsCodeAppendf("\t\tvec4 dst = %s;\n", dstColor);
|
| + fsBuilder->codeAppendf("\t\tvec4 dst = %s;\n", dstColor);
|
| if (gUseUnpremul) {
|
| - builder->fsCodeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
|
| + fsBuilder->codeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
|
| }
|
|
|
| - builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
|
| - builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
|
| + fsBuilder->codeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
|
| + fsBuilder->codeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
|
| if (gUseUnpremul) {
|
| - builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
|
| + fsBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
|
| } else if (fEnforcePMColor) {
|
| - builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
|
| + fsBuilder->codeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
|
| }
|
| }
|
|
|
|
|