| Index: src/gpu/effects/GrConfigConversionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| index d7ba6865c96be6ce8724f9be29004958bc18e958..84e60cd76cfdfc771686e2e9ee5ab22ff4286bf8 100644
|
| --- a/src/gpu/effects/GrConfigConversionEffect.cpp
|
| +++ b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| @@ -10,7 +10,7 @@
|
| #include "GrTBackendEffectFactory.h"
|
| #include "GrSimpleTextureEffect.h"
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLShaderBuilder.h"
|
| +#include "gl/builders/GrGLProgramBuilder.h"
|
| #include "SkMatrix.h"
|
|
|
| class GrGLConfigConversionEffect : public GrGLEffect {
|
| @@ -23,7 +23,7 @@ public:
|
| fPMConversion = effect.pmConversion();
|
| }
|
|
|
| - virtual void emitCode(GrGLShaderBuilder* builder,
|
| + virtual void emitCode(GrGLProgramBuilder* builder,
|
| const GrDrawEffect&,
|
| const GrEffectKey& key,
|
| const char* outputColor,
|
| @@ -34,20 +34,23 @@ public:
|
| GrGLShaderVar tmpVar("tmpColor", kVec4f_GrSLType, 0, GrGLShaderVar::kHigh_Precision);
|
| SkString tmpDecl;
|
| tmpVar.appendDecl(builder->ctxInfo(), &tmpDecl);
|
| - builder->fsCodeAppendf("%s;", tmpDecl.c_str());
|
|
|
| - builder->fsCodeAppendf("%s = ", tmpVar.c_str());
|
| - builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
|
| - builder->fsCodeAppend(";");
|
| + GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| +
|
| + fsBuilder->codeAppendf("%s;", tmpDecl.c_str());
|
| +
|
| + fsBuilder->codeAppendf("%s = ", tmpVar.c_str());
|
| + fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
|
| + fsBuilder->codeAppend(";");
|
|
|
| if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
|
| SkASSERT(fSwapRedAndBlue);
|
| - builder->fsCodeAppendf("%s = %s.bgra;", outputColor, tmpVar.c_str());
|
| + fsBuilder->codeAppendf("%s = %s.bgra;", outputColor, tmpVar.c_str());
|
| } else {
|
| const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb";
|
| switch (fPMConversion) {
|
| case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion:
|
| - builder->fsCodeAppendf(
|
| + fsBuilder->codeAppendf(
|
| "%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);",
|
| tmpVar.c_str(), tmpVar.c_str(), swiz, tmpVar.c_str(), tmpVar.c_str());
|
| break;
|
| @@ -56,17 +59,17 @@ public:
|
| // In Intel GPUs, the integer value converted from floor(%s.r * 255.0) / 255.0
|
| // is less than the integer value converted from %s.r by 1 when the %s.r is
|
| // converted from the integer value 2^n, such as 1, 2, 4, 8, etc.
|
| - builder->fsCodeAppendf(
|
| + fsBuilder->codeAppendf(
|
| "%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255.0, %s.a);",
|
| tmpVar.c_str(), tmpVar.c_str(), swiz, tmpVar.c_str(), tmpVar.c_str());
|
| break;
|
| case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion:
|
| - builder->fsCodeAppendf(
|
| + fsBuilder->codeAppendf(
|
| "%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);",
|
| tmpVar.c_str(), tmpVar.c_str(), tmpVar.c_str(), swiz, tmpVar.c_str(), tmpVar.c_str());
|
| break;
|
| case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion:
|
| - builder->fsCodeAppendf(
|
| + fsBuilder->codeAppendf(
|
| "%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);",
|
| tmpVar.c_str(), tmpVar.c_str(), tmpVar.c_str(), swiz, tmpVar.c_str(), tmpVar.c_str());
|
| break;
|
| @@ -74,11 +77,11 @@ public:
|
| SkFAIL("Unknown conversion op.");
|
| break;
|
| }
|
| - builder->fsCodeAppendf("%s = %s;", outputColor, tmpVar.c_str());
|
| + fsBuilder->codeAppendf("%s = %s;", outputColor, tmpVar.c_str());
|
| }
|
| SkString modulate;
|
| GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
|
| - builder->fsCodeAppend(modulate.c_str());
|
| + fsBuilder->codeAppend(modulate.c_str());
|
| }
|
|
|
| static inline void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&,
|
|
|