| Index: src/effects/gradients/SkRadialGradient.cpp
|
| diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
|
| index a6a2e366b22a3f90cfaf7723a061c959b61c820a..df648e8f915843fd60909b2fe4736011dba372c8 100644
|
| --- a/src/effects/gradients/SkRadialGradient.cpp
|
| +++ b/src/effects/gradients/SkRadialGradient.cpp
|
| @@ -457,7 +457,7 @@ void SkRadialGradient::RadialGradientContext::shadeSpan(int x, int y,
|
| #if SK_SUPPORT_GPU
|
|
|
| #include "GrTBackendEffectFactory.h"
|
| -#include "gl/GrGLShaderBuilder.h"
|
| +#include "gl/builders/GrGLProgramBuilder.h"
|
| #include "SkGr.h"
|
|
|
| class GrGLRadialGradient : public GrGLGradientEffect {
|
| @@ -467,7 +467,7 @@ public:
|
| const GrDrawEffect&) : INHERITED (factory) { }
|
| virtual ~GrGLRadialGradient() { }
|
|
|
| - virtual void emitCode(GrGLShaderBuilder*,
|
| + virtual void emitCode(GrGLProgramBuilder*,
|
| const GrDrawEffect&,
|
| const GrEffectKey&,
|
| const char* outputColor,
|
| @@ -546,7 +546,7 @@ GrEffect* GrRadialGradient::TestCreate(SkRandom* random,
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|
| -void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder,
|
| +void GrGLRadialGradient::emitCode(GrGLProgramBuilder* builder,
|
| const GrDrawEffect&,
|
| const GrEffectKey& key,
|
| const char* outputColor,
|
| @@ -556,7 +556,7 @@ void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder,
|
| uint32_t baseKey = key.get32(0);
|
| this->emitUniforms(builder, baseKey);
|
| SkString t("length(");
|
| - t.append(builder->ensureFSCoords2D(coords, 0));
|
| + t.append(builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0));
|
| t.append(")");
|
| this->emitColor(builder, t.c_str(), baseKey, outputColor, inputColor, samplers);
|
| }
|
|
|