OLD | NEW |
(Empty) | |
| 1 /* |
| 2 * Copyright 2014 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef GrGLGeometryShaderBuilder_DEFINED |
| 9 #define GrGLGeometryShaderBuilder_DEFINED |
| 10 |
| 11 #include "GrGLShaderBuilder.h" |
| 12 |
| 13 class GrGLProgramBuilder; |
| 14 |
| 15 class GrGLGeometryShaderBuilder : public GrGLFullShaderBuilder { |
| 16 public: |
| 17 GrGLGeometryShaderBuilder(GrGLFullProgramBuilder* program); |
| 18 private: |
| 19 /* |
| 20 * an internal call for GrGLFullProgramBuilder to add varyings |
| 21 */ |
| 22 void addVarying(GrSLType type, |
| 23 const char* name, |
| 24 const char** gsOutName); |
| 25 |
| 26 bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shader
Ids) const; |
| 27 |
| 28 friend class GrGLFullProgramBuilder; |
| 29 typedef GrGLFullShaderBuilder INHERITED; |
| 30 }; |
| 31 |
| 32 #endif |
OLD | NEW |