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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
11 #include "GrGLShaderBuilder.h" | |
12 #include "GrTemplates.h" | 11 #include "GrTemplates.h" |
13 #include "GrTypes.h" | 12 #include "GrTypes.h" |
14 #include "SkStrokeRec.h" | 13 #include "SkStrokeRec.h" |
15 #include "SkTemplates.h" | 14 #include "SkTemplates.h" |
16 | 15 |
17 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) | 16 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) |
18 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) | 17 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) |
19 | 18 |
20 #define SKIP_CACHE_CHECK true | 19 #define SKIP_CACHE_CHECK true |
21 | 20 |
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2611 this->setVertexArrayID(gpu, 0); | 2610 this->setVertexArrayID(gpu, 0); |
2612 } | 2611 } |
2613 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2612 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2614 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2613 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2615 fDefaultVertexArrayAttribState.resize(attrCount); | 2614 fDefaultVertexArrayAttribState.resize(attrCount); |
2616 } | 2615 } |
2617 attribState = &fDefaultVertexArrayAttribState; | 2616 attribState = &fDefaultVertexArrayAttribState; |
2618 } | 2617 } |
2619 return attribState; | 2618 return attribState; |
2620 } | 2619 } |
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