| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkTwoPointConicalGradient_gpu.h" | 9 #include "SkTwoPointConicalGradient_gpu.h" |
| 10 | 10 |
| 11 #include "SkTwoPointConicalGradient.h" | 11 #include "SkTwoPointConicalGradient.h" |
| 12 | 12 |
| 13 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
| 14 #include "GrTBackendEffectFactory.h" | 14 #include "GrTBackendEffectFactory.h" |
| 15 #include "gl/GrGLShaderBuilder.h" | 15 #include "gl/builders/GrGLProgramBuilder.h" |
| 16 // For brevity | 16 // For brevity |
| 17 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 17 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
| 18 | 18 |
| 19 static const SkScalar kErrorTol = 0.00001f; | 19 static const SkScalar kErrorTol = 0.00001f; |
| 20 static const SkScalar kEdgeErrorTol = 5.f * kErrorTol; | 20 static const SkScalar kEdgeErrorTol = 5.f * kErrorTol; |
| 21 | 21 |
| 22 /** | 22 /** |
| 23 * We have three general cases for 2pt conical gradients. First we always assume
that | 23 * We have three general cases for 2pt conical gradients. First we always assume
that |
| 24 * the start radius <= end radius. Our first case (kInside_) is when the start c
ircle | 24 * the start radius <= end radius. Our first case (kInside_) is when the start c
ircle |
| 25 * is completely enclosed by the end circle. The second case (kOutside_) is the
case | 25 * is completely enclosed by the end circle. The second case (kOutside_) is the
case |
| (...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 130 // @} | 130 // @} |
| 131 | 131 |
| 132 typedef GrGradientEffect INHERITED; | 132 typedef GrGradientEffect INHERITED; |
| 133 }; | 133 }; |
| 134 | 134 |
| 135 class GLEdge2PtConicalEffect : public GrGLGradientEffect { | 135 class GLEdge2PtConicalEffect : public GrGLGradientEffect { |
| 136 public: | 136 public: |
| 137 GLEdge2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEf
fect&); | 137 GLEdge2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEf
fect&); |
| 138 virtual ~GLEdge2PtConicalEffect() { } | 138 virtual ~GLEdge2PtConicalEffect() { } |
| 139 | 139 |
| 140 virtual void emitCode(GrGLShaderBuilder*, | 140 virtual void emitCode(GrGLProgramBuilder*, |
| 141 const GrDrawEffect&, | 141 const GrDrawEffect&, |
| 142 const GrEffectKey&, | 142 const GrEffectKey&, |
| 143 const char* outputColor, | 143 const char* outputColor, |
| 144 const char* inputColor, | 144 const char* inputColor, |
| 145 const TransformedCoordsArray&, | 145 const TransformedCoordsArray&, |
| 146 const TextureSamplerArray&) SK_OVERRIDE; | 146 const TextureSamplerArray&) SK_OVERRIDE; |
| 147 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 147 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; |
| 148 | 148 |
| 149 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); | 149 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); |
| 150 | 150 |
| (...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 210 } | 210 } |
| 211 | 211 |
| 212 GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrBackendEffectFactory& fac
tory, | 212 GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrBackendEffectFactory& fac
tory, |
| 213 const GrDrawEffect& drawEffect) | 213 const GrDrawEffect& drawEffect) |
| 214 : INHERITED(factory) | 214 : INHERITED(factory) |
| 215 , fVSVaryingName(NULL) | 215 , fVSVaryingName(NULL) |
| 216 , fFSVaryingName(NULL) | 216 , fFSVaryingName(NULL) |
| 217 , fCachedRadius(-SK_ScalarMax) | 217 , fCachedRadius(-SK_ScalarMax) |
| 218 , fCachedDiffRadius(-SK_ScalarMax) {} | 218 , fCachedDiffRadius(-SK_ScalarMax) {} |
| 219 | 219 |
| 220 void GLEdge2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | 220 void GLEdge2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, |
| 221 const GrDrawEffect&, | 221 const GrDrawEffect&, |
| 222 const GrEffectKey& key, | 222 const GrEffectKey& key, |
| 223 const char* outputColor, | 223 const char* outputColor, |
| 224 const char* inputColor, | 224 const char* inputColor, |
| 225 const TransformedCoordsArray& coords, | 225 const TransformedCoordsArray& coords, |
| 226 const TextureSamplerArray& samplers) { | 226 const TextureSamplerArray& samplers) { |
| 227 uint32_t baseKey = key.get32(0); | 227 uint32_t baseKey = key.get32(0); |
| 228 this->emitUniforms(builder, baseKey); | 228 this->emitUniforms(builder, baseKey); |
| 229 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility
, | 229 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibilit
y, |
| 230 kFloat_GrSLType, "Conical2FSParams", 3)
; | 230 kFloat_GrSLType, "Conical2FSParams", 3)
; |
| 231 | 231 |
| 232 SkString cName("c"); | 232 SkString cName("c"); |
| 233 SkString tName("t"); | 233 SkString tName("t"); |
| 234 SkString p0; // start radius | 234 SkString p0; // start radius |
| 235 SkString p1; // start radius squared | 235 SkString p1; // start radius squared |
| 236 SkString p2; // difference in radii (r1 - r0) | 236 SkString p2; // difference in radii (r1 - r0) |
| 237 | 237 |
| 238 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | 238 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); |
| 239 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | 239 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); |
| 240 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); | 240 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); |
| 241 | 241 |
| 242 // We interpolate the linear component in coords[1]. | 242 // We interpolate the linear component in coords[1]. |
| 243 SkASSERT(coords[0].type() == coords[1].type()); | 243 SkASSERT(coords[0].type() == coords[1].type()); |
| 244 const char* coords2D; | 244 const char* coords2D; |
| 245 SkString bVar; | 245 SkString bVar; |
| 246 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 246 if (kVec3f_GrSLType == coords[0].type()) { | 247 if (kVec3f_GrSLType == coords[0].type()) { |
| 247 builder->fsCodeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x /
%s.z);\n", | 248 fsBuilder->codeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x /
%s.z);\n", |
| 248 coords[0].c_str(), coords[0].c_str(), coords[1].c
_str(), coords[1].c_str()); | 249 coords[0].c_str(), coords[0].c_str(), coords[1].c
_str(), coords[1].c_str()); |
| 249 coords2D = "interpolants.xy"; | 250 coords2D = "interpolants.xy"; |
| 250 bVar = "interpolants.z"; | 251 bVar = "interpolants.z"; |
| 251 } else { | 252 } else { |
| 252 coords2D = coords[0].c_str(); | 253 coords2D = coords[0].c_str(); |
| 253 bVar.printf("%s.x", coords[1].c_str()); | 254 bVar.printf("%s.x", coords[1].c_str()); |
| 254 } | 255 } |
| 255 | 256 |
| 256 // output will default to transparent black (we simply won't write anything | 257 // output will default to transparent black (we simply won't write anything |
| 257 // else to it if invalid, instead of discarding or returning prematurely) | 258 // else to it if invalid, instead of discarding or returning prematurely) |
| 258 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 259 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); |
| 259 | 260 |
| 260 // c = (x^2)+(y^2) - params[1] | 261 // c = (x^2)+(y^2) - params[1] |
| 261 builder->fsCodeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", | 262 fsBuilder->codeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", |
| 262 cName.c_str(), coords2D, coords2D, p1.c_str()); | 263 cName.c_str(), coords2D, coords2D, p1.c_str()); |
| 263 | 264 |
| 264 // linear case: t = -c/b | 265 // linear case: t = -c/b |
| 265 builder->fsCodeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), | 266 fsBuilder->codeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), |
| 266 cName.c_str(), bVar.c_str()); | 267 cName.c_str(), bVar.c_str()); |
| 267 | 268 |
| 268 // if r(t) > 0, then t will be the x coordinate | 269 // if r(t) > 0, then t will be the x coordinate |
| 269 builder->fsCodeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), | 270 fsBuilder->codeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), |
| 270 p2.c_str(), p0.c_str()); | 271 p2.c_str(), p0.c_str()); |
| 271 builder->fsCodeAppend("\t"); | 272 fsBuilder->codeAppend("\t"); |
| 272 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); | 273 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); |
| 273 builder->fsCodeAppend("\t}\n"); | 274 fsBuilder->codeAppend("\t}\n"); |
| 274 } | 275 } |
| 275 | 276 |
| 276 void GLEdge2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, | 277 void GLEdge2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, |
| 277 const GrDrawEffect& drawEffect) { | 278 const GrDrawEffect& drawEffect) { |
| 278 INHERITED::setData(pdman, drawEffect); | 279 INHERITED::setData(pdman, drawEffect); |
| 279 const Edge2PtConicalEffect& data = drawEffect.castEffect<Edge2PtConicalEffec
t>(); | 280 const Edge2PtConicalEffect& data = drawEffect.castEffect<Edge2PtConicalEffec
t>(); |
| 280 SkScalar radius0 = data.radius(); | 281 SkScalar radius0 = data.radius(); |
| 281 SkScalar diffRadius = data.diffRadius(); | 282 SkScalar diffRadius = data.diffRadius(); |
| 282 | 283 |
| 283 if (fCachedRadius != radius0 || | 284 if (fCachedRadius != radius0 || |
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| 406 bool fIsFlipped; | 407 bool fIsFlipped; |
| 407 | 408 |
| 408 typedef GrGradientEffect INHERITED; | 409 typedef GrGradientEffect INHERITED; |
| 409 }; | 410 }; |
| 410 | 411 |
| 411 class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { | 412 class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { |
| 412 public: | 413 public: |
| 413 GLFocalOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const
GrDrawEffect&); | 414 GLFocalOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const
GrDrawEffect&); |
| 414 virtual ~GLFocalOutside2PtConicalEffect() { } | 415 virtual ~GLFocalOutside2PtConicalEffect() { } |
| 415 | 416 |
| 416 virtual void emitCode(GrGLShaderBuilder*, | 417 virtual void emitCode(GrGLProgramBuilder*, |
| 417 const GrDrawEffect&, | 418 const GrDrawEffect&, |
| 418 const GrEffectKey&, | 419 const GrEffectKey&, |
| 419 const char* outputColor, | 420 const char* outputColor, |
| 420 const char* inputColor, | 421 const char* inputColor, |
| 421 const TransformedCoordsArray&, | 422 const TransformedCoordsArray&, |
| 422 const TextureSamplerArray&) SK_OVERRIDE; | 423 const TextureSamplerArray&) SK_OVERRIDE; |
| 423 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 424 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; |
| 424 | 425 |
| 425 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); | 426 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); |
| 426 | 427 |
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| 486 GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrBackendEf
fectFactory& factory, | 487 GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrBackendEf
fectFactory& factory, |
| 487 const GrDrawEffec
t& drawEffect) | 488 const GrDrawEffec
t& drawEffect) |
| 488 : INHERITED(factory) | 489 : INHERITED(factory) |
| 489 , fVSVaryingName(NULL) | 490 , fVSVaryingName(NULL) |
| 490 , fFSVaryingName(NULL) | 491 , fFSVaryingName(NULL) |
| 491 , fCachedFocal(SK_ScalarMax) { | 492 , fCachedFocal(SK_ScalarMax) { |
| 492 const FocalOutside2PtConicalEffect& data = drawEffect.castEffect<FocalOutsid
e2PtConicalEffect>(); | 493 const FocalOutside2PtConicalEffect& data = drawEffect.castEffect<FocalOutsid
e2PtConicalEffect>(); |
| 493 fIsFlipped = data.isFlipped(); | 494 fIsFlipped = data.isFlipped(); |
| 494 } | 495 } |
| 495 | 496 |
| 496 void GLFocalOutside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | 497 void GLFocalOutside2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, |
| 497 const GrDrawEffect&, | 498 const GrDrawEffect&, |
| 498 const GrEffectKey& key, | 499 const GrEffectKey& key, |
| 499 const char* outputColor, | 500 const char* outputColor, |
| 500 const char* inputColor, | 501 const char* inputColor, |
| 501 const TransformedCoordsArray& coor
ds, | 502 const TransformedCoordsArray& coor
ds, |
| 502 const TextureSamplerArray& sampler
s) { | 503 const TextureSamplerArray& sampler
s) { |
| 503 uint32_t baseKey = key.get32(0); | 504 uint32_t baseKey = key.get32(0); |
| 504 this->emitUniforms(builder, baseKey); | 505 this->emitUniforms(builder, baseKey); |
| 505 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility
, | 506 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibilit
y, |
| 506 kFloat_GrSLType, "Conical2FSParams", 2)
; | 507 kFloat_GrSLType, "Conical2FSParams", 2)
; |
| 507 SkString tName("t"); | 508 SkString tName("t"); |
| 508 SkString p0; // focalX | 509 SkString p0; // focalX |
| 509 SkString p1; // 1 - focalX * focalX | 510 SkString p1; // 1 - focalX * focalX |
| 510 | 511 |
| 511 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | 512 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); |
| 512 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | 513 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); |
| 513 | 514 |
| 514 // if we have a vec3 from being in perspective, convert it to a vec2 first | 515 // if we have a vec3 from being in perspective, convert it to a vec2 first |
| 515 SkString coords2DString = builder->ensureFSCoords2D(coords, 0); | 516 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 517 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); |
| 516 const char* coords2D = coords2DString.c_str(); | 518 const char* coords2D = coords2DString.c_str(); |
| 517 | 519 |
| 518 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) | 520 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) |
| 519 | 521 |
| 520 // output will default to transparent black (we simply won't write anything | 522 // output will default to transparent black (we simply won't write anything |
| 521 // else to it if invalid, instead of discarding or returning prematurely) | 523 // else to it if invalid, instead of discarding or returning prematurely) |
| 522 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 524 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); |
| 523 | 525 |
| 524 builder->fsCodeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); | 526 fsBuilder->codeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); |
| 525 builder->fsCodeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); | 527 fsBuilder->codeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); |
| 526 builder->fsCodeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); | 528 fsBuilder->codeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); |
| 527 | 529 |
| 528 // Must check to see if we flipped the circle order (to make sure start radi
us < end radius) | 530 // Must check to see if we flipped the circle order (to make sure start radi
us < end radius) |
| 529 // If so we must also flip sign on sqrt | 531 // If so we must also flip sign on sqrt |
| 530 if (!fIsFlipped) { | 532 if (!fIsFlipped) { |
| 531 builder->fsCodeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_s
tr(), | 533 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_s
tr(), |
| 532 coords2D, p0.c_str()); | 534 coords2D, p0.c_str()); |
| 533 } else { | 535 } else { |
| 534 builder->fsCodeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_s
tr(), | 536 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_s
tr(), |
| 535 coords2D, p0.c_str()); | 537 coords2D, p0.c_str()); |
| 536 } | 538 } |
| 537 | 539 |
| 538 builder->fsCodeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); | 540 fsBuilder->codeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); |
| 539 builder->fsCodeAppend("\t\t"); | 541 fsBuilder->codeAppend("\t\t"); |
| 540 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); | 542 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); |
| 541 builder->fsCodeAppend("\t}\n"); | 543 fsBuilder->codeAppend("\t}\n"); |
| 542 } | 544 } |
| 543 | 545 |
| 544 void GLFocalOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman
, | 546 void GLFocalOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman
, |
| 545 const GrDrawEffect& drawEffect) { | 547 const GrDrawEffect& drawEffect) { |
| 546 INHERITED::setData(pdman, drawEffect); | 548 INHERITED::setData(pdman, drawEffect); |
| 547 const FocalOutside2PtConicalEffect& data = drawEffect.castEffect<FocalOutsid
e2PtConicalEffect>(); | 549 const FocalOutside2PtConicalEffect& data = drawEffect.castEffect<FocalOutsid
e2PtConicalEffect>(); |
| 548 SkASSERT(data.isFlipped() == fIsFlipped); | 550 SkASSERT(data.isFlipped() == fIsFlipped); |
| 549 SkScalar focal = data.focal(); | 551 SkScalar focal = data.focal(); |
| 550 | 552 |
| 551 if (fCachedFocal != focal) { | 553 if (fCachedFocal != focal) { |
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| 611 SkScalar fFocalX; | 613 SkScalar fFocalX; |
| 612 | 614 |
| 613 typedef GrGradientEffect INHERITED; | 615 typedef GrGradientEffect INHERITED; |
| 614 }; | 616 }; |
| 615 | 617 |
| 616 class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { | 618 class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { |
| 617 public: | 619 public: |
| 618 GLFocalInside2PtConicalEffect(const GrBackendEffectFactory& factory, const G
rDrawEffect&); | 620 GLFocalInside2PtConicalEffect(const GrBackendEffectFactory& factory, const G
rDrawEffect&); |
| 619 virtual ~GLFocalInside2PtConicalEffect() {} | 621 virtual ~GLFocalInside2PtConicalEffect() {} |
| 620 | 622 |
| 621 virtual void emitCode(GrGLShaderBuilder*, | 623 virtual void emitCode(GrGLProgramBuilder*, |
| 622 const GrDrawEffect&, | 624 const GrDrawEffect&, |
| 623 const GrEffectKey&, | 625 const GrEffectKey&, |
| 624 const char* outputColor, | 626 const char* outputColor, |
| 625 const char* inputColor, | 627 const char* inputColor, |
| 626 const TransformedCoordsArray&, | 628 const TransformedCoordsArray&, |
| 627 const TextureSamplerArray&) SK_OVERRIDE; | 629 const TextureSamplerArray&) SK_OVERRIDE; |
| 628 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 630 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; |
| 629 | 631 |
| 630 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); | 632 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); |
| 631 | 633 |
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| 688 return effect; | 690 return effect; |
| 689 } | 691 } |
| 690 | 692 |
| 691 GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrBackendEffe
ctFactory& factory, | 693 GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrBackendEffe
ctFactory& factory, |
| 692 const GrDrawEffect&
drawEffect) | 694 const GrDrawEffect&
drawEffect) |
| 693 : INHERITED(factory) | 695 : INHERITED(factory) |
| 694 , fVSVaryingName(NULL) | 696 , fVSVaryingName(NULL) |
| 695 , fFSVaryingName(NULL) | 697 , fFSVaryingName(NULL) |
| 696 , fCachedFocal(SK_ScalarMax) {} | 698 , fCachedFocal(SK_ScalarMax) {} |
| 697 | 699 |
| 698 void GLFocalInside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | 700 void GLFocalInside2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, |
| 699 const GrDrawEffect&, | 701 const GrDrawEffect&, |
| 700 const GrEffectKey& key, | 702 const GrEffectKey& key, |
| 701 const char* outputColor, | 703 const char* outputColor, |
| 702 const char* inputColor, | 704 const char* inputColor, |
| 703 const TransformedCoordsArray& coord
s, | 705 const TransformedCoordsArray& coord
s, |
| 704 const TextureSamplerArray& samplers
) { | 706 const TextureSamplerArray& samplers
) { |
| 705 uint32_t baseKey = key.get32(0); | 707 uint32_t baseKey = key.get32(0); |
| 706 this->emitUniforms(builder, baseKey); | 708 this->emitUniforms(builder, baseKey); |
| 707 fFocalUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | 709 fFocalUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 708 kFloat_GrSLType, "Conical2FSParams"); | 710 kFloat_GrSLType, "Conical2FSParams"); |
| 709 SkString tName("t"); | 711 SkString tName("t"); |
| 710 | 712 |
| 711 // this is the distance along x-axis from the end center to focal point in | 713 // this is the distance along x-axis from the end center to focal point in |
| 712 // transformed coordinates | 714 // transformed coordinates |
| 713 GrGLShaderVar focal = builder->getUniformVariable(fFocalUni); | 715 GrGLShaderVar focal = builder->getUniformVariable(fFocalUni); |
| 714 | 716 |
| 715 // if we have a vec3 from being in perspective, convert it to a vec2 first | 717 // if we have a vec3 from being in perspective, convert it to a vec2 first |
| 716 SkString coords2DString = builder->ensureFSCoords2D(coords, 0); | 718 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 719 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); |
| 717 const char* coords2D = coords2DString.c_str(); | 720 const char* coords2D = coords2DString.c_str(); |
| 718 | 721 |
| 719 // t = p.x * focalX + length(p) | 722 // t = p.x * focalX + length(p) |
| 720 builder->fsCodeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_st
r(), | 723 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_st
r(), |
| 721 coords2D, focal.c_str(), coords2D); | 724 coords2D, focal.c_str(), coords2D); |
| 722 | 725 |
| 723 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); | 726 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); |
| 724 } | 727 } |
| 725 | 728 |
| 726 void GLFocalInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, | 729 void GLFocalInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, |
| 727 const GrDrawEffect& drawEffect) { | 730 const GrDrawEffect& drawEffect) { |
| 728 INHERITED::setData(pdman, drawEffect); | 731 INHERITED::setData(pdman, drawEffect); |
| 729 const FocalInside2PtConicalEffect& data = drawEffect.castEffect<FocalInside2
PtConicalEffect>(); | 732 const FocalInside2PtConicalEffect& data = drawEffect.castEffect<FocalInside2
PtConicalEffect>(); |
| 730 SkScalar focal = data.focal(); | 733 SkScalar focal = data.focal(); |
| (...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 852 const CircleConicalInfo fInfo; | 855 const CircleConicalInfo fInfo; |
| 853 | 856 |
| 854 typedef GrGradientEffect INHERITED; | 857 typedef GrGradientEffect INHERITED; |
| 855 }; | 858 }; |
| 856 | 859 |
| 857 class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { | 860 class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { |
| 858 public: | 861 public: |
| 859 GLCircleInside2PtConicalEffect(const GrBackendEffectFactory& factory, const
GrDrawEffect&); | 862 GLCircleInside2PtConicalEffect(const GrBackendEffectFactory& factory, const
GrDrawEffect&); |
| 860 virtual ~GLCircleInside2PtConicalEffect() {} | 863 virtual ~GLCircleInside2PtConicalEffect() {} |
| 861 | 864 |
| 862 virtual void emitCode(GrGLShaderBuilder*, | 865 virtual void emitCode(GrGLProgramBuilder*, |
| 863 const GrDrawEffect&, | 866 const GrDrawEffect&, |
| 864 const GrEffectKey&, | 867 const GrEffectKey&, |
| 865 const char* outputColor, | 868 const char* outputColor, |
| 866 const char* inputColor, | 869 const char* inputColor, |
| 867 const TransformedCoordsArray&, | 870 const TransformedCoordsArray&, |
| 868 const TextureSamplerArray&) SK_OVERRIDE; | 871 const TextureSamplerArray&) SK_OVERRIDE; |
| 869 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 872 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; |
| 870 | 873 |
| 871 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); | 874 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); |
| 872 | 875 |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 937 const GrDrawEffec
t& drawEffect) | 940 const GrDrawEffec
t& drawEffect) |
| 938 : INHERITED(factory) | 941 : INHERITED(factory) |
| 939 , fVSVaryingName(NULL) | 942 , fVSVaryingName(NULL) |
| 940 , fFSVaryingName(NULL) | 943 , fFSVaryingName(NULL) |
| 941 , fCachedCenterX(SK_ScalarMax) | 944 , fCachedCenterX(SK_ScalarMax) |
| 942 , fCachedCenterY(SK_ScalarMax) | 945 , fCachedCenterY(SK_ScalarMax) |
| 943 , fCachedA(SK_ScalarMax) | 946 , fCachedA(SK_ScalarMax) |
| 944 , fCachedB(SK_ScalarMax) | 947 , fCachedB(SK_ScalarMax) |
| 945 , fCachedC(SK_ScalarMax) {} | 948 , fCachedC(SK_ScalarMax) {} |
| 946 | 949 |
| 947 void GLCircleInside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | 950 void GLCircleInside2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, |
| 948 const GrDrawEffect&, | 951 const GrDrawEffect&, |
| 949 const GrEffectKey& key, | 952 const GrEffectKey& key, |
| 950 const char* outputColor, | 953 const char* outputColor, |
| 951 const char* inputColor, | 954 const char* inputColor, |
| 952 const TransformedCoordsArray& coor
ds, | 955 const TransformedCoordsArray& coor
ds, |
| 953 const TextureSamplerArray& sampler
s) { | 956 const TextureSamplerArray& sampler
s) { |
| 954 uint32_t baseKey = key.get32(0); | 957 uint32_t baseKey = key.get32(0); |
| 955 this->emitUniforms(builder, baseKey); | 958 this->emitUniforms(builder, baseKey); |
| 956 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | 959 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 957 kVec2f_GrSLType, "Conical2FSCenter"); | 960 kVec2f_GrSLType, "Conical2FSCenter"); |
| 958 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | 961 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 959 kVec3f_GrSLType, "Conical2FSParams"); | 962 kVec3f_GrSLType, "Conical2FSParams"); |
| 960 SkString tName("t"); | 963 SkString tName("t"); |
| 961 | 964 |
| 962 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | 965 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); |
| 963 // params.x = A | 966 // params.x = A |
| 964 // params.y = B | 967 // params.y = B |
| 965 // params.z = C | 968 // params.z = C |
| 966 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | 969 GrGLShaderVar params = builder->getUniformVariable(fParamUni); |
| 967 | 970 |
| 968 // if we have a vec3 from being in perspective, convert it to a vec2 first | 971 // if we have a vec3 from being in perspective, convert it to a vec2 first |
| 969 SkString coords2DString = builder->ensureFSCoords2D(coords, 0); | 972 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 973 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); |
| 970 const char* coords2D = coords2DString.c_str(); | 974 const char* coords2D = coords2DString.c_str(); |
| 971 | 975 |
| 972 // p = coords2D | 976 // p = coords2D |
| 973 // e = center end | 977 // e = center end |
| 974 // r = radius end | 978 // r = radius end |
| 975 // A = dot(e, e) - r^2 + 2 * r - 1 | 979 // A = dot(e, e) - r^2 + 2 * r - 1 |
| 976 // B = (r -1) / A | 980 // B = (r -1) / A |
| 977 // C = 1 / A | 981 // C = 1 / A |
| 978 // d = dot(e, p) + B | 982 // d = dot(e, p) + B |
| 979 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | 983 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) |
| 980 builder->fsCodeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D
); | 984 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D
); |
| 981 builder->fsCodeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente
r.c_str(), params.c_str()); | 985 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente
r.c_str(), params.c_str()); |
| 982 builder->fsCodeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\
n", | 986 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\
n", |
| 983 tName.c_str(), params.c_str(), params.c_str()); | 987 tName.c_str(), params.c_str(), params.c_str()); |
| 984 | 988 |
| 985 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); | 989 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); |
| 986 } | 990 } |
| 987 | 991 |
| 988 void GLCircleInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman
, | 992 void GLCircleInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman
, |
| 989 const GrDrawEffect& drawEffect) { | 993 const GrDrawEffect& drawEffect) { |
| 990 INHERITED::setData(pdman, drawEffect); | 994 INHERITED::setData(pdman, drawEffect); |
| 991 const CircleInside2PtConicalEffect& data = drawEffect.castEffect<CircleInsid
e2PtConicalEffect>(); | 995 const CircleInside2PtConicalEffect& data = drawEffect.castEffect<CircleInsid
e2PtConicalEffect>(); |
| 992 SkScalar centerX = data.centerX(); | 996 SkScalar centerX = data.centerX(); |
| (...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1078 bool fIsFlipped; | 1082 bool fIsFlipped; |
| 1079 | 1083 |
| 1080 typedef GrGradientEffect INHERITED; | 1084 typedef GrGradientEffect INHERITED; |
| 1081 }; | 1085 }; |
| 1082 | 1086 |
| 1083 class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { | 1087 class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { |
| 1084 public: | 1088 public: |
| 1085 GLCircleOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const
GrDrawEffect&); | 1089 GLCircleOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const
GrDrawEffect&); |
| 1086 virtual ~GLCircleOutside2PtConicalEffect() {} | 1090 virtual ~GLCircleOutside2PtConicalEffect() {} |
| 1087 | 1091 |
| 1088 virtual void emitCode(GrGLShaderBuilder*, | 1092 virtual void emitCode(GrGLProgramBuilder*, |
| 1089 const GrDrawEffect&, | 1093 const GrDrawEffect&, |
| 1090 const GrEffectKey&, | 1094 const GrEffectKey&, |
| 1091 const char* outputColor, | 1095 const char* outputColor, |
| 1092 const char* inputColor, | 1096 const char* inputColor, |
| 1093 const TransformedCoordsArray&, | 1097 const TransformedCoordsArray&, |
| 1094 const TextureSamplerArray&) SK_OVERRIDE; | 1098 const TextureSamplerArray&) SK_OVERRIDE; |
| 1095 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 1099 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; |
| 1096 | 1100 |
| 1097 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); | 1101 static void GenKey(const GrDrawEffect&, const GrGLCaps& caps, GrEffectKeyBui
lder* b); |
| 1098 | 1102 |
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1171 , fCachedCenterX(SK_ScalarMax) | 1175 , fCachedCenterX(SK_ScalarMax) |
| 1172 , fCachedCenterY(SK_ScalarMax) | 1176 , fCachedCenterY(SK_ScalarMax) |
| 1173 , fCachedA(SK_ScalarMax) | 1177 , fCachedA(SK_ScalarMax) |
| 1174 , fCachedB(SK_ScalarMax) | 1178 , fCachedB(SK_ScalarMax) |
| 1175 , fCachedC(SK_ScalarMax) | 1179 , fCachedC(SK_ScalarMax) |
| 1176 , fCachedTLimit(SK_ScalarMax) { | 1180 , fCachedTLimit(SK_ScalarMax) { |
| 1177 const CircleOutside2PtConicalEffect& data = drawEffect.castEffect<CircleOuts
ide2PtConicalEffect>(); | 1181 const CircleOutside2PtConicalEffect& data = drawEffect.castEffect<CircleOuts
ide2PtConicalEffect>(); |
| 1178 fIsFlipped = data.isFlipped(); | 1182 fIsFlipped = data.isFlipped(); |
| 1179 } | 1183 } |
| 1180 | 1184 |
| 1181 void GLCircleOutside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | 1185 void GLCircleOutside2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, |
| 1182 const GrDrawEffect&, | 1186 const GrDrawEffect&, |
| 1183 const GrEffectKey& key, | 1187 const GrEffectKey& key, |
| 1184 const char* outputColor, | 1188 const char* outputColor, |
| 1185 const char* inputColor, | 1189 const char* inputColor, |
| 1186 const TransformedCoordsArray& coo
rds, | 1190 const TransformedCoordsArray& coo
rds, |
| 1187 const TextureSamplerArray& sample
rs) { | 1191 const TextureSamplerArray& sample
rs) { |
| 1188 uint32_t baseKey = key.get32(0); | 1192 uint32_t baseKey = key.get32(0); |
| 1189 this->emitUniforms(builder, baseKey); | 1193 this->emitUniforms(builder, baseKey); |
| 1190 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | 1194 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 1191 kVec2f_GrSLType, "Conical2FSCenter"); | 1195 kVec2f_GrSLType, "Conical2FSCenter"); |
| 1192 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | 1196 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 1193 kVec4f_GrSLType, "Conical2FSParams"); | 1197 kVec4f_GrSLType, "Conical2FSParams"); |
| 1194 SkString tName("t"); | 1198 SkString tName("t"); |
| 1195 | 1199 |
| 1196 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | 1200 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); |
| 1197 // params.x = A | 1201 // params.x = A |
| 1198 // params.y = B | 1202 // params.y = B |
| 1199 // params.z = C | 1203 // params.z = C |
| 1200 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | 1204 GrGLShaderVar params = builder->getUniformVariable(fParamUni); |
| 1201 | 1205 |
| 1202 // if we have a vec3 from being in perspective, convert it to a vec2 first | 1206 // if we have a vec3 from being in perspective, convert it to a vec2 first |
| 1203 SkString coords2DString = builder->ensureFSCoords2D(coords, 0); | 1207 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 1208 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); |
| 1204 const char* coords2D = coords2DString.c_str(); | 1209 const char* coords2D = coords2DString.c_str(); |
| 1205 | 1210 |
| 1206 // output will default to transparent black (we simply won't write anything | 1211 // output will default to transparent black (we simply won't write anything |
| 1207 // else to it if invalid, instead of discarding or returning prematurely) | 1212 // else to it if invalid, instead of discarding or returning prematurely) |
| 1208 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 1213 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); |
| 1209 | 1214 |
| 1210 // p = coords2D | 1215 // p = coords2D |
| 1211 // e = center end | 1216 // e = center end |
| 1212 // r = radius end | 1217 // r = radius end |
| 1213 // A = dot(e, e) - r^2 + 2 * r - 1 | 1218 // A = dot(e, e) - r^2 + 2 * r - 1 |
| 1214 // B = (r -1) / A | 1219 // B = (r -1) / A |
| 1215 // C = 1 / A | 1220 // C = 1 / A |
| 1216 // d = dot(e, p) + B | 1221 // d = dot(e, p) + B |
| 1217 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | 1222 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) |
| 1218 | 1223 |
| 1219 builder->fsCodeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D
); | 1224 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D
); |
| 1220 builder->fsCodeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente
r.c_str(), params.c_str()); | 1225 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente
r.c_str(), params.c_str()); |
| 1221 builder->fsCodeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", par
ams.c_str(), params.c_str()); | 1226 fsBuilder->codeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", par
ams.c_str(), params.c_str()); |
| 1222 | 1227 |
| 1223 // Must check to see if we flipped the circle order (to make sure start radi
us < end radius) | 1228 // Must check to see if we flipped the circle order (to make sure start radi
us < end radius) |
| 1224 // If so we must also flip sign on sqrt | 1229 // If so we must also flip sign on sqrt |
| 1225 if (!fIsFlipped) { | 1230 if (!fIsFlipped) { |
| 1226 builder->fsCodeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str())
; | 1231 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str())
; |
| 1227 } else { | 1232 } else { |
| 1228 builder->fsCodeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str())
; | 1233 fsBuilder->codeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str())
; |
| 1229 } | 1234 } |
| 1230 | 1235 |
| 1231 builder->fsCodeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str(
), params.c_str()); | 1236 fsBuilder->codeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str(
), params.c_str()); |
| 1232 builder->fsCodeAppend("\t\t"); | 1237 fsBuilder->codeAppend("\t\t"); |
| 1233 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); | 1238 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, sa
mplers); |
| 1234 builder->fsCodeAppend("\t}\n"); | 1239 fsBuilder->codeAppend("\t}\n"); |
| 1235 } | 1240 } |
| 1236 | 1241 |
| 1237 void GLCircleOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdma
n, | 1242 void GLCircleOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdma
n, |
| 1238 const GrDrawEffect& drawEffect) { | 1243 const GrDrawEffect& drawEffect) { |
| 1239 INHERITED::setData(pdman, drawEffect); | 1244 INHERITED::setData(pdman, drawEffect); |
| 1240 const CircleOutside2PtConicalEffect& data = drawEffect.castEffect<CircleOuts
ide2PtConicalEffect>(); | 1245 const CircleOutside2PtConicalEffect& data = drawEffect.castEffect<CircleOuts
ide2PtConicalEffect>(); |
| 1241 SkASSERT(data.isFlipped() == fIsFlipped); | 1246 SkASSERT(data.isFlipped() == fIsFlipped); |
| 1242 SkScalar centerX = data.centerX(); | 1247 SkScalar centerX = data.centerX(); |
| 1243 SkScalar centerY = data.centerY(); | 1248 SkScalar centerY = data.centerY(); |
| 1244 SkScalar A = data.A(); | 1249 SkScalar A = data.A(); |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1307 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, inf
o); | 1312 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, inf
o); |
| 1308 } else if (type == kEdge_ConicalType) { | 1313 } else if (type == kEdge_ConicalType) { |
| 1309 set_matrix_edge_conical(shader, &matrix); | 1314 set_matrix_edge_conical(shader, &matrix); |
| 1310 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); | 1315 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); |
| 1311 } else { | 1316 } else { |
| 1312 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, in
fo); | 1317 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, in
fo); |
| 1313 } | 1318 } |
| 1314 } | 1319 } |
| 1315 | 1320 |
| 1316 #endif | 1321 #endif |
| OLD | NEW |