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| 1 /* | 1 /* |
| 2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
| 9 #include "SkMagnifierImageFilter.h" | 9 #include "SkMagnifierImageFilter.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| 11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
| 12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
| 13 #include "SkValidationUtils.h" | 13 #include "SkValidationUtils.h" |
| 14 | 14 |
| 15 //////////////////////////////////////////////////////////////////////////////// | 15 //////////////////////////////////////////////////////////////////////////////// |
| 16 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
| 17 #include "effects/GrSingleTextureEffect.h" | 17 #include "effects/GrSingleTextureEffect.h" |
| 18 #include "gl/GrGLEffect.h" | 18 #include "gl/GrGLEffect.h" |
| 19 #include "gl/GrGLShaderBuilder.h" | 19 #include "gl/builders/GrGLProgramBuilder.h" |
| 20 #include "gl/GrGLSL.h" | 20 #include "gl/GrGLSL.h" |
| 21 #include "gl/GrGLTexture.h" | 21 #include "gl/GrGLTexture.h" |
| 22 #include "GrTBackendEffectFactory.h" | 22 #include "GrTBackendEffectFactory.h" |
| 23 | 23 |
| 24 class GrGLMagnifierEffect; | 24 class GrGLMagnifierEffect; |
| 25 | 25 |
| 26 class GrMagnifierEffect : public GrSingleTextureEffect { | 26 class GrMagnifierEffect : public GrSingleTextureEffect { |
| 27 | 27 |
| 28 public: | 28 public: |
| 29 static GrEffect* Create(GrTexture* texture, | 29 static GrEffect* Create(GrTexture* texture, |
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| 88 typedef GrSingleTextureEffect INHERITED; | 88 typedef GrSingleTextureEffect INHERITED; |
| 89 }; | 89 }; |
| 90 | 90 |
| 91 // For brevity | 91 // For brevity |
| 92 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 92 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
| 93 | 93 |
| 94 class GrGLMagnifierEffect : public GrGLEffect { | 94 class GrGLMagnifierEffect : public GrGLEffect { |
| 95 public: | 95 public: |
| 96 GrGLMagnifierEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 96 GrGLMagnifierEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| 97 | 97 |
| 98 virtual void emitCode(GrGLShaderBuilder*, | 98 virtual void emitCode(GrGLProgramBuilder*, |
| 99 const GrDrawEffect&, | 99 const GrDrawEffect&, |
| 100 const GrEffectKey&, | 100 const GrEffectKey&, |
| 101 const char* outputColor, | 101 const char* outputColor, |
| 102 const char* inputColor, | 102 const char* inputColor, |
| 103 const TransformedCoordsArray&, | 103 const TransformedCoordsArray&, |
| 104 const TextureSamplerArray&) SK_OVERRIDE; | 104 const TextureSamplerArray&) SK_OVERRIDE; |
| 105 | 105 |
| 106 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 106 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; |
| 107 | 107 |
| 108 private: | 108 private: |
| 109 UniformHandle fOffsetVar; | 109 UniformHandle fOffsetVar; |
| 110 UniformHandle fInvZoomVar; | 110 UniformHandle fInvZoomVar; |
| 111 UniformHandle fInvInsetVar; | 111 UniformHandle fInvInsetVar; |
| 112 | 112 |
| 113 typedef GrGLEffect INHERITED; | 113 typedef GrGLEffect INHERITED; |
| 114 }; | 114 }; |
| 115 | 115 |
| 116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory,
const GrDrawEffect&) | 116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory,
const GrDrawEffect&) |
| 117 : INHERITED(factory) { | 117 : INHERITED(factory) { |
| 118 } | 118 } |
| 119 | 119 |
| 120 void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder, | 120 void GrGLMagnifierEffect::emitCode(GrGLProgramBuilder* builder, |
| 121 const GrDrawEffect&, | 121 const GrDrawEffect&, |
| 122 const GrEffectKey& key, | 122 const GrEffectKey& key, |
| 123 const char* outputColor, | 123 const char* outputColor, |
| 124 const char* inputColor, | 124 const char* inputColor, |
| 125 const TransformedCoordsArray& coords, | 125 const TransformedCoordsArray& coords, |
| 126 const TextureSamplerArray& samplers) { | 126 const TextureSamplerArray& samplers) { |
| 127 SkString coords2D = builder->ensureFSCoords2D(coords, 0); | |
| 128 fOffsetVar = builder->addUniform( | 127 fOffsetVar = builder->addUniform( |
| 129 GrGLShaderBuilder::kFragment_Visibility | | 128 GrGLProgramBuilder::kFragment_Visibility | |
| 130 GrGLShaderBuilder::kVertex_Visibility, | 129 GrGLProgramBuilder::kVertex_Visibility, |
| 131 kVec2f_GrSLType, "Offset"); | 130 kVec2f_GrSLType, "Offset"); |
| 132 fInvZoomVar = builder->addUniform( | 131 fInvZoomVar = builder->addUniform( |
| 133 GrGLShaderBuilder::kFragment_Visibility | | 132 GrGLProgramBuilder::kFragment_Visibility | |
| 134 GrGLShaderBuilder::kVertex_Visibility, | 133 GrGLProgramBuilder::kVertex_Visibility, |
| 135 kVec2f_GrSLType, "InvZoom"); | 134 kVec2f_GrSLType, "InvZoom"); |
| 136 fInvInsetVar = builder->addUniform( | 135 fInvInsetVar = builder->addUniform( |
| 137 GrGLShaderBuilder::kFragment_Visibility | | 136 GrGLProgramBuilder::kFragment_Visibility | |
| 138 GrGLShaderBuilder::kVertex_Visibility, | 137 GrGLProgramBuilder::kVertex_Visibility, |
| 139 kVec2f_GrSLType, "InvInset"); | 138 kVec2f_GrSLType, "InvInset"); |
| 140 | 139 |
| 141 builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); | 140 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 142 builder->fsCodeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n", | 141 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); |
| 142 fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); |
| 143 fsBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n", |
| 143 builder->getUniformCStr(fOffsetVar), | 144 builder->getUniformCStr(fOffsetVar), |
| 144 coords2D.c_str(), | 145 coords2D.c_str(), |
| 145 builder->getUniformCStr(fInvZoomVar)); | 146 builder->getUniformCStr(fInvZoomVar)); |
| 146 | 147 |
| 147 builder->fsCodeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\
n"); | 148 fsBuilder->codeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\
n"); |
| 148 | 149 |
| 149 builder->fsCodeAppendf("\t\tdelta = delta * %s;\n", builder->getUniformCStr(
fInvInsetVar)); | 150 fsBuilder->codeAppendf("\t\tdelta = delta * %s;\n", builder->getUniformCStr(
fInvInsetVar)); |
| 150 | 151 |
| 151 builder->fsCodeAppend("\t\tfloat weight = 0.0;\n"); | 152 fsBuilder->codeAppend("\t\tfloat weight = 0.0;\n"); |
| 152 builder->fsCodeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n"); | 153 fsBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n"); |
| 153 builder->fsCodeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n"); | 154 fsBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n"); |
| 154 builder->fsCodeAppend("\t\t\tfloat dist = length(delta);\n"); | 155 fsBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n"); |
| 155 builder->fsCodeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n"); | 156 fsBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n"); |
| 156 builder->fsCodeAppend("\t\t\tweight = min(dist * dist, 1.0);\n"); | 157 fsBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n"); |
| 157 builder->fsCodeAppend("\t\t} else {\n"); | 158 fsBuilder->codeAppend("\t\t} else {\n"); |
| 158 builder->fsCodeAppend("\t\t\tvec2 delta_squared = delta * delta;\n"); | 159 fsBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n"); |
| 159 builder->fsCodeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared
.y), 1.0);\n"); | 160 fsBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared
.y), 1.0);\n"); |
| 160 builder->fsCodeAppend("\t\t}\n"); | 161 fsBuilder->codeAppend("\t\t}\n"); |
| 161 | 162 |
| 162 builder->fsCodeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\
n"); | 163 fsBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\
n"); |
| 163 builder->fsCodeAppend("\t\tvec4 output_color = "); | 164 fsBuilder->codeAppend("\t\tvec4 output_color = "); |
| 164 builder->fsAppendTextureLookup(samplers[0], "mix_coord"); | 165 fsBuilder->appendTextureLookup(samplers[0], "mix_coord"); |
| 165 builder->fsCodeAppend(";\n"); | 166 fsBuilder->codeAppend(";\n"); |
| 166 | 167 |
| 167 builder->fsCodeAppendf("\t\t%s = output_color;", outputColor); | 168 fsBuilder->codeAppendf("\t\t%s = output_color;", outputColor); |
| 168 SkString modulate; | 169 SkString modulate; |
| 169 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); | 170 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); |
| 170 builder->fsCodeAppend(modulate.c_str()); | 171 fsBuilder->codeAppend(modulate.c_str()); |
| 171 } | 172 } |
| 172 | 173 |
| 173 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman, | 174 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman, |
| 174 const GrDrawEffect& drawEffect) { | 175 const GrDrawEffect& drawEffect) { |
| 175 const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>(); | 176 const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>(); |
| 176 pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset()); | 177 pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset()); |
| 177 pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom()); | 178 pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom()); |
| 178 pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset()); | 179 pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset()); |
| 179 } | 180 } |
| 180 | 181 |
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| 363 | 364 |
| 364 int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1); | 365 int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1); |
| 365 int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1); | 366 int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1); |
| 366 | 367 |
| 367 *dptr = sptr[y_val * width + x_val]; | 368 *dptr = sptr[y_val * width + x_val]; |
| 368 dptr++; | 369 dptr++; |
| 369 } | 370 } |
| 370 } | 371 } |
| 371 return true; | 372 return true; |
| 372 } | 373 } |
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