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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 491673002: Initial refactor of shaderbuilder (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
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95 #if GR_GL_EXPERIMENTAL_GS 95 #if GR_GL_EXPERIMENTAL_GS
96 header->fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->ne xtBool(); 96 header->fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->ne xtBool();
97 #endif 97 #endif
98 98
99 header->fLocalCoordAttributeIndex = useLocalCoords ? currAttribIndex++ : -1; 99 header->fLocalCoordAttributeIndex = useLocalCoords ? currAttribIndex++ : -1;
100 100
101 header->fColorEffectCnt = numColorStages; 101 header->fColorEffectCnt = numColorStages;
102 header->fCoverageEffectCnt = numCoverageStages; 102 header->fCoverageEffectCnt = numCoverageStages;
103 103
104 if (dstRead) { 104 if (dstRead) {
105 header->fDstReadKey = SkToU8(GrGLShaderBuilder::KeyForDstRead(dstCopyTex ture, 105 header->fDstReadKey = SkToU8(GrGLFragmentShaderBuilder::KeyForDstRead(ds tCopyTexture,
106 gpu->glCap s())); 106 gpu->glCap s()));
107 } else { 107 } else {
108 header->fDstReadKey = 0; 108 header->fDstReadKey = 0;
109 } 109 }
110 if (fragPos) { 110 if (fragPos) {
111 header->fFragPosKey = SkToU8(GrGLShaderBuilder::KeyForFragmentPosition(d stRenderTarget, 111 header->fFragPosKey = SkToU8(GrGLFragmentShaderBuilder::KeyForFragmentPo sition(dstRenderTarget,
112 g pu->glCaps())); 112 g pu->glCaps()));
113 } else { 113 } else {
114 header->fFragPosKey = 0; 114 header->fFragPosKey = 0;
115 } 115 }
116 116
117 header->fHasVertexCode = vertexCode || 117 header->fHasVertexCode = vertexCode ||
118 useLocalCoords || 118 useLocalCoords ||
119 kAttribute_ColorInput == header->fColorInput || 119 kAttribute_ColorInput == header->fColorInput ||
120 kAttribute_ColorInput == header->fCoverageInput; 120 kAttribute_ColorInput == header->fCoverageInput;
121 121
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278 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1)); 278 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1));
279 GrConfigConversionEffect::Create(NULL, 279 GrConfigConversionEffect::Create(NULL,
280 false, 280 false,
281 GrConfigConversionEffect::kNone_PMConversio n, 281 GrConfigConversionEffect::kNone_PMConversio n,
282 SkMatrix::I()); 282 SkMatrix::I());
283 SkScalar matrix[20]; 283 SkScalar matrix[20];
284 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix)); 284 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix));
285 } 285 }
286 286
287 #endif 287 #endif
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