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| 1 /* |
| 2 * Copyright 2014 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef SkMultiPictureDraw_DEFINED |
| 9 #define SkMultiPictureDraw_DEFINED |
| 10 |
| 11 #include "SkMatrix.h" |
| 12 #include "SkTDArray.h" |
| 13 |
| 14 class SkCanvas; |
| 15 class SkPaint; |
| 16 class SkPicture; |
| 17 |
| 18 /** \class SkMultiPictureDraw |
| 19 |
| 20 The MultiPictureDraw object accepts several picture/canvas pairs and |
| 21 then attempts to optimally draw the pictures into the canvases, sharing |
| 22 as many resources as possible. |
| 23 */ |
| 24 class SK_API SkMultiPictureDraw { |
| 25 public: |
| 26 /** |
| 27 * Create an object to optimize the drawing of multiple pictures. |
| 28 * @param reserve Hint for the number of add calls expected to be issued |
| 29 */ |
| 30 SkMultiPictureDraw(int reserve = 0); |
| 31 ~SkMultiPictureDraw() { this->reset(); } |
| 32 |
| 33 /** |
| 34 * Add a canvas/picture pair for later rendering. |
| 35 * @param canvas the canvas in which to draw picture |
| 36 * @param picture the picture to draw into canvas |
| 37 * @param matrix if non-NULL, applied to the CTM when drawing |
| 38 * @param paint if non-NULL, draw picture to a temporary buffer |
| 39 * and then apply the paint when the result is drawn |
| 40 */ |
| 41 void add(SkCanvas* canvas, |
| 42 const SkPicture* picture, |
| 43 const SkMatrix* matrix = NULL, |
| 44 const SkPaint* paint = NULL); |
| 45 |
| 46 /** |
| 47 * Perform all the previously added draws. This will reset the state |
| 48 * of this object. |
| 49 */ |
| 50 void draw(); |
| 51 |
| 52 /** |
| 53 * Abandon all buffered draws and reset to the initial state. |
| 54 */ |
| 55 void reset(); |
| 56 |
| 57 private: |
| 58 struct DrawData { |
| 59 SkCanvas* canvas; // reffed |
| 60 const SkPicture* picture; // reffed |
| 61 SkMatrix matrix; |
| 62 SkPaint* paint; // owned |
| 63 }; |
| 64 |
| 65 SkTDArray<DrawData> fDrawData; |
| 66 }; |
| 67 |
| 68 #endif |
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