| OLD | NEW |
| 1 | 1 |
| 2 <!DOCTYPE html> | 2 <!DOCTYPE html> |
| 3 <html> | 3 <html> |
| 4 <head> | 4 <head> |
| 5 <meta charset="utf-8"> | 5 <meta charset="utf-8"> |
| 6 <title>WebGL instanceof test.</title> | 6 <title>WebGL instanceof test.</title> |
| 7 <link rel="stylesheet" href="../../js/resources/js-test-style.css"/> | |
| 8 <script src="../../js/resources/js-test-pre.js"></script> | 7 <script src="../../js/resources/js-test-pre.js"></script> |
| 9 <script src="resources/webgl-test.js"> </script> | 8 <script src="resources/webgl-test.js"> </script> |
| 10 <script src="resources/webgl-test-utils.js"> </script> | 9 <script src="resources/webgl-test-utils.js"> </script> |
| 11 </head> | 10 </head> |
| 12 <body> | 11 <body> |
| 13 <canvas id="canvas" width="2" height="2" style="width: 40px; height: 40px;"></ca
nvas> | 12 <canvas id="canvas" width="2" height="2" style="width: 40px; height: 40px;"></ca
nvas> |
| 14 <div id="description"></div> | 13 <div id="description"></div> |
| 15 <div id="console"></div> | 14 <div id="console"></div> |
| 16 <script id="vshader" type="x-shader/x-vertex"> | 15 <script id="vshader" type="x-shader/x-vertex"> |
| 17 attribute vec4 vPosition; | 16 attribute vec4 vPosition; |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 79 shouldThrowWithNew(window.WebGLUniformLocation, 'WebGLUniformLocation'); | 78 shouldThrowWithNew(window.WebGLUniformLocation, 'WebGLUniformLocation'); |
| 80 shouldThrowWithNew(window.WebGLShaderPrecisionFormat, 'WebGLShaderPrecisionForma
t'); | 79 shouldThrowWithNew(window.WebGLShaderPrecisionFormat, 'WebGLShaderPrecisionForma
t'); |
| 81 | 80 |
| 82 successfullyParsed = true; | 81 successfullyParsed = true; |
| 83 </script> | 82 </script> |
| 84 | 83 |
| 85 </body> | 84 </body> |
| 86 </html> | 85 </html> |
| 87 | 86 |
| 88 | 87 |
| OLD | NEW |