| Index: content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| diff --git a/content/browser/renderer_host/compositing_iosurface_layer_mac.h b/content/browser/renderer_host/compositing_iosurface_layer_mac.h
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| deleted file mode 100644
|
| index a01b6fc125ce6fa609b61c09ce6a7a8337a5e0bc..0000000000000000000000000000000000000000
|
| --- a/content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| +++ /dev/null
|
| @@ -1,152 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_LAYER_MAC_H_
|
| -#define CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_LAYER_MAC_H_
|
| -
|
| -#import <Cocoa/Cocoa.h>
|
| -
|
| -#include "base/mac/scoped_cftyperef.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/timer/timer.h"
|
| -
|
| -@class CompositingIOSurfaceLayer;
|
| -
|
| -namespace content {
|
| -class CompositingIOSurfaceMac;
|
| -class CompositingIOSurfaceContext;
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| -
|
| -// The interface through which the CompositingIOSurfaceLayer calls back into
|
| -// the structrue that created it (RenderWidgetHostViewMac or
|
| -// BrowserCompositorViewMac).
|
| -class CompositingIOSurfaceLayerClient {
|
| - public:
|
| - // Used to indicate that the layer should attempt to draw immediately and
|
| - // should (even if the draw is elided by the system), ack the frame
|
| - // immediately.
|
| - virtual bool AcceleratedLayerShouldAckImmediately() const = 0;
|
| -
|
| - // Called when a frame is drawn or when, because the layer is not visible, it
|
| - // is known that the frame will never drawn.
|
| - virtual void AcceleratedLayerDidDrawFrame() = 0;
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| -
|
| - // Called when an error prevents the frame from being drawn.
|
| - virtual void AcceleratedLayerHitError() = 0;
|
| -};
|
| -
|
| -// CompositingIOSurfaceLayerHelper provides C++ functionality needed for the
|
| -// CompositingIOSurfaceLayer class, and does most of the heavy lifting for the
|
| -// class.
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| -// TODO(ccameron): This class should own CompositingIOSurfaceLayer, rather than
|
| -// vice versa.
|
| -class CompositingIOSurfaceLayerHelper {
|
| - public:
|
| - CompositingIOSurfaceLayerHelper(CompositingIOSurfaceLayerClient* client,
|
| - CompositingIOSurfaceLayer* layer);
|
| - ~CompositingIOSurfaceLayerHelper();
|
| -
|
| - // Called when the CompositingIOSurfaceLayer gets a new frame.
|
| - void GotNewFrame();
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| -
|
| - // Called whenever -[CompositingIOSurfaceLayer setNeedsDisplay] is called.
|
| - void SetNeedsDisplay();
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| -
|
| - // Called whenever -[CompositingIOSurfaceLayer canDrawInCGLContext] is called,
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| - // to determine if a new frame should be drawn.
|
| - bool CanDraw();
|
| -
|
| - // Called whenever -[CompositingIOSurfaceLayer drawInCGLContext] draws a
|
| - // frame.
|
| - void DidDraw(bool success);
|
| -
|
| - // Immediately re-draw the layer, even if the content has not changed, and
|
| - // ensure that the frame be acked.
|
| - void SetNeedsDisplayAndDisplayAndAck();
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| -
|
| - // Immediately draw the layer, only if one is pending, and ensure that the
|
| - // frame be acked.
|
| - void DisplayIfNeededAndAck();
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| -
|
| - // Mark a bracket in which new frames are being pumped in a restricted nested
|
| - // run loop. During this time frames are acked immediately and draws are
|
| - // deferred until the bracket ends.
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| - void BeginPumpingFrames();
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| - void EndPumpingFrames();
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| -
|
| - private:
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| - // Called whenever the frame provided in GotNewFrame should be acknowledged
|
| - // (this may be because it was drawn, or it may be to unblock the
|
| - // compositor).
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| - void AckPendingFrame(bool success);
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| -
|
| - void TimerFired();
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| -
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| - // The client that the owning layer was created with.
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| - content::CompositingIOSurfaceLayerClient* const client_;
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| -
|
| - // The layer that owns this helper.
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| - CompositingIOSurfaceLayer* const layer_;
|
| -
|
| - // Used to track when canDrawInCGLContext should return YES. This can be
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| - // in response to receiving a new compositor frame, or from any of the events
|
| - // that cause setNeedsDisplay to be called on the layer.
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| - bool needs_display_;
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| -
|
| - // This is set when a frame is received, and un-set when the frame is drawn.
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| - bool has_pending_frame_;
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| -
|
| - // Incremented every time that this layer is asked to draw but does not have
|
| - // new content to draw.
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| - uint64 did_not_draw_counter_;
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| -
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| - // Set when inside a BeginPumpingFrames/EndPumpingFrames block.
|
| - bool is_pumping_frames_;
|
| -
|
| - // The browser places back-pressure on the GPU by not acknowledging swap
|
| - // calls until they appear on the screen. This can lead to hangs if the
|
| - // view is moved offscreen (among other things). Prevent hangs by always
|
| - // acknowledging the frame after timeout of 1/6th of a second has passed.
|
| - base::DelayTimer<CompositingIOSurfaceLayerHelper> timer_;
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -// The CoreAnimation layer for drawing accelerated content.
|
| -@interface CompositingIOSurfaceLayer : CAOpenGLLayer {
|
| - @private
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| - scoped_refptr<content::CompositingIOSurfaceMac> iosurface_;
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| - scoped_refptr<content::CompositingIOSurfaceContext> context_;
|
| -
|
| - scoped_ptr<content::CompositingIOSurfaceLayerHelper> helper_;
|
| -}
|
| -
|
| -- (content::CompositingIOSurfaceMac*)iosurface;
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| -- (content::CompositingIOSurfaceContext*)context;
|
| -
|
| -- (id)initWithIOSurface:(scoped_refptr<content::CompositingIOSurfaceMac>)
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| - iosurface
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| - withScaleFactor:(float)scale_factor
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| - withClient:(content::CompositingIOSurfaceLayerClient*)client;
|
| -
|
| -// Mark that the client is no longer valid and cannot be called back into. This
|
| -// must be called before the layer is destroyed.
|
| -- (void)resetClient;
|
| -
|
| -// Called when a new frame is received.
|
| -- (void)gotNewFrame;
|
| -
|
| -// Force a draw immediately (even if this means re-displaying a previously
|
| -// displayed frame).
|
| -- (void)setNeedsDisplayAndDisplayAndAck;
|
| -
|
| -// Force a draw immediately, but only if one was requested.
|
| -- (void)displayIfNeededAndAck;
|
| -
|
| -// Mark a bracket in which new frames are being pumped in a restricted nested
|
| -// run loop.
|
| -- (void)beginPumpingFrames;
|
| -- (void)endPumpingFrames;
|
| -@end
|
| -
|
| -#endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_LAYER_MAC_H_
|
|
|