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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/compositing_iosurface_layer_mac.h" | |
| 6 | |
| 7 #include <CoreFoundation/CoreFoundation.h> | |
| 8 #include <OpenGL/gl.h> | |
| 9 | |
| 10 #include "base/mac/mac_util.h" | |
| 11 #include "base/mac/sdk_forward_declarations.h" | |
| 12 #include "content/browser/renderer_host/render_widget_host_impl.h" | |
| 13 #include "content/browser/renderer_host/render_widget_host_view_mac.h" | |
| 14 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h" | |
| 15 #include "content/browser/renderer_host/compositing_iosurface_mac.h" | |
| 16 #include "ui/base/cocoa/animation_utils.h" | |
| 17 #include "ui/gfx/size_conversions.h" | |
| 18 #include "ui/gl/gpu_switching_manager.h" | |
| 19 | |
| 20 //////////////////////////////////////////////////////////////////////////////// | |
| 21 // CompositingIOSurfaceLayerHelper | |
| 22 | |
| 23 namespace content { | |
| 24 | |
| 25 CompositingIOSurfaceLayerHelper::CompositingIOSurfaceLayerHelper( | |
| 26 CompositingIOSurfaceLayerClient* client, | |
| 27 CompositingIOSurfaceLayer* layer) | |
| 28 : client_(client), | |
| 29 layer_(layer), | |
| 30 needs_display_(false), | |
| 31 has_pending_frame_(false), | |
| 32 did_not_draw_counter_(0), | |
| 33 is_pumping_frames_(false), | |
| 34 timer_( | |
| 35 FROM_HERE, | |
| 36 base::TimeDelta::FromSeconds(1) / 6, | |
| 37 this, | |
| 38 &CompositingIOSurfaceLayerHelper::TimerFired) {} | |
| 39 | |
| 40 CompositingIOSurfaceLayerHelper::~CompositingIOSurfaceLayerHelper() { | |
| 41 // Any acks that were waiting on this layer to draw will not occur, so ack | |
| 42 // them now to prevent blocking the renderer. | |
| 43 AckPendingFrame(true); | |
| 44 } | |
| 45 | |
| 46 void CompositingIOSurfaceLayerHelper::GotNewFrame() { | |
| 47 // A trace value of 2 indicates that there is a pending swap ack. See | |
| 48 // canDrawInCGLContext for other value meanings. | |
| 49 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 2); | |
| 50 | |
| 51 has_pending_frame_ = true; | |
| 52 needs_display_ = true; | |
| 53 timer_.Reset(); | |
| 54 | |
| 55 // If reqested, draw immediately and don't bother trying to use the | |
| 56 // isAsynchronous property to ensure smooth animation. If this is while | |
| 57 // frames are being pumped then ack and display immediately to get a | |
| 58 // correct-sized frame displayed as soon as possible. | |
| 59 if (is_pumping_frames_ || client_->AcceleratedLayerShouldAckImmediately()) { | |
| 60 SetNeedsDisplayAndDisplayAndAck(); | |
| 61 } else { | |
| 62 if (![layer_ isAsynchronous]) | |
| 63 [layer_ setAsynchronous:YES]; | |
| 64 } | |
| 65 } | |
| 66 | |
| 67 void CompositingIOSurfaceLayerHelper::SetNeedsDisplay() { | |
| 68 needs_display_ = true; | |
| 69 } | |
| 70 | |
| 71 bool CompositingIOSurfaceLayerHelper::CanDraw() { | |
| 72 // If we return NO 30 times in a row, switch to being synchronous to avoid | |
| 73 // burning CPU cycles on this callback. | |
| 74 if (needs_display_) { | |
| 75 did_not_draw_counter_ = 0; | |
| 76 } else { | |
| 77 did_not_draw_counter_ += 1; | |
| 78 if (did_not_draw_counter_ == 30) | |
| 79 [layer_ setAsynchronous:NO]; | |
| 80 } | |
| 81 | |
| 82 // Add an instantaneous blip to the PendingSwapAck state to indicate | |
| 83 // that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually | |
| 84 // from 2, indicating that a swap ack is pending) indicates that we | |
| 85 // requested a draw. A blip up to 1 (usually from 0, indicating there is no | |
| 86 // pending swap ack) indicates that we did not request a draw. This would | |
| 87 // be more natural to do with a tracing pseudo-thread | |
| 88 // http://crbug.com/366300 | |
| 89 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, needs_display_ ? 3 : 1); | |
| 90 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, | |
| 91 has_pending_frame_ ? 2 : 0); | |
| 92 | |
| 93 return needs_display_; | |
| 94 } | |
| 95 | |
| 96 void CompositingIOSurfaceLayerHelper::DidDraw(bool success) { | |
| 97 needs_display_ = false; | |
| 98 AckPendingFrame(success); | |
| 99 } | |
| 100 | |
| 101 void CompositingIOSurfaceLayerHelper::AckPendingFrame(bool success) { | |
| 102 if (!has_pending_frame_) | |
| 103 return; | |
| 104 has_pending_frame_ = false; | |
| 105 if (success) | |
| 106 client_->AcceleratedLayerDidDrawFrame(); | |
| 107 else | |
| 108 client_->AcceleratedLayerHitError(); | |
| 109 // A trace value of 0 indicates that there is no longer a pending swap ack. | |
| 110 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); | |
| 111 } | |
| 112 | |
| 113 void CompositingIOSurfaceLayerHelper::SetNeedsDisplayAndDisplayAndAck() { | |
| 114 // Drawing using setNeedsDisplay and displayIfNeeded will result in | |
| 115 // subsequent canDrawInCGLContext callbacks getting dropped, and jerky | |
| 116 // animation. Disable asynchronous drawing before issuing these calls as a | |
| 117 // workaround. | |
| 118 // http://crbug.com/395827 | |
| 119 if ([layer_ isAsynchronous]) | |
| 120 [layer_ setAsynchronous:NO]; | |
| 121 | |
| 122 [layer_ setNeedsDisplay]; | |
| 123 DisplayIfNeededAndAck(); | |
| 124 } | |
| 125 | |
| 126 void CompositingIOSurfaceLayerHelper::DisplayIfNeededAndAck() { | |
| 127 if (!needs_display_) | |
| 128 return; | |
| 129 | |
| 130 // As in SetNeedsDisplayAndDisplayAndAck, disable asynchronous drawing before | |
| 131 // issuing displayIfNeeded. | |
| 132 // http://crbug.com/395827 | |
| 133 if ([layer_ isAsynchronous]) | |
| 134 [layer_ setAsynchronous:NO]; | |
| 135 | |
| 136 // Do not bother drawing while pumping new frames -- wait until the waiting | |
| 137 // block ends to draw any of the new frames. | |
| 138 if (!is_pumping_frames_) | |
| 139 [layer_ displayIfNeeded]; | |
| 140 | |
| 141 // Calls to setNeedsDisplay can sometimes be ignored, especially if issued | |
| 142 // rapidly (e.g, with vsync off). This is unacceptable because the failure | |
| 143 // to ack a single frame will hang the renderer. Ensure that the renderer | |
| 144 // not be blocked by lying and claiming that we drew the frame. | |
| 145 AckPendingFrame(true); | |
| 146 } | |
| 147 | |
| 148 void CompositingIOSurfaceLayerHelper::TimerFired() { | |
| 149 SetNeedsDisplayAndDisplayAndAck(); | |
| 150 } | |
| 151 | |
| 152 void CompositingIOSurfaceLayerHelper::BeginPumpingFrames() { | |
| 153 is_pumping_frames_ = true; | |
| 154 } | |
| 155 | |
| 156 void CompositingIOSurfaceLayerHelper::EndPumpingFrames() { | |
| 157 is_pumping_frames_ = false; | |
| 158 DisplayIfNeededAndAck(); | |
| 159 } | |
| 160 | |
| 161 } // namespace content | |
| 162 | |
| 163 //////////////////////////////////////////////////////////////////////////////// | |
| 164 // CompositingIOSurfaceLayer | |
| 165 | |
| 166 @implementation CompositingIOSurfaceLayer | |
| 167 | |
| 168 - (content::CompositingIOSurfaceMac*)iosurface { | |
| 169 return iosurface_.get(); | |
| 170 } | |
| 171 | |
| 172 - (content::CompositingIOSurfaceContext*)context { | |
| 173 return context_.get(); | |
| 174 } | |
| 175 | |
| 176 - (id)initWithIOSurface:(scoped_refptr<content::CompositingIOSurfaceMac>) | |
| 177 iosurface | |
| 178 withScaleFactor:(float)scale_factor | |
| 179 withClient:(content::CompositingIOSurfaceLayerClient*)client { | |
| 180 DCHECK(iosurface); | |
| 181 if (self = [super init]) { | |
| 182 helper_.reset(new content::CompositingIOSurfaceLayerHelper(client, self)); | |
| 183 | |
| 184 iosurface_ = iosurface; | |
| 185 context_ = content::CompositingIOSurfaceContext::Get( | |
| 186 content::CompositingIOSurfaceContext::kCALayerContextWindowNumber); | |
| 187 if (!context_) { | |
| 188 LOG(ERROR) << "Failed create CompositingIOSurfaceContext"; | |
| 189 [self resetClient]; | |
| 190 [self release]; | |
| 191 return nil; | |
| 192 } | |
| 193 | |
| 194 [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; | |
| 195 [self setAnchorPoint:CGPointMake(0, 0)]; | |
| 196 // Setting contents gravity is necessary to prevent the layer from being | |
| 197 // scaled during dyanmic resizes (especially with devtools open). | |
| 198 [self setContentsGravity:kCAGravityTopLeft]; | |
| 199 if ([self respondsToSelector:(@selector(setContentsScale:))]) { | |
| 200 [self setContentsScale:scale_factor]; | |
| 201 } | |
| 202 } | |
| 203 return self; | |
| 204 } | |
| 205 | |
| 206 - (void)dealloc { | |
| 207 DCHECK(!helper_); | |
| 208 [super dealloc]; | |
| 209 } | |
| 210 | |
| 211 - (void)resetClient { | |
| 212 helper_.reset(); | |
| 213 } | |
| 214 | |
| 215 - (void)gotNewFrame { | |
| 216 helper_->GotNewFrame(); | |
| 217 } | |
| 218 | |
| 219 - (void)setNeedsDisplayAndDisplayAndAck { | |
| 220 helper_->SetNeedsDisplayAndDisplayAndAck(); | |
| 221 } | |
| 222 | |
| 223 - (void)displayIfNeededAndAck { | |
| 224 helper_->DisplayIfNeededAndAck(); | |
| 225 } | |
| 226 | |
| 227 - (void)beginPumpingFrames { | |
| 228 helper_->BeginPumpingFrames(); | |
| 229 } | |
| 230 | |
| 231 - (void)endPumpingFrames { | |
| 232 helper_->EndPumpingFrames(); | |
| 233 } | |
| 234 | |
| 235 // The remaining methods implement the CAOpenGLLayer interface. | |
| 236 | |
| 237 - (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask { | |
| 238 if (!context_) | |
| 239 return [super copyCGLPixelFormatForDisplayMask:mask]; | |
| 240 return CGLRetainPixelFormat(CGLGetPixelFormat(context_->cgl_context())); | |
| 241 } | |
| 242 | |
| 243 - (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat { | |
| 244 if (!context_) | |
| 245 return [super copyCGLContextForPixelFormat:pixelFormat]; | |
| 246 return CGLRetainContext(context_->cgl_context()); | |
| 247 } | |
| 248 | |
| 249 - (void)setNeedsDisplay { | |
| 250 if (helper_) | |
| 251 helper_->SetNeedsDisplay(); | |
| 252 [super setNeedsDisplay]; | |
| 253 } | |
| 254 | |
| 255 - (BOOL)canDrawInCGLContext:(CGLContextObj)glContext | |
| 256 pixelFormat:(CGLPixelFormatObj)pixelFormat | |
| 257 forLayerTime:(CFTimeInterval)timeInterval | |
| 258 displayTime:(const CVTimeStamp*)timeStamp { | |
| 259 if (helper_) | |
| 260 return helper_->CanDraw(); | |
| 261 return NO; | |
| 262 } | |
| 263 | |
| 264 - (void)drawInCGLContext:(CGLContextObj)glContext | |
| 265 pixelFormat:(CGLPixelFormatObj)pixelFormat | |
| 266 forLayerTime:(CFTimeInterval)timeInterval | |
| 267 displayTime:(const CVTimeStamp*)timeStamp { | |
| 268 TRACE_EVENT0("browser", "CompositingIOSurfaceLayer::drawInCGLContext"); | |
| 269 | |
| 270 if (!iosurface_->HasIOSurface() || context_->cgl_context() != glContext) { | |
| 271 glClearColor(1, 1, 1, 1); | |
| 272 glClear(GL_COLOR_BUFFER_BIT); | |
| 273 return; | |
| 274 } | |
| 275 | |
| 276 // The correct viewport to cover the layer will be set up by the caller. | |
| 277 // Transform this into a window size for DrawIOSurface, where it will be | |
| 278 // transformed back into this viewport. | |
| 279 GLint viewport[4]; | |
| 280 glGetIntegerv(GL_VIEWPORT, viewport); | |
| 281 gfx::Rect window_rect(viewport[0], viewport[1], viewport[2], viewport[3]); | |
| 282 float window_scale_factor = 1.f; | |
| 283 if ([self respondsToSelector:(@selector(contentsScale))]) | |
| 284 window_scale_factor = [self contentsScale]; | |
| 285 window_rect = ToNearestRect( | |
| 286 gfx::ScaleRect(window_rect, 1.f/window_scale_factor)); | |
| 287 | |
| 288 bool draw_succeeded = iosurface_->DrawIOSurface( | |
| 289 context_, window_rect, window_scale_factor); | |
| 290 | |
| 291 if (helper_) | |
| 292 helper_->DidDraw(draw_succeeded); | |
| 293 | |
| 294 [super drawInCGLContext:glContext | |
| 295 pixelFormat:pixelFormat | |
| 296 forLayerTime:timeInterval | |
| 297 displayTime:timeStamp]; | |
| 298 } | |
| 299 | |
| 300 @end | |
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