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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_LAYER_MAC_H_ | 5 #ifndef CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_LAYER_MAC_H_ |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_LAYER_MAC_H_ | 6 #define CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_LAYER_MAC_H_ |
| 7 | 7 |
| 8 #import <Cocoa/Cocoa.h> | 8 #import <Cocoa/Cocoa.h> |
| 9 #include <IOSurface/IOSurfaceAPI.h> |
| 9 | 10 |
| 10 #include "base/mac/scoped_cftyperef.h" | 11 #include "base/mac/scoped_cftyperef.h" |
| 11 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 12 #include "base/timer/timer.h" | 13 #include "base/timer/timer.h" |
| 14 #include "ui/gfx/size.h" |
| 13 | 15 |
| 14 @class CompositingIOSurfaceLayer; | 16 @class IOSurfaceLayer; |
| 15 | 17 |
| 16 namespace content { | 18 namespace content { |
| 17 class CompositingIOSurfaceMac; | 19 class CompositingIOSurfaceMac; |
| 18 class CompositingIOSurfaceContext; | 20 class CompositingIOSurfaceContext; |
| 19 | 21 |
| 20 // The interface through which the CompositingIOSurfaceLayer calls back into | 22 // The interface through which the IOSurfaceLayer calls back into |
| 21 // the structrue that created it (RenderWidgetHostViewMac or | 23 // the structrue that created it (RenderWidgetHostViewMac or |
| 22 // BrowserCompositorViewMac). | 24 // BrowserCompositorViewMac). |
| 23 class CompositingIOSurfaceLayerClient { | 25 class IOSurfaceLayerClient { |
| 24 public: | 26 public: |
| 25 // Used to indicate that the layer should attempt to draw immediately and | 27 // Used to indicate that the layer should attempt to draw immediately and |
| 26 // should (even if the draw is elided by the system), ack the frame | 28 // should (even if the draw is elided by the system), ack the frame |
| 27 // immediately. | 29 // immediately. |
| 28 virtual bool AcceleratedLayerShouldAckImmediately() const = 0; | 30 virtual bool IOSurfaceLayerShouldAckImmediately() const = 0; |
| 29 | 31 |
| 30 // Called when a frame is drawn or when, because the layer is not visible, it | 32 // Called when a frame is drawn or when, because the layer is not visible, it |
| 31 // is known that the frame will never drawn. | 33 // is known that the frame will never drawn. |
| 32 virtual void AcceleratedLayerDidDrawFrame() = 0; | 34 virtual void IOSurfaceLayerDidDrawFrame() = 0; |
| 33 | 35 |
| 34 // Called when an error prevents the frame from being drawn. | 36 // Called when an error prevents the frame from being drawn. |
| 35 virtual void AcceleratedLayerHitError() = 0; | 37 virtual void IOSurfaceLayerHitError() = 0; |
| 36 }; | 38 }; |
| 37 | 39 |
| 38 // CompositingIOSurfaceLayerHelper provides C++ functionality needed for the | 40 // IOSurfaceLayerHelper provides C++ functionality needed for the |
| 39 // CompositingIOSurfaceLayer class, and does most of the heavy lifting for the | 41 // IOSurfaceLayer class, and does most of the heavy lifting for the |
| 40 // class. | 42 // class. |
| 41 // TODO(ccameron): This class should own CompositingIOSurfaceLayer, rather than | 43 // TODO(ccameron): This class should own IOSurfaceLayer, rather than |
| 42 // vice versa. | 44 // vice versa. |
| 43 class CompositingIOSurfaceLayerHelper { | 45 class IOSurfaceLayerHelper { |
| 44 public: | 46 public: |
| 45 CompositingIOSurfaceLayerHelper(CompositingIOSurfaceLayerClient* client, | 47 IOSurfaceLayerHelper(IOSurfaceLayer* layer); |
| 46 CompositingIOSurfaceLayer* layer); | 48 ~IOSurfaceLayerHelper(); |
| 47 ~CompositingIOSurfaceLayerHelper(); | 49 void ResetTimer(); |
| 48 | |
| 49 // Called when the CompositingIOSurfaceLayer gets a new frame. | |
| 50 void GotNewFrame(); | |
| 51 | |
| 52 // Called whenever -[CompositingIOSurfaceLayer setNeedsDisplay] is called. | |
| 53 void SetNeedsDisplay(); | |
| 54 | |
| 55 // Called whenever -[CompositingIOSurfaceLayer canDrawInCGLContext] is called, | |
| 56 // to determine if a new frame should be drawn. | |
| 57 bool CanDraw(); | |
| 58 | |
| 59 // Called whenever -[CompositingIOSurfaceLayer drawInCGLContext] draws a | |
| 60 // frame. | |
| 61 void DidDraw(bool success); | |
| 62 | |
| 63 // Immediately re-draw the layer, even if the content has not changed, and | |
| 64 // ensure that the frame be acked. | |
| 65 void SetNeedsDisplayAndDisplayAndAck(); | |
| 66 | |
| 67 // Immediately draw the layer, only if one is pending, and ensure that the | |
| 68 // frame be acked. | |
| 69 void DisplayIfNeededAndAck(); | |
| 70 | |
| 71 // Mark a bracket in which new frames are being pumped in a restricted nested | |
| 72 // run loop. During this time frames are acked immediately and draws are | |
| 73 // deferred until the bracket ends. | |
| 74 void BeginPumpingFrames(); | |
| 75 void EndPumpingFrames(); | |
| 76 | 50 |
| 77 private: | 51 private: |
| 78 // Called whenever the frame provided in GotNewFrame should be acknowledged | |
| 79 // (this may be because it was drawn, or it may be to unblock the | |
| 80 // compositor). | |
| 81 void AckPendingFrame(bool success); | |
| 82 | |
| 83 void TimerFired(); | 52 void TimerFired(); |
| 84 | 53 |
| 85 // The client that the owning layer was created with. | 54 // The layer that owns this helper. |
| 86 content::CompositingIOSurfaceLayerClient* const client_; | 55 IOSurfaceLayer* const layer_; |
| 87 | 56 |
| 88 // The layer that owns this helper. | 57 // The browser places back-pressure on the GPU by not acknowledging swap |
| 89 CompositingIOSurfaceLayer* const layer_; | 58 // calls until they appear on the screen. This can lead to hangs if the |
| 59 // view is moved offscreen (among other things). Prevent hangs by always |
| 60 // acknowledging the frame after timeout of 1/6th of a second has passed. |
| 61 base::DelayTimer<IOSurfaceLayerHelper> timer_; |
| 62 }; |
| 63 |
| 64 } // namespace content |
| 65 |
| 66 // The CoreAnimation layer for drawing accelerated content. |
| 67 @interface IOSurfaceLayer : CAOpenGLLayer { |
| 68 @private |
| 69 content::IOSurfaceLayerClient* client_; |
| 70 scoped_ptr<content::IOSurfaceLayerHelper> helper_; |
| 90 | 71 |
| 91 // Used to track when canDrawInCGLContext should return YES. This can be | 72 // Used to track when canDrawInCGLContext should return YES. This can be |
| 92 // in response to receiving a new compositor frame, or from any of the events | 73 // in response to receiving a new compositor frame, or from any of the events |
| 93 // that cause setNeedsDisplay to be called on the layer. | 74 // that cause setNeedsDisplay to be called on the layer. |
| 94 bool needs_display_; | 75 bool needs_display_; |
| 95 | 76 |
| 96 // This is set when a frame is received, and un-set when the frame is drawn. | 77 // This is set when a frame is received, and un-set when the frame is drawn. |
| 97 bool has_pending_frame_; | 78 bool has_pending_frame_; |
| 98 | 79 |
| 99 // Incremented every time that this layer is asked to draw but does not have | 80 // Incremented every time that this layer is asked to draw but does not have |
| 100 // new content to draw. | 81 // new content to draw. |
| 101 uint64 did_not_draw_counter_; | 82 uint64 did_not_draw_counter_; |
| 102 | 83 |
| 103 // Set when inside a BeginPumpingFrames/EndPumpingFrames block. | 84 // Set when inside a BeginPumpingFrames/EndPumpingFrames block. |
| 104 bool is_pumping_frames_; | 85 bool is_pumping_frames_; |
| 105 | 86 |
| 106 // The browser places back-pressure on the GPU by not acknowledging swap | 87 // The IOSurface being drawn by this layer. |
| 107 // calls until they appear on the screen. This can lead to hangs if the | 88 base::ScopedCFTypeRef<IOSurfaceRef> io_surface_; |
| 108 // view is moved offscreen (among other things). Prevent hangs by always | |
| 109 // acknowledging the frame after timeout of 1/6th of a second has passed. | |
| 110 base::DelayTimer<CompositingIOSurfaceLayerHelper> timer_; | |
| 111 }; | |
| 112 | 89 |
| 113 } // namespace content | 90 // The GL texture that is bound to |io_surface_|. If |io_surface_| changes, |
| 91 // then this is marked as dirty by setting |io_surface_texture_dirty_|. |
| 92 GLuint io_surface_texture_; |
| 93 bool io_surface_texture_dirty_; |
| 114 | 94 |
| 115 // The CoreAnimation layer for drawing accelerated content. | 95 // The CGL renderer ID, captured at draw time. |
| 116 @interface CompositingIOSurfaceLayer : CAOpenGLLayer { | 96 GLint cgl_renderer_id_; |
| 117 @private | |
| 118 scoped_refptr<content::CompositingIOSurfaceMac> iosurface_; | |
| 119 scoped_refptr<content::CompositingIOSurfaceContext> context_; | |
| 120 | |
| 121 scoped_ptr<content::CompositingIOSurfaceLayerHelper> helper_; | |
| 122 } | 97 } |
| 123 | 98 |
| 124 - (content::CompositingIOSurfaceMac*)iosurface; | 99 - (id)initWithClient:(content::IOSurfaceLayerClient*)client |
| 125 - (content::CompositingIOSurfaceContext*)context; | 100 withScaleFactor:(float)scale_factor; |
| 126 | 101 |
| 127 - (id)initWithIOSurface:(scoped_refptr<content::CompositingIOSurfaceMac>) | 102 - (void)gotFrameWithIOSurface:(IOSurfaceID)io_surface_id |
| 128 iosurface | 103 withPixelSize:(gfx::Size)pixel_size |
| 129 withScaleFactor:(float)scale_factor | 104 withScaleFactor:(float)scale_factor; |
| 130 withClient:(content::CompositingIOSurfaceLayerClient*)client; | 105 |
| 106 - (float)scaleFactor; |
| 107 - (int)rendererID; |
| 108 - (void)timerFired; |
| 131 | 109 |
| 132 // Mark that the client is no longer valid and cannot be called back into. This | 110 // Mark that the client is no longer valid and cannot be called back into. This |
| 133 // must be called before the layer is destroyed. | 111 // must be called before the layer is destroyed. |
| 134 - (void)resetClient; | 112 - (void)resetClient; |
| 135 | 113 |
| 136 // Called when a new frame is received. | |
| 137 - (void)gotNewFrame; | |
| 138 | |
| 139 // Force a draw immediately (even if this means re-displaying a previously | 114 // Force a draw immediately (even if this means re-displaying a previously |
| 140 // displayed frame). | 115 // displayed frame). |
| 141 - (void)setNeedsDisplayAndDisplayAndAck; | 116 - (void)setNeedsDisplayAndDisplayAndAck; |
| 142 | 117 |
| 143 // Force a draw immediately, but only if one was requested. | 118 // Force a draw immediately, but only if one was requested. |
| 144 - (void)displayIfNeededAndAck; | 119 - (void)displayIfNeededAndAck; |
| 145 | 120 |
| 146 // Mark a bracket in which new frames are being pumped in a restricted nested | 121 // Mark a bracket in which new frames are being pumped in a restricted nested |
| 147 // run loop. | 122 // run loop. |
| 148 - (void)beginPumpingFrames; | 123 - (void)beginPumpingFrames; |
| 149 - (void)endPumpingFrames; | 124 - (void)endPumpingFrames; |
| 150 @end | 125 @end |
| 151 | 126 |
| 152 #endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_LAYER_MAC_H_ | 127 #endif // CONTENT_BROWSER_COMPOSITOR_IO_SURFACE_LAYER_MAC_H_ |
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