Chromium Code Reviews| Index: content/common/gpu/media/vaapi_picture.cc |
| diff --git a/content/common/gpu/media/vaapi_picture.cc b/content/common/gpu/media/vaapi_picture.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..9d2ea90791eaeeaf21c6abaa64187ef478cae2ed |
| --- /dev/null |
| +++ b/content/common/gpu/media/vaapi_picture.cc |
| @@ -0,0 +1,55 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/common/gpu/media/vaapi_picture.h" |
| +#include "content/common/gpu/media/vaapi_wrapper.h" |
| +#include "ui/gl/gl_bindings.h" |
| + |
| +#if defined(USE_X11) |
| +#include "content/common/gpu/media/vaapi_tfp_picture.h" |
| +#else |
| +#include "content/common/gpu/media/vaapi_drm_picture.h" |
| +#endif |
| + |
| +namespace content { |
| + |
| +// static |
| +linked_ptr<VaapiPicture> VaapiPicture::CreatePicture( |
| + scoped_refptr<VaapiWrapper> vaapi_wrapper, |
|
Pawel Osciak
2014/12/09 01:19:25
const scoped_refptr<>& please
llandwerlin-old
2014/12/09 11:19:48
Done.
|
| + gfx::GLContext* gl_context, |
| + const base::Callback<bool(void)> make_context_current, |
| + int32 picture_buffer_id, |
| + uint32 texture_id, |
| + const gfx::Size& size) { |
| + linked_ptr<VaapiPicture> picture; |
| +#if defined(USE_X11) |
| + picture.reset( |
| + new VaapiTFPPicture(vaapi_wrapper, |
| + reinterpret_cast<gfx::GLContextGLX*>(gl_context), |
| + make_context_current, |
| + picture_buffer_id, |
| + texture_id, |
| + size)); |
| +#else |
| + picture.reset(new VaapiDrmPicture( |
| + vaapi_wrapper, make_context_current, picture_buffer_id, |
| + texture_id, size)); |
| +#endif // USE_X11 |
| + |
| + if (!picture->Initialize()) |
| + picture.reset(); |
| + |
| + return picture; |
| +} |
| + |
| +// static |
| +uint32 VaapiPicture::GetGLTextureTarget() { |
| +#if defined(USE_OZONE) |
| + return GL_TEXTURE_EXTERNAL_OES; |
| +#else |
| + return GL_TEXTURE_2D; |
| +#endif |
| +} |
| + |
| +} // namespace content |