Index: content/common/gpu/media/vaapi_picture_provider_x11.cc |
diff --git a/content/common/gpu/media/vaapi_picture_provider_x11.cc b/content/common/gpu/media/vaapi_picture_provider_x11.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..baff46bcab0bc2d3418c5630a0b3adff83528afc |
--- /dev/null |
+++ b/content/common/gpu/media/vaapi_picture_provider_x11.cc |
@@ -0,0 +1,194 @@ |
+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/common/gpu/media/vaapi_picture_provider_x11.h" |
+#include "third_party/libva/va/va_x11.h" |
+#include "ui/gl/gl_bindings.h" |
+#include "ui/gl/gl_context_glx.h" |
+#include "ui/gl/gl_image.h" |
+#include "ui/gl/scoped_binders.h" |
+ |
+namespace content { |
+ |
+#define LOG_VA_ERROR_AND_RETURN(input, err_msg) \ |
+ do { \ |
+ VAStatus va_status = input; \ |
+ if (va_status != VA_STATUS_SUCCESS) { \ |
+ DVLOG(1) << err_msg << " : " << vaErrorStr(va_status); \ |
+ return false; \ |
+ } \ |
+ } while (0) |
+ |
+class TFPPicture : public VaapiPictureProvider::Picture { |
+ public: |
+ TFPPicture(VADisplay va_display, |
+ gfx::GLContextGLX* glx_context, |
+ const base::Callback<bool(void)> make_context_current, |
+ int32 picture_buffer_id, |
+ uint32 texture_id, |
+ const gfx::Size& size) |
+ : Picture(picture_buffer_id, texture_id, size), |
+ va_display_(va_display), |
+ glx_context_(glx_context), |
+ make_context_current_(make_context_current), |
+ x_display_(glx_context_->display()) {} |
+ |
+ virtual ~TFPPicture() { |
+ if (glx_pixmap_ && make_context_current_.Run()) { |
+ glXReleaseTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT); |
+ glXDestroyPixmap(x_display_, glx_pixmap_); |
+ } |
+ |
+ if (x_pixmap_) |
+ XFreePixmap(x_display_, x_pixmap_); |
+ XSync(x_display_, False); // Needed to work around buggy vdpau-driver. |
+ } |
+ |
+ bool Initialize(GLXFBConfig& fb_config) { |
+ if (!make_context_current_.Run()) |
+ return false; |
+ |
+ XWindowAttributes win_attr; |
+ int screen = DefaultScreen(x_display_); |
+ XGetWindowAttributes(x_display_, RootWindow(x_display_, screen), &win_attr); |
+ // TODO(posciak): pass the depth required by libva, not the RootWindow's |
+ // depth |
+ x_pixmap_ = XCreatePixmap(x_display_, |
+ RootWindow(x_display_, screen), |
+ size().width(), |
+ size().height(), |
+ win_attr.depth); |
+ if (!x_pixmap_) { |
+ DVLOG(1) << "Failed creating an X Pixmap for TFP"; |
+ return false; |
+ } |
+ |
+ static const int pixmap_attr[] = { |
+ GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, GLX_TEXTURE_FORMAT_EXT, |
+ GLX_TEXTURE_FORMAT_RGB_EXT, GL_NONE, |
+ }; |
+ |
+ glx_pixmap_ = |
+ glXCreatePixmap(x_display_, fb_config, x_pixmap_, pixmap_attr); |
+ if (!glx_pixmap_) { |
+ // x_pixmap_ will be freed in the destructor. |
+ DVLOG(1) << "Failed creating a GLX Pixmap for TFP"; |
+ return false; |
+ } |
+ |
+ return true; |
+ } |
+ |
+ bool PutSurface(VASurfaceID va_surface_id) OVERRIDE { |
+ if (!make_context_current_.Run()) { |
+ DVLOG(1) << "Failed making gl context current"; |
+ return false; |
+ } |
+ |
+ gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, texture_id()); |
+ glXBindTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT, NULL); |
+ if (glGetError() != GL_NO_ERROR) |
+ return false; |
+ |
+ LOG_VA_ERROR_AND_RETURN(vaPutSurface(va_display_, |
Pawel Osciak
2014/10/08 08:17:22
Could we please keep using the VaapiWrapper instan
llandwerlin-old
2014/10/08 09:31:18
Acknowledged.
|
+ va_surface_id, |
+ x_pixmap_, |
+ 0, |
+ 0, |
+ size().width(), |
+ size().height(), |
+ 0, |
+ 0, |
+ size().width(), |
+ size().height(), |
+ NULL, |
+ 0, |
+ 0), |
+ "Couldn't put surface into picture"); |
+ return true; |
+ } |
+ |
+ private: |
+ VADisplay va_display_; |
+ |
+ gfx::GLContextGLX* glx_context_; |
+ base::Callback<bool(void)> make_context_current_; |
+ Display* x_display_; |
+ |
+ Pixmap x_pixmap_; |
+ GLXPixmap glx_pixmap_; |
+}; |
+ |
+class XFreeDeleter { |
+ public: |
+ void operator()(void* x) const { ::XFree(x); } |
+}; |
+ |
+X11VaapiPictureProvider::X11VaapiPictureProvider( |
+ VADisplay va_display, |
+ gfx::GLContextGLX* glx_context, |
+ const base::Callback<bool(void)> make_context_current) |
+ : glx_context_(glx_context), |
+ make_context_current_(make_context_current), |
+ x_display_(glx_context_->display()), |
+ va_display_(va_display) { |
+} |
+ |
+X11VaapiPictureProvider::~X11VaapiPictureProvider() { |
+} |
+ |
+scoped_ptr<VaapiPictureProvider::Picture> |
+X11VaapiPictureProvider::CreatePicture(int32 picture_buffer_id, |
+ uint32 texture_id, |
+ const gfx::Size& size) { |
+ TFPPicture* tfp_picture = new TFPPicture(va_display_, |
+ glx_context_, |
+ make_context_current_, |
+ picture_buffer_id, |
+ texture_id, |
+ size); |
+ scoped_ptr<VaapiPictureProvider::Picture> picture(tfp_picture); |
+ |
+ if (!tfp_picture->Initialize(fb_config_)) |
+ picture.reset(); |
+ |
+ return picture.Pass(); |
+} |
+ |
+bool X11VaapiPictureProvider::SetCodedSurfacesSize(const gfx::Size& size) { |
+ return true; |
+} |
+ |
+bool X11VaapiPictureProvider::Initialize() { |
+ if (!make_context_current_.Run()) { |
+ DVLOG(1) << "Couldn't make context current"; |
+ return false; |
+ } |
+ |
+ const int fbconfig_attr[] = { |
+ GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, |
+ GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, |
+ GLX_BIND_TO_TEXTURE_RGB_EXT, GL_TRUE, |
+ GLX_Y_INVERTED_EXT, GL_TRUE, |
+ GL_NONE, |
+ }; |
+ |
+ int num_fbconfigs; |
+ scoped_ptr<GLXFBConfig, XFreeDeleter> glx_fb_configs(glXChooseFBConfig( |
+ x_display_, DefaultScreen(x_display_), fbconfig_attr, &num_fbconfigs)); |
+ |
+ if (!glx_fb_configs) { |
+ DVLOG(1) << "Couldn't get glx configs"; |
+ return false; |
+ } |
+ if (!num_fbconfigs) { |
+ DVLOG(1) << "Couldn't get at least a glx config"; |
+ return false; |
+ } |
+ |
+ fb_config_ = glx_fb_configs.get()[0]; |
+ return true; |
+} |
+ |
+} // namespace content |