Chromium Code Reviews| Index: content/common/gpu/media/gpu_video_decode_accelerator.cc |
| diff --git a/content/common/gpu/media/gpu_video_decode_accelerator.cc b/content/common/gpu/media/gpu_video_decode_accelerator.cc |
| index 6ce9330f8c2c75593230205ad408966382cc03b5..a34f913be101667f33d84fa347c5a966183a199e 100644 |
| --- a/content/common/gpu/media/gpu_video_decode_accelerator.cc |
| +++ b/content/common/gpu/media/gpu_video_decode_accelerator.cc |
| @@ -31,9 +31,8 @@ |
| #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) |
| #include "content/common/gpu/media/v4l2_video_decode_accelerator.h" |
| #include "content/common/gpu/media/v4l2_video_device.h" |
| -#elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) |
| +#elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) |
| #include "content/common/gpu/media/vaapi_video_decode_accelerator.h" |
| -#include "ui/gl/gl_context_glx.h" |
| #include "ui/gl/gl_implementation.h" |
| #elif defined(USE_OZONE) |
| #include "media/ozone/media_ozone_platform.h" |
| @@ -272,26 +271,24 @@ void GpuVideoDecodeAccelerator::Initialize( |
| make_context_current_, |
| device.Pass(), |
| io_message_loop_)); |
| -#elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) |
| +#elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) |
| +#if defined(USE_X11) |
|
Pawel Osciak
2014/08/25 01:13:23
Do we need to make the X11 decision here? Could Va
|
| if (gfx::GetGLImplementation() != gfx::kGLImplementationDesktopGL) { |
| VLOG(1) << "HW video decode acceleration not available without " |
| "DesktopGL (GLX)."; |
| SendCreateDecoderReply(init_done_msg, false); |
| return; |
| } |
| - gfx::GLContextGLX* glx_context = |
| - static_cast<gfx::GLContextGLX*>(stub_->decoder()->GetGLContext()); |
| - video_decode_accelerator_.reset(new VaapiVideoDecodeAccelerator( |
| - glx_context->display(), make_context_current_)); |
| -#elif defined(USE_OZONE) |
| - media::MediaOzonePlatform* platform = |
|
spang
2014/08/22 17:20:23
I would like to move the vaapi & v4l2 code out of
Pawel Osciak
2014/08/25 01:13:23
Could you please explain why and how/to where woul
spang
2014/08/28 19:52:08
I was thinking we should move it to media/ somewhe
Pawel Osciak
2014/08/29 11:26:29
Agreed, but as you said, VDA impl choice is orthog
|
| - media::MediaOzonePlatform::GetInstance(); |
| - video_decode_accelerator_.reset(platform->CreateVideoDecodeAccelerator( |
| - make_context_current_)); |
| - if (!video_decode_accelerator_) { |
| +#else |
| + if (gfx::GetGLImplementation() != gfx::kGLImplementationEGLGLES2) { |
| + VLOG(1) << "HW video decode acceleration not available without " |
|
Pawel Osciak
2014/08/25 01:13:23
Please use DVLOG or DLOG
|
| + "EGLGLES2."; |
| SendCreateDecoderReply(init_done_msg, false); |
| return; |
| } |
| +#endif // USE_X11 |
| + video_decode_accelerator_.reset(new VaapiVideoDecodeAccelerator( |
| + stub_->decoder()->GetGLContext(), make_context_current_)); |
| #elif defined(OS_ANDROID) |
| video_decode_accelerator_.reset(new AndroidVideoDecodeAccelerator( |
| stub_->decoder()->AsWeakPtr(), |