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Side by Side Diff: content/common/gpu/media/rendering_helper.h

Issue 490233002: VaapiVideoAccelerator: make Vaapi accelerator work with ozone (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase on ToT Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <queue> 9 #include <queue>
10 #include <vector> 10 #include <vector>
11 11
12 #include "base/basictypes.h" 12 #include "base/basictypes.h"
13 #include "base/cancelable_callback.h" 13 #include "base/cancelable_callback.h"
14 #include "base/time/time.h" 14 #include "base/time/time.h"
15 #include "ui/gfx/geometry/rect.h" 15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/geometry/size.h" 16 #include "ui/gfx/geometry/size.h"
17 #include "ui/gl/gl_bindings.h" 17 #include "ui/gl/gl_bindings.h"
18 #include "ui/gl/gl_context.h" 18 #include "ui/gl/gl_context.h"
19 #include "ui/gl/gl_surface.h" 19 #include "ui/gl/gl_surface.h"
20 20
21 namespace base { 21 namespace base {
22 class MessageLoop; 22 class MessageLoop;
23 class WaitableEvent; 23 class WaitableEvent;
24 } 24 }
25 25
26 namespace ui {
27 class DisplayConfigurator;
28 }
29
26 namespace content { 30 namespace content {
27 31
28 class VideoFrameTexture : public base::RefCounted<VideoFrameTexture> { 32 class VideoFrameTexture : public base::RefCounted<VideoFrameTexture> {
29 public: 33 public:
30 uint32 texture_id() const { return texture_id_; } 34 uint32 texture_id() const { return texture_id_; }
31 uint32 texture_target() const { return texture_target_; } 35 uint32 texture_target() const { return texture_target_; }
32 36
33 VideoFrameTexture(uint32 texture_target, 37 VideoFrameTexture(uint32 texture_target,
34 uint32 texture_id, 38 uint32 texture_id,
35 const base::Closure& no_longer_needed_cb); 39 const base::Closure& no_longer_needed_cb);
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
107 // Flushes the pending frames. Notify the rendering_helper there won't be 111 // Flushes the pending frames. Notify the rendering_helper there won't be
108 // more video frames. 112 // more video frames.
109 void Flush(size_t window_id); 113 void Flush(size_t window_id);
110 114
111 // Delete |texture_id|. 115 // Delete |texture_id|.
112 void DeleteTexture(uint32 texture_id); 116 void DeleteTexture(uint32 texture_id);
113 117
114 // Get the platform specific handle to the OpenGL display. 118 // Get the platform specific handle to the OpenGL display.
115 void* GetGLDisplay(); 119 void* GetGLDisplay();
116 120
121 // Get the GL context.
122 scoped_refptr<gfx::GLContext> GetGLContext();
123
117 // Get the platform specific handle to the OpenGL context. 124 // Get the platform specific handle to the OpenGL context.
118 void* GetGLContext(); 125 void* GetGLContextHandle();
119 126
120 // Get rendered thumbnails as RGB. 127 // Get rendered thumbnails as RGB.
121 // Sets alpha_solid to true if the alpha channel is entirely 0xff. 128 // Sets alpha_solid to true if the alpha channel is entirely 0xff.
122 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, 129 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb,
123 bool* alpha_solid, 130 bool* alpha_solid,
124 base::WaitableEvent* done); 131 base::WaitableEvent* done);
125 132
126 private: 133 private:
127 struct RenderedVideo { 134 struct RenderedVideo {
128 // The rect on the screen where the video will be rendered. 135 // The rect on the screen where the video will be rendered.
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
162 169
163 // Render |texture_id| to the current view port of the screen using target 170 // Render |texture_id| to the current view port of the screen using target
164 // |texture_target|. 171 // |texture_target|.
165 void RenderTexture(uint32 texture_target, uint32 texture_id); 172 void RenderTexture(uint32 texture_target, uint32 texture_id);
166 173
167 base::MessageLoop* message_loop_; 174 base::MessageLoop* message_loop_;
168 175
169 scoped_refptr<gfx::GLContext> gl_context_; 176 scoped_refptr<gfx::GLContext> gl_context_;
170 scoped_refptr<gfx::GLSurface> gl_surface_; 177 scoped_refptr<gfx::GLSurface> gl_surface_;
171 178
179 #if defined(USE_OZONE)
180 class StubOzoneDelegate;
181 scoped_ptr<StubOzoneDelegate> platform_window_delegate_;
182
183 #if defined(OS_CHROMEOS)
184 scoped_ptr<ui::DisplayConfigurator> display_configurator_;
185 #endif
186 #endif
187
172 gfx::AcceleratedWidget window_; 188 gfx::AcceleratedWidget window_;
173 189
174 gfx::Size screen_size_; 190 gfx::Size screen_size_;
175 191
176 std::vector<RenderedVideo> videos_; 192 std::vector<RenderedVideo> videos_;
177 193
178 bool render_as_thumbnails_; 194 bool render_as_thumbnails_;
179 int frame_count_; 195 int frame_count_;
180 GLuint thumbnails_fbo_id_; 196 GLuint thumbnails_fbo_id_;
181 GLuint thumbnails_texture_id_; 197 GLuint thumbnails_texture_id_;
182 gfx::Size thumbnails_fbo_size_; 198 gfx::Size thumbnails_fbo_size_;
183 gfx::Size thumbnail_size_; 199 gfx::Size thumbnail_size_;
184 GLuint program_; 200 GLuint program_;
185 base::TimeDelta frame_duration_; 201 base::TimeDelta frame_duration_;
186 base::TimeTicks scheduled_render_time_; 202 base::TimeTicks scheduled_render_time_;
187 base::CancelableClosure render_task_; 203 base::CancelableClosure render_task_;
188 base::TimeTicks vsync_timebase_; 204 base::TimeTicks vsync_timebase_;
189 base::TimeDelta vsync_interval_; 205 base::TimeDelta vsync_interval_;
190 206
191 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); 207 DISALLOW_COPY_AND_ASSIGN(RenderingHelper);
192 }; 208 };
193 209
194 } // namespace content 210 } // namespace content
195 211
196 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 212 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
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