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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 // | |
5 // This file contains an implementation of picture allocation for | |
6 // different window system (X11/Ozone) used by | |
7 // VaapiVideoDecodeAccelerator to produce output pictures. | |
8 | |
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ | |
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ | |
11 | |
12 #include "base/callback.h" | |
13 #include "base/memory/linked_ptr.h" | |
14 #include "base/threading/non_thread_safe.h" | |
15 #include "third_party/libva/va/va.h" | |
16 #include "ui/gfx/size.h" | |
17 | |
18 namespace gfx { | |
19 class GLContext; | |
20 } // namespace gfx | |
21 | |
22 namespace content { | |
23 | |
24 class VaapiWrapper; | |
25 | |
26 // VaapiPictureProvider is in charge of allocating pictures for the | |
27 // window system and binding them to gl textures. | |
28 class VaapiPictureProvider : public base::NonThreadSafe { | |
Pawel Osciak
2014/11/03 01:36:51
Both VaapiWrapper and MakeContextCurrent are now o
llandwerlin-old
2014/11/03 09:30:11
The creation of pictures is fairly different betwe
| |
29 public: | |
30 // Picture is native pixmap abstraction (X11/Ozone) | |
Pawel Osciak
2014/11/03 01:36:51
Please full stop at the end of sentences.
llandwerlin-old
2014/11/03 09:30:11
Acknowledged.
| |
31 class Picture : public base::NonThreadSafe { | |
32 public: | |
33 virtual ~Picture() {} | |
34 | |
35 // Try to allocate the underlying resources for the picture. | |
36 virtual bool Initialize() = 0; | |
37 | |
38 int32 picture_buffer_id() const { return picture_buffer_id_; } | |
39 uint32 texture_id() const { return texture_id_; } | |
40 const gfx::Size& size() const { return size_; } | |
41 | |
42 // Downloads the |va_surface_id| of size |surface_size| into the | |
43 // picture, potentially scaling it if needed. | |
44 virtual bool DownloadFromSurface(VASurfaceID va_surface_id, | |
Pawel Osciak
2014/11/03 01:36:51
Could we use VASurface? We wounldn't need size the
llandwerlin-old
2014/11/03 09:30:11
Acknowledged.
| |
45 const gfx::Size& surface_size) = 0; | |
46 | |
47 protected: | |
48 Picture(int32 picture_buffer_id, uint32 texture_id, const gfx::Size& size) | |
49 : picture_buffer_id_(picture_buffer_id), | |
50 texture_id_(texture_id), | |
51 size_(size) {} | |
52 | |
53 private: | |
54 int32 picture_buffer_id_; | |
55 uint32 texture_id_; | |
56 gfx::Size size_; | |
57 | |
58 DISALLOW_COPY_AND_ASSIGN(Picture); | |
59 }; | |
60 | |
61 virtual ~VaapiPictureProvider(); | |
62 | |
63 // Create an RGBA picture of |size| and allocate all necessary | |
64 // underlying buffers and associate it to the given gl |texture_id| | |
65 // and |picture_buffer_id|. | |
66 linked_ptr<Picture> CreatePicture(int32 picture_buffer_id, | |
67 uint32 texture_id, | |
68 const gfx::Size& size); | |
69 | |
70 // Create a platform specific picture provider. |vaapi_wrapper| will | |
71 // be used to make libVA calls and |gl_context| and | |
72 // |make_context_current| will be used to bind/unbind picture to gl | |
73 // textures. | |
74 static scoped_ptr<VaapiPictureProvider> Create( | |
75 scoped_refptr<VaapiWrapper> vaapi_wrapper, | |
76 gfx::GLContext* gl_context, | |
77 const base::Callback<bool(void)> make_context_current); | |
78 | |
79 protected: | |
80 VaapiPictureProvider(); | |
81 | |
82 // Allocates a picture of |size| without actually creating the | |
83 // underlying buffer and associate it to the given gl |texture_id| | |
84 // and |picture_buffer_id|. | |
85 virtual linked_ptr<Picture> AllocatePicture(int32 picture_buffer_id, | |
86 uint32 texture_id, | |
87 const gfx::Size& size) = 0; | |
88 | |
89 private: | |
90 // Initialize the picture provider. | |
91 virtual bool Initialize() = 0; | |
92 | |
93 DISALLOW_COPY_AND_ASSIGN(VaapiPictureProvider); | |
94 }; | |
95 | |
96 } // namespace content | |
97 | |
98 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_PROVIDER_H_ | |
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