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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/win/scoped_handle.h" | 5 #include "base/win/scoped_handle.h" |
6 | 6 |
7 #include <map> | 7 #include "base/containers/hash_tables.h" |
8 | |
9 #include "base/debug/alias.h" | 8 #include "base/debug/alias.h" |
| 9 #include "base/hash.h" |
10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
11 #include "base/synchronization/lock.h" | 11 #include "base/logging.h" |
| 12 #include "base/synchronization/lock_impl.h" |
12 #include "base/win/windows_version.h" | 13 #include "base/win/windows_version.h" |
13 | 14 |
14 namespace { | 15 namespace { |
15 | 16 |
16 struct Info { | 17 struct Info { |
17 const void* owner; | 18 const void* owner; |
18 const void* pc1; | 19 const void* pc1; |
19 const void* pc2; | 20 const void* pc2; |
20 DWORD thread_id; | 21 DWORD thread_id; |
21 }; | 22 }; |
22 typedef std::map<HANDLE, Info> HandleMap; | 23 typedef base::hash_map<HANDLE, Info> HandleMap; |
23 | 24 |
| 25 typedef base::internal::LockImpl NativeLock; |
24 base::LazyInstance<HandleMap>::Leaky g_handle_map = LAZY_INSTANCE_INITIALIZER; | 26 base::LazyInstance<HandleMap>::Leaky g_handle_map = LAZY_INSTANCE_INITIALIZER; |
25 base::LazyInstance<base::Lock>::Leaky g_lock = LAZY_INSTANCE_INITIALIZER; | 27 base::LazyInstance<NativeLock>::Leaky g_lock = LAZY_INSTANCE_INITIALIZER; |
| 28 bool g_closing = false; |
| 29 bool g_verifier_enabled = false; |
| 30 |
| 31 bool CloseHandleWrapper(HANDLE handle) { |
| 32 if (!::CloseHandle(handle)) |
| 33 CHECK(false); |
| 34 return true; |
| 35 } |
| 36 |
| 37 // Simple automatic locking using a native critical section so it supports |
| 38 // recursive locking. |
| 39 class AutoNativeLock { |
| 40 public: |
| 41 explicit AutoNativeLock(NativeLock& lock) : lock_(lock) { |
| 42 lock_.Lock(); |
| 43 } |
| 44 |
| 45 ~AutoNativeLock() { |
| 46 lock_.Unlock(); |
| 47 } |
| 48 |
| 49 private: |
| 50 NativeLock& lock_; |
| 51 DISALLOW_COPY_AND_ASSIGN(AutoNativeLock); |
| 52 }; |
| 53 |
| 54 inline size_t HashHandle(const HANDLE& handle) { |
| 55 char buffer[sizeof(handle)]; |
| 56 memcpy(buffer, &handle, sizeof(handle)); |
| 57 return base::Hash(buffer, sizeof(buffer)); |
| 58 } |
26 | 59 |
27 } // namespace | 60 } // namespace |
28 | 61 |
| 62 namespace BASE_HASH_NAMESPACE { |
| 63 #if defined(COMPILER_MSVC) |
| 64 inline size_t hash_value(const HANDLE& handle) { |
| 65 return HashHandle(handle); |
| 66 } |
| 67 #elif defined (COMPILER_GCC) |
| 68 template <> |
| 69 struct hash<HANDLE> { |
| 70 size_t operator()(const HANDLE& handle) const { |
| 71 return HashHandle(handle); |
| 72 } |
| 73 }; |
| 74 #endif |
| 75 } // BASE_HASH_NAMESPACE |
| 76 |
29 namespace base { | 77 namespace base { |
30 namespace win { | 78 namespace win { |
31 | 79 |
32 // Static. | 80 // Static. |
| 81 bool HandleTraits::CloseHandle(HANDLE handle) { |
| 82 if (!g_verifier_enabled) |
| 83 return CloseHandleWrapper(handle); |
| 84 |
| 85 AutoNativeLock lock(g_lock.Get()); |
| 86 g_closing = true; |
| 87 CloseHandleWrapper(handle); |
| 88 g_closing = false; |
| 89 |
| 90 return true; |
| 91 } |
| 92 |
| 93 // Static. |
33 void VerifierTraits::StartTracking(HANDLE handle, const void* owner, | 94 void VerifierTraits::StartTracking(HANDLE handle, const void* owner, |
34 const void* pc1, const void* pc2) { | 95 const void* pc1, const void* pc2) { |
| 96 if (!g_verifier_enabled) |
| 97 return; |
| 98 |
35 // Grab the thread id before the lock. | 99 // Grab the thread id before the lock. |
36 DWORD thread_id = GetCurrentThreadId(); | 100 DWORD thread_id = GetCurrentThreadId(); |
37 | 101 |
38 AutoLock lock(g_lock.Get()); | 102 AutoNativeLock lock(g_lock.Get()); |
39 | 103 |
40 Info handle_info = { owner, pc1, pc2, thread_id }; | 104 Info handle_info = { owner, pc1, pc2, thread_id }; |
41 std::pair<HANDLE, Info> item(handle, handle_info); | 105 std::pair<HANDLE, Info> item(handle, handle_info); |
42 std::pair<HandleMap::iterator, bool> result = g_handle_map.Get().insert(item); | 106 std::pair<HandleMap::iterator, bool> result = g_handle_map.Get().insert(item); |
43 if (!result.second) { | 107 if (!result.second) { |
44 Info other = result.first->second; | 108 Info other = result.first->second; |
45 debug::Alias(&other); | 109 debug::Alias(&other); |
46 CHECK(false); | 110 CHECK(false); |
47 } | 111 } |
48 } | 112 } |
49 | 113 |
50 // Static. | 114 // Static. |
51 void VerifierTraits::StopTracking(HANDLE handle, const void* owner, | 115 void VerifierTraits::StopTracking(HANDLE handle, const void* owner, |
52 const void* pc1, const void* pc2) { | 116 const void* pc1, const void* pc2) { |
53 AutoLock lock(g_lock.Get()); | 117 if (!g_verifier_enabled) |
| 118 return; |
| 119 |
| 120 AutoNativeLock lock(g_lock.Get()); |
54 HandleMap::iterator i = g_handle_map.Get().find(handle); | 121 HandleMap::iterator i = g_handle_map.Get().find(handle); |
55 if (i == g_handle_map.Get().end()) | 122 if (i == g_handle_map.Get().end()) |
56 CHECK(false); | 123 CHECK(false); |
57 | 124 |
58 Info other = i->second; | 125 Info other = i->second; |
59 if (other.owner != owner) { | 126 if (other.owner != owner) { |
60 debug::Alias(&other); | 127 debug::Alias(&other); |
61 CHECK(false); | 128 CHECK(false); |
62 } | 129 } |
63 | 130 |
64 g_handle_map.Get().erase(i); | 131 g_handle_map.Get().erase(i); |
65 } | 132 } |
66 | 133 |
| 134 void EnableHandleVerifier() { |
| 135 g_verifier_enabled = true; |
| 136 } |
| 137 |
| 138 void OnHandleBeingClosed(HANDLE handle) { |
| 139 AutoNativeLock lock(g_lock.Get()); |
| 140 if (g_closing) |
| 141 return; |
| 142 |
| 143 HandleMap::iterator i = g_handle_map.Get().find(handle); |
| 144 if (i == g_handle_map.Get().end()) |
| 145 return; |
| 146 |
| 147 Info other = i->second; |
| 148 debug::Alias(&other); |
| 149 CHECK(false); |
| 150 } |
| 151 |
67 } // namespace win | 152 } // namespace win |
68 } // namespace base | 153 } // namespace base |
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