| Index: content/browser/renderer_host/input/touch_event_queue.h
|
| diff --git a/content/browser/renderer_host/input/touch_event_queue.h b/content/browser/renderer_host/input/touch_event_queue.h
|
| index a3053c4e9b0b7bc95ca1c3fa3a277e0cf0adf0ba..7b19ea04f9736f167bdb2a6c540790b7133bf17b 100644
|
| --- a/content/browser/renderer_host/input/touch_event_queue.h
|
| +++ b/content/browser/renderer_host/input/touch_event_queue.h
|
| @@ -38,7 +38,7 @@ class CONTENT_EXPORT TouchEventQueue {
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|
|
| // The |client| must outlive the TouchEventQueue.
|
| explicit TouchEventQueue(TouchEventQueueClient* client);
|
| - virtual ~TouchEventQueue();
|
| + ~TouchEventQueue();
|
|
|
| // Adds an event to the queue. The event may be coalesced with previously
|
| // queued events (e.g. consecutive touch-move events can be coalesced into a
|
| @@ -54,28 +54,38 @@ class CONTENT_EXPORT TouchEventQueue {
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|
|
| // When GestureScrollBegin is received, we send a touch cancel to renderer,
|
| // route all the following touch events directly to client, and ignore the
|
| - // ack for the touch cancel. When GestureScrollEnd/GestureFlingStart is
|
| - // received, we resume the normal flow of sending touch events to renderer.
|
| + // ack for the touch cancel. When Gesture{ScrollEnd,FlingStart} is received,
|
| + // resume the normal flow of sending touch events to the renderer.
|
| void OnGestureScrollEvent(const GestureEventWithLatencyInfo& gesture_event);
|
|
|
| // Empties the queue of touch events. This may result in any number of gesture
|
| // events being sent to the renderer.
|
| void FlushQueue();
|
|
|
| - // Returns whether the event-queue is empty.
|
| + // Toggle whether a delayed touch ack will cancel and flush the current
|
| + // touch sequence.
|
| + void SetAckTimeoutEnabled(bool enabled, size_t ack_timeout_delay_ms);
|
| +
|
| bool empty() const WARN_UNUSED_RESULT {
|
| return touch_queue_.empty();
|
| }
|
|
|
| - bool no_touch_to_renderer() const {
|
| - return no_touch_to_renderer_;
|
| + size_t size() const {
|
| + return touch_queue_.size();
|
| + }
|
| +
|
| + bool ack_timeout_enabled() const {
|
| + return ack_timeout_enabled_;
|
| }
|
|
|
| private:
|
| + class TouchTimeoutHandler;
|
| + friend class TouchTimeoutHandler;
|
| friend class TouchEventQueueTest;
|
|
|
| - size_t GetQueueSize() const;
|
| - const TouchEventWithLatencyInfo& GetLatestEvent() const;
|
| + bool HasTimeoutEvent() const;
|
| + bool IsTimeoutRunningForTesting() const;
|
| + const TouchEventWithLatencyInfo& GetLatestEventForTesting() const;
|
|
|
| // Walks the queue, checking each event for |ShouldForwardToRenderer()|.
|
| // If true, forwards the touch event and stops processing further events.
|
| @@ -88,6 +98,10 @@ class CONTENT_EXPORT TouchEventQueue {
|
| const ui::LatencyInfo& renderer_latency_info);
|
|
|
| bool ShouldForwardToRenderer(const blink::WebTouchEvent& event) const;
|
| + void ForwardToRenderer(const TouchEventWithLatencyInfo& event);
|
| + void UpdateTouchAckStates(const blink::WebTouchEvent& event,
|
| + InputEventAckState ack_result);
|
| +
|
|
|
| // Handles touch event forwarding and ack'ed event dispatch.
|
| TouchEventQueueClient* client_;
|
| @@ -104,11 +118,21 @@ class CONTENT_EXPORT TouchEventQueue {
|
| // is being dispatched.
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| CoalescedWebTouchEvent* dispatching_touch_ack_;
|
|
|
| - // Don't send touch events to renderer. This is enabled when the page
|
| - // is scrolling. This behaviour is currently enabled only on aura behind
|
| - // a flag.
|
| + // Used to prevent touch timeout scheduling if we receive a synchronous
|
| + // ack after forwarding a touch event to the client.
|
| + bool dispatching_touch_;
|
| +
|
| + // Don't send touch events to the renderer while scrolling.
|
| bool no_touch_to_renderer_;
|
|
|
| + // Whether an event in the current TouchStart sequence was consumed by the
|
| + // renderer. The touch timeout will never be activated when this is true.
|
| + bool renderer_is_consuming_gesture_;
|
| +
|
| + // Optional handler for timed-out touch event acks, disabled by default.
|
| + bool ack_timeout_enabled_;
|
| + scoped_ptr<TouchTimeoutHandler> timeout_handler_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(TouchEventQueue);
|
| };
|
|
|
|
|