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Unified Diff: ash/wm/immersive_revealed_lock.h

Issue 48963002: [Refactor] Move the non-browser specific logic of ImmersiveModeControllerAsh into ash part 2 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 2 months ago
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Index: ash/wm/immersive_revealed_lock.h
diff --git a/ash/wm/immersive_revealed_lock.h b/ash/wm/immersive_revealed_lock.h
new file mode 100644
index 0000000000000000000000000000000000000000..07c5e055476de0251702f0f41daffbcd66ec2b05
--- /dev/null
+++ b/ash/wm/immersive_revealed_lock.h
@@ -0,0 +1,47 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_WM_IMMERSIVE_REVEALED_LOCK_H_
+#define ASH_WM_IMMERSIVE_REVEALED_LOCK_H_
+
+#include "ash/ash_export.h"
+#include "base/basictypes.h"
+#include "base/memory/weak_ptr.h"
+
+namespace ash {
+
+// Class which keeps the top-of-window views revealed for the duration of its
+// lifetime. If acquiring the lock causes a reveal, the top-of-window views
+// will animate according to the |animate_reveal| parameter passed in the
+// constructor. See ImmersiveFullscreenController::GetRevealedLock() for more
+// details.
+class ASH_EXPORT ImmersiveRevealedLock {
+ public:
+ class Delegate {
+ public:
+ enum AnimateReveal {
+ ANIMATE_REVEAL_YES,
+ ANIMATE_REVEAL_NO
+ };
+
+ virtual void LockRevealedState(AnimateReveal animate_reveal) = 0;
+ virtual void UnlockRevealedState() = 0;
+
+ protected:
+ virtual ~Delegate() {}
+ };
+
+ explicit ImmersiveRevealedLock(const base::WeakPtr<Delegate>& delegate,
James Cook 2013/10/28 18:32:51 no explicit
pkotwicz 2013/10/29 04:32:45 Done.
+ Delegate::AnimateReveal animate_reveal);
+ ~ImmersiveRevealedLock();
+
+ private:
+ base::WeakPtr<Delegate> delegate_;
+
+ DISALLOW_COPY_AND_ASSIGN(ImmersiveRevealedLock);
+};
+
+} // namespace ash
+
+#endif // ASH_WM_IMMERSIVE_REVEALED_LOCK_H_

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