Index: ash/wm/immersive_revealed_lock.h |
diff --git a/ash/wm/immersive_revealed_lock.h b/ash/wm/immersive_revealed_lock.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..a7dbea51bc2c25441e7b008d225d15e252a0cf43 |
--- /dev/null |
+++ b/ash/wm/immersive_revealed_lock.h |
@@ -0,0 +1,47 @@ |
+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef ASH_WM_IMMERSIVE_REVEALED_LOCK_H_ |
+#define ASH_WM_IMMERSIVE_REVEALED_LOCK_H_ |
+ |
+#include "ash/ash_export.h" |
+#include "base/basictypes.h" |
+#include "base/memory/weak_ptr.h" |
+ |
+namespace ash { |
+ |
+// Class which keeps the top-of-window views revealed for the duration of its |
+// lifetime. If acquiring the lock causes a reveal, the top-of-window views |
+// will animate according to the |animate_reveal| parameter passed in the |
+// constructor. See ImmersiveFullscreenController::GetRevealedLock() for more |
+// details. |
+class ASH_EXPORT ImmersiveRevealedLock { |
+ public: |
+ class ASH_EXPORT Delegate { |
+ public: |
+ enum AnimateReveal { |
+ ANIMATE_REVEAL_YES, |
+ ANIMATE_REVEAL_NO |
+ }; |
+ |
+ virtual void LockRevealedState(AnimateReveal animate_reveal) = 0; |
+ virtual void UnlockRevealedState() = 0; |
+ |
+ protected: |
+ virtual ~Delegate() {} |
+ }; |
+ |
+ ImmersiveRevealedLock(const base::WeakPtr<Delegate>& delegate, |
+ Delegate::AnimateReveal animate_reveal); |
+ ~ImmersiveRevealedLock(); |
+ |
+ private: |
+ base::WeakPtr<Delegate> delegate_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ImmersiveRevealedLock); |
+}; |
+ |
+} // namespace ash |
+ |
+#endif // ASH_WM_IMMERSIVE_REVEALED_LOCK_H_ |