OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h" | 5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h" |
6 | 6 |
7 #include "ash/display/display_manager.h" | |
8 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
9 #include "ash/shelf/shelf_layout_manager.h" | 8 #include "ash/shelf/shelf_layout_manager.h" |
10 #include "ash/shelf/shelf_types.h" | 9 #include "ash/shelf/shelf_types.h" |
11 #include "ash/shell.h" | 10 #include "ash/shell.h" |
12 #include "ash/test/ash_test_base.h" | 11 #include "ash/test/ash_test_base.h" |
13 #include "chrome/app/chrome_command_ids.h" | 12 #include "chrome/app/chrome_command_ids.h" |
14 #include "chrome/browser/ui/browser_commands.h" | 13 #include "chrome/browser/ui/browser_commands.h" |
15 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h" | 14 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h" |
16 #include "chrome/browser/ui/fullscreen/fullscreen_controller_test.h" | 15 #include "chrome/browser/ui/fullscreen/fullscreen_controller_test.h" |
17 #include "chrome/browser/ui/views/frame/browser_view.h" | 16 #include "chrome/browser/ui/views/frame/browser_view.h" |
18 #include "chrome/browser/ui/views/frame/test_with_browser_view.h" | 17 #include "chrome/browser/ui/views/frame/test_with_browser_view.h" |
19 #include "chrome/browser/ui/views/frame/top_container_view.h" | 18 #include "chrome/browser/ui/views/frame/top_container_view.h" |
20 #include "chrome/browser/ui/views/tabs/tab_strip.h" | 19 #include "chrome/browser/ui/views/tabs/tab_strip.h" |
21 #include "chrome/browser/ui/views/toolbar_view.h" | 20 #include "chrome/browser/ui/views/toolbar_view.h" |
22 #include "ui/aura/client/cursor_client.h" | |
23 #include "ui/aura/env.h" | |
24 #include "ui/aura/root_window.h" | |
25 #include "ui/aura/test/event_generator.h" | |
26 #include "ui/aura/window.h" | 21 #include "ui/aura/window.h" |
27 #include "ui/gfx/animation/slide_animation.h" | |
28 #include "ui/views/bubble/bubble_delegate.h" | |
29 #include "ui/views/controls/webview/webview.h" | 22 #include "ui/views/controls/webview/webview.h" |
30 | 23 |
31 // For now, immersive fullscreen is Chrome OS only. | 24 // For now, immersive fullscreen is Chrome OS only. |
32 #if defined(OS_CHROMEOS) | 25 #if defined(OS_CHROMEOS) |
33 | 26 |
34 ///////////////////////////////////////////////////////////////////////////// | 27 class ImmersiveModeControllerAshTest : public TestWithBrowserView { |
35 | |
36 class MockImmersiveModeControllerDelegate | |
37 : public ImmersiveModeController::Delegate { | |
38 public: | 28 public: |
39 MockImmersiveModeControllerDelegate() : immersive_style_(false) {} | 29 ImmersiveModeControllerAshTest() {} |
40 virtual ~MockImmersiveModeControllerDelegate() {} | |
41 | |
42 bool immersive_style() const { return immersive_style_; } | |
43 | |
44 // ImmersiveModeController::Delegate overrides: | |
45 virtual FullscreenController* GetFullscreenController() OVERRIDE { | |
46 return NULL; | |
47 } | |
48 virtual void FullscreenStateChanged() OVERRIDE {} | |
49 virtual void SetImmersiveStyle(bool immersive) OVERRIDE { | |
50 immersive_style_ = immersive; | |
51 } | |
52 virtual content::WebContents* GetWebContents() OVERRIDE { | |
53 return NULL; | |
54 } | |
55 | |
56 private: | |
57 bool immersive_style_; | |
58 | |
59 DISALLOW_COPY_AND_ASSIGN(MockImmersiveModeControllerDelegate); | |
60 }; | |
61 | |
62 ///////////////////////////////////////////////////////////////////////////// | |
63 | |
64 class ImmersiveModeControllerAshTest : public ash::test::AshTestBase { | |
65 public: | |
66 enum Modality { | |
67 MODALITY_MOUSE, | |
68 MODALITY_TOUCH, | |
69 MODALITY_GESTURE | |
70 }; | |
71 | |
72 ImmersiveModeControllerAshTest() : widget_(NULL), top_container_(NULL) {} | |
73 virtual ~ImmersiveModeControllerAshTest() {} | 30 virtual ~ImmersiveModeControllerAshTest() {} |
74 | 31 |
75 ImmersiveModeControllerAsh* controller() { return controller_.get(); } | |
76 views::View* top_container() { return top_container_; } | |
77 MockImmersiveModeControllerDelegate* delegate() { return delegate_.get(); } | |
78 | |
79 // Access to private data from the controller. | |
80 bool top_edge_hover_timer_running() const { | |
81 return controller_->top_edge_hover_timer_.IsRunning(); | |
82 } | |
83 int mouse_x_when_hit_top() const { | |
84 return controller_->mouse_x_when_hit_top_in_screen_; | |
85 } | |
86 | |
87 // ash::test::AshTestBase overrides: | |
88 virtual void SetUp() OVERRIDE { | |
89 ash::test::AshTestBase::SetUp(); | |
90 | |
91 controller_.reset(new ImmersiveModeControllerAsh); | |
92 delegate_.reset(new MockImmersiveModeControllerDelegate); | |
93 | |
94 widget_ = new views::Widget(); | |
95 views::Widget::InitParams params; | |
96 params.context = CurrentContext(); | |
97 params.bounds = gfx::Rect(0, 0, 500, 500); | |
98 widget_->Init(params); | |
99 widget_->Show(); | |
100 | |
101 top_container_ = new views::View(); | |
102 top_container_->SetBounds(0, 0, 500, 100); | |
103 top_container_->set_focusable(true); | |
104 | |
105 widget_->GetContentsView()->AddChildView(top_container_); | |
106 | |
107 controller_->Init(delegate_.get(), widget_, top_container_); | |
108 SetAnimationsDisabled(true); | |
109 | |
110 // The mouse is moved so that it is not over |top_container_| by | |
111 // AshTestBase. | |
112 } | |
113 | |
114 // Enable or disable the immersive mode controller's animations. When the | |
115 // immersive mode controller's animations are disabled, some behavior is | |
116 // slightly different. In particular, the behavior is different when there | |
117 // is a transfer in which lock keeps the top-of-window views revealed (eg | |
118 // bubble keeps top-of-window views revealed -> mouse keeps top-of-window | |
119 // views revealed). It is necessary to temparily enable the immersive | |
120 // controller's animations to get the correct behavior in tests. | |
121 void SetAnimationsDisabled(bool disabled) { | |
122 controller_->animations_disabled_for_test_ = disabled; | |
123 // Force any in progress animations to finish. | |
124 if (disabled) | |
125 controller_->animation_->End(); | |
126 } | |
127 | |
128 // Attempt to reveal the top-of-window views via |modality|. | |
129 // The top-of-window views can only be revealed via mouse hover or a gesture. | |
130 void AttemptReveal(Modality modality) { | |
131 ASSERT_NE(modality, MODALITY_TOUCH); | |
132 AttemptRevealStateChange(true, modality); | |
133 } | |
134 | |
135 // Attempt to unreveal the top-of-window views via |modality|. The | |
136 // top-of-window views can be unrevealed via any modality. | |
137 void AttemptUnreveal(Modality modality) { | |
138 AttemptRevealStateChange(false, modality); | |
139 } | |
140 | |
141 // Sets whether the mouse is hovered above |top_container_|. | |
142 // SetHovered(true) moves the mouse over the |top_container_| but does not | |
143 // move it to the top of the screen so will not initiate a reveal. | |
144 void SetHovered(bool is_mouse_hovered) { | |
145 MoveMouse(0, is_mouse_hovered ? 10 : top_container_->height() + 100); | |
146 } | |
147 | |
148 // Move the mouse to the given coordinates. The coordinates should be in | |
149 // |top_container_| coordinates. | |
150 void MoveMouse(int x, int y) { | |
151 gfx::Point screen_position(x, y); | |
152 views::View::ConvertPointToScreen(top_container_, &screen_position); | |
153 GetEventGenerator().MoveMouseTo(screen_position.x(), screen_position.y()); | |
154 | |
155 // If the top edge timer started running as a result of the mouse move, run | |
156 // the task which occurs after the timer delay. This reveals the | |
157 // top-of-window views synchronously if the mouse is hovered at the top of | |
158 // the screen. | |
159 if (controller()->top_edge_hover_timer_.IsRunning()) { | |
160 controller()->top_edge_hover_timer_.user_task().Run(); | |
161 controller()->top_edge_hover_timer_.Stop(); | |
162 } | |
163 } | |
164 | |
165 private: | |
166 // Attempt to change the revealed state to |revealed| via |modality|. | |
167 void AttemptRevealStateChange(bool revealed, Modality modality) { | |
168 // Compute the event position in |top_container_| coordinates. | |
169 gfx::Point event_position(0, revealed ? 0 : top_container_->height() + 100); | |
170 switch (modality) { | |
171 case MODALITY_MOUSE: { | |
172 MoveMouse(event_position.x(), event_position.y()); | |
173 break; | |
174 } | |
175 case MODALITY_TOUCH: { | |
176 gfx::Point screen_position = event_position; | |
177 views::View::ConvertPointToScreen(top_container_, &screen_position); | |
178 | |
179 aura::test::EventGenerator& event_generator(GetEventGenerator()); | |
180 event_generator.MoveTouch(event_position); | |
181 event_generator.PressTouch(); | |
182 event_generator.ReleaseTouch(); | |
183 break; | |
184 } | |
185 case MODALITY_GESTURE: { | |
186 aura::client::GetCursorClient(CurrentContext())->DisableMouseEvents(); | |
187 ImmersiveModeControllerAsh::SwipeType swipe_type = revealed ? | |
188 ImmersiveModeControllerAsh::SWIPE_OPEN : | |
189 ImmersiveModeControllerAsh::SWIPE_CLOSE; | |
190 controller_->UpdateRevealedLocksForSwipe(swipe_type); | |
191 break; | |
192 } | |
193 } | |
194 } | |
195 | |
196 scoped_ptr<ImmersiveModeControllerAsh> controller_; | |
197 scoped_ptr<MockImmersiveModeControllerDelegate> delegate_; | |
198 views::Widget* widget_; // Owned by the native widget. | |
199 views::View* top_container_; // Owned by |root_view_|. | |
200 | |
201 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAshTest); | |
202 }; | |
203 | |
204 // Test of initial state and basic functionality. | |
205 TEST_F(ImmersiveModeControllerAshTest, ImmersiveModeControllerAsh) { | |
206 // Initial state. | |
207 EXPECT_FALSE(controller()->IsEnabled()); | |
208 EXPECT_FALSE(controller()->ShouldHideTopViews()); | |
209 EXPECT_FALSE(controller()->IsRevealed()); | |
210 EXPECT_FALSE(delegate()->immersive_style()); | |
211 | |
212 // Enabling hides the top views. | |
213 controller()->SetEnabled(true); | |
214 EXPECT_TRUE(controller()->IsEnabled()); | |
215 EXPECT_FALSE(controller()->IsRevealed()); | |
216 EXPECT_TRUE(controller()->ShouldHideTopViews()); | |
217 EXPECT_FALSE(controller()->ShouldHideTabIndicators()); | |
218 EXPECT_TRUE(delegate()->immersive_style()); | |
219 | |
220 // Revealing shows the top views. | |
221 AttemptReveal(MODALITY_MOUSE); | |
222 EXPECT_TRUE(controller()->IsRevealed()); | |
223 EXPECT_FALSE(controller()->ShouldHideTopViews()); | |
224 // Tabs are painting in the normal style during a reveal. | |
225 EXPECT_FALSE(delegate()->immersive_style()); | |
226 | |
227 // Disabling immersive fullscreen keeps the top views shown. | |
228 controller()->SetEnabled(false); | |
229 EXPECT_FALSE(controller()->IsEnabled()); | |
230 EXPECT_FALSE(controller()->IsRevealed()); | |
231 EXPECT_FALSE(controller()->ShouldHideTopViews()); | |
232 EXPECT_FALSE(delegate()->immersive_style()); | |
233 | |
234 // Test disabling immersive fullscreen when the top views are hidden. | |
235 controller()->SetEnabled(true); | |
236 EXPECT_TRUE(controller()->IsEnabled()); | |
237 EXPECT_FALSE(controller()->IsRevealed()); | |
238 EXPECT_TRUE(controller()->ShouldHideTopViews()); | |
239 EXPECT_TRUE(delegate()->immersive_style()); | |
240 | |
241 controller()->SetEnabled(false); | |
242 EXPECT_FALSE(controller()->IsEnabled()); | |
243 EXPECT_FALSE(controller()->IsRevealed()); | |
244 EXPECT_FALSE(controller()->ShouldHideTopViews()); | |
245 EXPECT_FALSE(delegate()->immersive_style()); | |
246 } | |
247 | |
248 // GetRevealedLock() specific tests. | |
249 TEST_F(ImmersiveModeControllerAshTest, RevealedLock) { | |
250 scoped_ptr<ImmersiveRevealedLock> lock1; | |
251 scoped_ptr<ImmersiveRevealedLock> lock2; | |
252 | |
253 // Immersive fullscreen is not on by default. | |
254 EXPECT_FALSE(controller()->IsEnabled()); | |
255 | |
256 // 1) Test acquiring and releasing a revealed state lock while immersive | |
257 // fullscreen is disabled. Acquiring or releasing the lock should have no | |
258 // effect till immersive fullscreen is enabled. | |
259 lock1.reset(controller()->GetRevealedLock( | |
260 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); | |
261 EXPECT_FALSE(controller()->IsEnabled()); | |
262 EXPECT_FALSE(controller()->IsRevealed()); | |
263 | |
264 // Immersive fullscreen should start in the revealed state due to the lock. | |
265 controller()->SetEnabled(true); | |
266 EXPECT_TRUE(controller()->IsEnabled()); | |
267 EXPECT_TRUE(controller()->IsRevealed()); | |
268 | |
269 controller()->SetEnabled(false); | |
270 EXPECT_FALSE(controller()->IsEnabled()); | |
271 EXPECT_FALSE(controller()->IsRevealed()); | |
272 | |
273 lock1.reset(); | |
274 EXPECT_FALSE(controller()->IsEnabled()); | |
275 EXPECT_FALSE(controller()->IsRevealed()); | |
276 | |
277 // Immersive fullscreen should start in the closed state because the lock is | |
278 // no longer held. | |
279 controller()->SetEnabled(true); | |
280 EXPECT_TRUE(controller()->IsEnabled()); | |
281 EXPECT_FALSE(controller()->IsRevealed()); | |
282 | |
283 // 2) Test that acquiring a lock reveals the top-of-window views if they are | |
284 // hidden. | |
285 lock1.reset(controller()->GetRevealedLock( | |
286 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); | |
287 EXPECT_TRUE(controller()->IsRevealed()); | |
288 | |
289 // 3) Test that the top-of-window views are only hidden when all of the locks | |
290 // are released. | |
291 lock2.reset(controller()->GetRevealedLock( | |
292 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); | |
293 lock1.reset(); | |
294 EXPECT_TRUE(controller()->IsRevealed()); | |
295 | |
296 lock2.reset(); | |
297 EXPECT_FALSE(controller()->IsRevealed()); | |
298 } | |
299 | |
300 // Test mouse event processing for top-of-screen reveal triggering. | |
301 TEST_F(ImmersiveModeControllerAshTest, OnMouseEvent) { | |
302 // Set up initial state. | |
303 controller()->SetEnabled(true); | |
304 ASSERT_TRUE(controller()->IsEnabled()); | |
305 ASSERT_FALSE(controller()->IsRevealed()); | |
306 | |
307 aura::test::EventGenerator& event_generator(GetEventGenerator()); | |
308 | |
309 gfx::Rect top_container_bounds_in_screen = | |
310 top_container()->GetBoundsInScreen(); | |
311 // A position along the top edge of TopContainerView in screen coordinates. | |
312 gfx::Point top_edge_pos(top_container_bounds_in_screen.x() + 100, | |
313 top_container_bounds_in_screen.y()); | |
314 | |
315 // Mouse wheel event does nothing. | |
316 ui::MouseEvent wheel( | |
317 ui::ET_MOUSEWHEEL, top_edge_pos, top_edge_pos, ui::EF_NONE); | |
318 event_generator.Dispatch(&wheel); | |
319 EXPECT_FALSE(top_edge_hover_timer_running()); | |
320 | |
321 // Move to top edge of screen starts hover timer running. We cannot use | |
322 // MoveMouse() because MoveMouse() stops the timer if it started running. | |
323 event_generator.MoveMouseTo(top_edge_pos); | |
324 EXPECT_TRUE(top_edge_hover_timer_running()); | |
325 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); | |
326 | |
327 // Moving |ImmersiveModeControllerAsh::kMouseRevealBoundsHeight| down from | |
328 // the top edge stops it. | |
329 event_generator.MoveMouseBy(0, 3); | |
330 EXPECT_FALSE(top_edge_hover_timer_running()); | |
331 | |
332 // Moving back to the top starts the timer again. | |
333 event_generator.MoveMouseTo(top_edge_pos); | |
334 EXPECT_TRUE(top_edge_hover_timer_running()); | |
335 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); | |
336 | |
337 // Slight move to the right keeps the timer running for the same hit point. | |
338 event_generator.MoveMouseBy(1, 0); | |
339 EXPECT_TRUE(top_edge_hover_timer_running()); | |
340 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); | |
341 | |
342 // Moving back to the left also keeps the timer running. | |
343 event_generator.MoveMouseBy(-1, 0); | |
344 EXPECT_TRUE(top_edge_hover_timer_running()); | |
345 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); | |
346 | |
347 // Large move right restarts the timer (so it is still running) and considers | |
348 // this a new hit at the top. | |
349 event_generator.MoveMouseTo(top_edge_pos.x() + 100, top_edge_pos.y()); | |
350 EXPECT_TRUE(top_edge_hover_timer_running()); | |
351 EXPECT_EQ(top_edge_pos.x() + 100, mouse_x_when_hit_top()); | |
352 | |
353 // Moving off the top edge horizontally stops the timer. | |
354 EXPECT_GT(CurrentContext()->bounds().width(), top_container()->width()); | |
355 event_generator.MoveMouseTo(top_container_bounds_in_screen.right(), | |
356 top_container_bounds_in_screen.y()); | |
357 EXPECT_FALSE(top_edge_hover_timer_running()); | |
358 | |
359 // Once revealed, a move just a little below the top container doesn't end a | |
360 // reveal. | |
361 AttemptReveal(MODALITY_MOUSE); | |
362 event_generator.MoveMouseTo(top_container_bounds_in_screen.x(), | |
363 top_container_bounds_in_screen.bottom() + 1); | |
364 EXPECT_TRUE(controller()->IsRevealed()); | |
365 | |
366 // Once revealed, clicking just below the top container ends the reveal. | |
367 event_generator.ClickLeftButton(); | |
368 EXPECT_FALSE(controller()->IsRevealed()); | |
369 | |
370 // Moving a lot below the top container ends a reveal. | |
371 AttemptReveal(MODALITY_MOUSE); | |
372 EXPECT_TRUE(controller()->IsRevealed()); | |
373 event_generator.MoveMouseTo(top_container_bounds_in_screen.x(), | |
374 top_container_bounds_in_screen.bottom() + 50); | |
375 EXPECT_FALSE(controller()->IsRevealed()); | |
376 | |
377 // The mouse position cannot cause a reveal when TopContainerView's widget | |
378 // has capture. | |
379 views::Widget* widget = top_container()->GetWidget(); | |
380 widget->SetCapture(top_container()); | |
381 AttemptReveal(MODALITY_MOUSE); | |
382 EXPECT_FALSE(controller()->IsRevealed()); | |
383 widget->ReleaseCapture(); | |
384 | |
385 // The mouse position cannot end the reveal while TopContainerView's widget | |
386 // has capture. | |
387 AttemptReveal(MODALITY_MOUSE); | |
388 EXPECT_TRUE(controller()->IsRevealed()); | |
389 widget->SetCapture(top_container()); | |
390 event_generator.MoveMouseTo(top_container_bounds_in_screen.x(), | |
391 top_container_bounds_in_screen.bottom() + 51); | |
392 EXPECT_TRUE(controller()->IsRevealed()); | |
393 | |
394 // Releasing capture should end the reveal. | |
395 widget->ReleaseCapture(); | |
396 EXPECT_FALSE(controller()->IsRevealed()); | |
397 } | |
398 | |
399 // Test mouse event processing for top-of-screen reveal triggering when the user | |
400 // has a vertical display layout (primary display above/below secondary display) | |
401 // and the immersive fullscreen window is on the bottom display. | |
402 TEST_F(ImmersiveModeControllerAshTest, MouseEventsVerticalDisplayLayout) { | |
403 if (!SupportsMultipleDisplays()) | |
404 return; | |
405 | |
406 // Set up initial state. | |
407 UpdateDisplay("800x600,800x600"); | |
408 ash::DisplayLayout display_layout(ash::DisplayLayout::TOP, 0); | |
409 ash::Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( | |
410 display_layout); | |
411 | |
412 controller()->SetEnabled(true); | |
413 ASSERT_TRUE(controller()->IsEnabled()); | |
414 ASSERT_FALSE(controller()->IsRevealed()); | |
415 | |
416 ash::Shell::RootWindowList root_windows = ash::Shell::GetAllRootWindows(); | |
417 ASSERT_EQ(root_windows[0], | |
418 top_container()->GetWidget()->GetNativeWindow()->GetRootWindow()); | |
419 | |
420 gfx::Rect primary_root_window_bounds_in_screen = | |
421 root_windows[0]->GetBoundsInScreen(); | |
422 // Do not set |x| to the root window's x position because the display's | |
423 // corners have special behavior. | |
424 int x = primary_root_window_bounds_in_screen.x() + 10; | |
425 // The y position of the top edge of the primary display. | |
426 int y_top_edge = primary_root_window_bounds_in_screen.y(); | |
427 | |
428 aura::test::EventGenerator& event_generator(GetEventGenerator()); | |
429 | |
430 // Moving right below the top edge starts the hover timer running. We | |
431 // cannot use MoveMouse() because MoveMouse() stops the timer if it started | |
432 // running. | |
433 event_generator.MoveMouseTo(x, y_top_edge + 1); | |
434 EXPECT_TRUE(top_edge_hover_timer_running()); | |
435 EXPECT_EQ(y_top_edge + 1, | |
436 aura::Env::GetInstance()->last_mouse_location().y()); | |
437 | |
438 // The timer should continue running if the user moves the mouse to the top | |
439 // edge even though the mouse is warped to the secondary display. | |
440 event_generator.MoveMouseTo(x, y_top_edge); | |
441 EXPECT_TRUE(top_edge_hover_timer_running()); | |
442 EXPECT_NE(y_top_edge, | |
443 aura::Env::GetInstance()->last_mouse_location().y()); | |
444 | |
445 // The timer should continue running if the user overshoots the top edge | |
446 // a bit. | |
447 event_generator.MoveMouseTo(x, y_top_edge - 2); | |
448 EXPECT_TRUE(top_edge_hover_timer_running()); | |
449 | |
450 // The timer should stop running if the user overshoots the top edge by | |
451 // a lot. | |
452 event_generator.MoveMouseTo(x, y_top_edge - 20); | |
453 EXPECT_FALSE(top_edge_hover_timer_running()); | |
454 | |
455 // The timer should not start if the user moves the mouse to the bottom of the | |
456 // secondary display without crossing the top edge first. | |
457 event_generator.MoveMouseTo(x, y_top_edge - 2); | |
458 | |
459 // Reveal the top-of-window views by overshooting the top edge slightly. | |
460 event_generator.MoveMouseTo(x, y_top_edge + 1); | |
461 // MoveMouse() runs the timer task. | |
462 MoveMouse(x, y_top_edge - 2); | |
463 EXPECT_TRUE(controller()->IsRevealed()); | |
464 | |
465 // The top-of-window views should stay revealed if the user moves the mouse | |
466 // around in the bottom region of the secondary display. | |
467 event_generator.MoveMouseTo(x + 10, y_top_edge - 3); | |
468 EXPECT_TRUE(controller()->IsRevealed()); | |
469 | |
470 // The top-of-window views should hide if the user moves the mouse away from | |
471 // the bottom region of the secondary display. | |
472 event_generator.MoveMouseTo(x, y_top_edge - 20); | |
473 EXPECT_FALSE(controller()->IsRevealed()); | |
474 } | |
475 | |
476 // Test that hovering the mouse over the find bar does not end a reveal. | |
477 TEST_F(ImmersiveModeControllerAshTest, FindBar) { | |
478 // Set up initial state. | |
479 controller()->SetEnabled(true); | |
480 ASSERT_TRUE(controller()->IsEnabled()); | |
481 ASSERT_FALSE(controller()->IsRevealed()); | |
482 | |
483 // Compute the find bar bounds relative to TopContainerView. The find | |
484 // bar is aligned with the bottom right of the TopContainerView. | |
485 gfx::Rect find_bar_bounds(top_container()->bounds().right() - 100, | |
486 top_container()->bounds().bottom(), | |
487 100, | |
488 50); | |
489 | |
490 gfx::Point find_bar_position_in_screen = find_bar_bounds.origin(); | |
491 views::View::ConvertPointToScreen(top_container(), | |
492 &find_bar_position_in_screen); | |
493 gfx::Rect find_bar_bounds_in_screen(find_bar_position_in_screen, | |
494 find_bar_bounds.size()); | |
495 controller()->OnFindBarVisibleBoundsChanged(find_bar_bounds_in_screen); | |
496 | |
497 // Moving the mouse over the find bar does not end the reveal. | |
498 gfx::Point over_find_bar(find_bar_bounds.x() + 25, find_bar_bounds.y() + 25); | |
499 AttemptReveal(MODALITY_MOUSE); | |
500 EXPECT_TRUE(controller()->IsRevealed()); | |
501 MoveMouse(over_find_bar.x(), over_find_bar.y()); | |
502 EXPECT_TRUE(controller()->IsRevealed()); | |
503 | |
504 // Moving the mouse off of the find bar horizontally ends the reveal. | |
505 MoveMouse(find_bar_bounds.x() - 25, find_bar_bounds.y() + 25); | |
506 EXPECT_FALSE(controller()->IsRevealed()); | |
507 | |
508 // Moving the mouse off of the find bar vertically ends the reveal. | |
509 AttemptReveal(MODALITY_MOUSE); | |
510 EXPECT_TRUE(controller()->IsRevealed()); | |
511 MoveMouse(find_bar_bounds.x() + 25, find_bar_bounds.bottom() + 25); | |
512 | |
513 // Similar to the TopContainerView, moving the mouse slightly off vertically | |
514 // of the find bar does not end the reveal. | |
515 AttemptReveal(MODALITY_MOUSE); | |
516 MoveMouse(find_bar_bounds.x() + 25, find_bar_bounds.bottom() + 1); | |
517 EXPECT_TRUE(controller()->IsRevealed()); | |
518 | |
519 // Similar to the TopContainerView, clicking the mouse even slightly off of | |
520 // the find bar ends the reveal. | |
521 GetEventGenerator().ClickLeftButton(); | |
522 EXPECT_FALSE(controller()->IsRevealed()); | |
523 | |
524 // Set the find bar bounds to empty. Hovering over the position previously | |
525 // occupied by the find bar, |over_find_bar|, should end the reveal. | |
526 controller()->OnFindBarVisibleBoundsChanged(gfx::Rect()); | |
527 AttemptReveal(MODALITY_MOUSE); | |
528 MoveMouse(over_find_bar.x(), over_find_bar.y()); | |
529 EXPECT_FALSE(controller()->IsRevealed()); | |
530 } | |
531 | |
532 // Test behavior when the mouse becomes hovered without moving. | |
533 TEST_F(ImmersiveModeControllerAshTest, MouseHoveredWithoutMoving) { | |
534 controller()->SetEnabled(true); | |
535 scoped_ptr<ImmersiveRevealedLock> lock; | |
536 | |
537 // 1) Test that if the mouse becomes hovered without the mouse moving due to a | |
538 // lock causing the top-of-window views to be revealed (and the mouse | |
539 // happening to be near the top of the screen), the top-of-window views do not | |
540 // hide till the mouse moves off of the top-of-window views. | |
541 SetHovered(true); | |
542 EXPECT_FALSE(controller()->IsRevealed()); | |
543 lock.reset(controller()->GetRevealedLock( | |
544 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); | |
545 EXPECT_TRUE(controller()->IsRevealed()); | |
546 lock.reset(); | |
547 EXPECT_TRUE(controller()->IsRevealed()); | |
548 SetHovered(false); | |
549 EXPECT_FALSE(controller()->IsRevealed()); | |
550 | |
551 // 2) Test that if the mouse becomes hovered without moving because of a | |
552 // reveal in ImmersiveModeControllerAshTest::controller()->SetEnabled(true) | |
553 // and there are no locks keeping the top-of-window views revealed, that mouse | |
554 // hover does not prevent the top-of-window views from closing. | |
555 controller()->SetEnabled(false); | |
556 SetHovered(true); | |
557 EXPECT_FALSE(controller()->IsRevealed()); | |
558 controller()->SetEnabled(true); | |
559 EXPECT_FALSE(controller()->IsRevealed()); | |
560 | |
561 // 3) Test that if the mouse becomes hovered without moving because of a | |
562 // reveal in ImmersiveModeControllerAshTest::controller()->SetEnabled(true) | |
563 // and there is a lock keeping the top-of-window views revealed, that the | |
564 // top-of-window views do not hide till the mouse moves off of the | |
565 // top-of-window views. | |
566 controller()->SetEnabled(false); | |
567 SetHovered(true); | |
568 lock.reset(controller()->GetRevealedLock( | |
569 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); | |
570 EXPECT_FALSE(controller()->IsRevealed()); | |
571 controller()->SetEnabled(true); | |
572 EXPECT_TRUE(controller()->IsRevealed()); | |
573 lock.reset(); | |
574 EXPECT_TRUE(controller()->IsRevealed()); | |
575 SetHovered(false); | |
576 EXPECT_FALSE(controller()->IsRevealed()); | |
577 } | |
578 | |
579 // Test revealing the top-of-window views using one modality and ending | |
580 // the reveal via another. For instance, initiating the reveal via a SWIPE_OPEN | |
581 // edge gesture, switching to using the mouse and ending the reveal by moving | |
582 // the mouse off of the top-of-window views. | |
583 TEST_F(ImmersiveModeControllerAshTest, DifferentModalityEnterExit) { | |
584 controller()->SetEnabled(true); | |
585 EXPECT_TRUE(controller()->IsEnabled()); | |
586 EXPECT_FALSE(controller()->IsRevealed()); | |
587 | |
588 // Initiate reveal via gesture, end reveal via mouse. | |
589 AttemptReveal(MODALITY_GESTURE); | |
590 EXPECT_TRUE(controller()->IsRevealed()); | |
591 MoveMouse(1, 1); | |
592 EXPECT_TRUE(controller()->IsRevealed()); | |
593 AttemptUnreveal(MODALITY_MOUSE); | |
594 EXPECT_FALSE(controller()->IsRevealed()); | |
595 | |
596 // Initiate reveal via gesture, end reveal via touch. | |
597 AttemptReveal(MODALITY_GESTURE); | |
598 EXPECT_TRUE(controller()->IsRevealed()); | |
599 AttemptUnreveal(MODALITY_TOUCH); | |
600 EXPECT_FALSE(controller()->IsRevealed()); | |
601 | |
602 // Initiate reveal via mouse, end reveal via gesture. | |
603 AttemptReveal(MODALITY_MOUSE); | |
604 EXPECT_TRUE(controller()->IsRevealed()); | |
605 AttemptUnreveal(MODALITY_GESTURE); | |
606 EXPECT_FALSE(controller()->IsRevealed()); | |
607 | |
608 // Initiate reveal via mouse, end reveal via touch. | |
609 AttemptReveal(MODALITY_MOUSE); | |
610 EXPECT_TRUE(controller()->IsRevealed()); | |
611 AttemptUnreveal(MODALITY_TOUCH); | |
612 EXPECT_FALSE(controller()->IsRevealed()); | |
613 } | |
614 | |
615 // Test when the SWIPE_CLOSE edge gesture closes the top-of-window views. | |
616 TEST_F(ImmersiveModeControllerAshTest, EndRevealViaGesture) { | |
617 controller()->SetEnabled(true); | |
618 EXPECT_TRUE(controller()->IsEnabled()); | |
619 EXPECT_FALSE(controller()->IsRevealed()); | |
620 | |
621 // A gesture should be able to close the top-of-window views when | |
622 // top-of-window views have focus. | |
623 AttemptReveal(MODALITY_MOUSE); | |
624 top_container()->RequestFocus(); | |
625 EXPECT_TRUE(controller()->IsRevealed()); | |
626 AttemptUnreveal(MODALITY_GESTURE); | |
627 EXPECT_FALSE(controller()->IsRevealed()); | |
628 top_container()->GetFocusManager()->ClearFocus(); | |
629 | |
630 // If some other code is holding onto a lock, a gesture should not be able to | |
631 // end the reveal. | |
632 AttemptReveal(MODALITY_MOUSE); | |
633 scoped_ptr<ImmersiveRevealedLock> lock(controller()->GetRevealedLock( | |
634 ImmersiveModeController::ANIMATE_REVEAL_NO)); | |
635 EXPECT_TRUE(controller()->IsRevealed()); | |
636 AttemptUnreveal(MODALITY_GESTURE); | |
637 EXPECT_TRUE(controller()->IsRevealed()); | |
638 lock.reset(); | |
639 EXPECT_FALSE(controller()->IsRevealed()); | |
640 } | |
641 | |
642 // Do not test under windows because focus testing is not reliable on | |
643 // Windows. (crbug.com/79493) | |
644 #if !defined(OS_WIN) | |
645 | |
646 // Test how focus and activation affects whether the top-of-window views are | |
647 // revealed. | |
648 TEST_F(ImmersiveModeControllerAshTest, Focus) { | |
649 // Add views to the view hierarchy which we will focus and unfocus during the | |
650 // test. | |
651 views::View* child_view = new views::View(); | |
652 child_view->SetBounds(0, 0, 10, 10); | |
653 child_view->set_focusable(true); | |
654 top_container()->AddChildView(child_view); | |
655 views::View* unrelated_view = new views::View(); | |
656 unrelated_view->SetBounds(0, 100, 10, 10); | |
657 unrelated_view->set_focusable(true); | |
658 top_container()->parent()->AddChildView(unrelated_view); | |
659 views::FocusManager* focus_manager = | |
660 top_container()->GetWidget()->GetFocusManager(); | |
661 | |
662 controller()->SetEnabled(true); | |
663 | |
664 // 1) Test that the top-of-window views stay revealed as long as either a | |
665 // |child_view| has focus or the mouse is hovered above the top-of-window | |
666 // views. | |
667 AttemptReveal(MODALITY_MOUSE); | |
668 child_view->RequestFocus(); | |
669 focus_manager->ClearFocus(); | |
670 EXPECT_TRUE(controller()->IsRevealed()); | |
671 child_view->RequestFocus(); | |
672 SetHovered(false); | |
673 EXPECT_TRUE(controller()->IsRevealed()); | |
674 focus_manager->ClearFocus(); | |
675 EXPECT_FALSE(controller()->IsRevealed()); | |
676 | |
677 // 2) Test that focusing |unrelated_view| hides the top-of-window views. | |
678 // Note: In this test we can cheat and trigger a reveal via focus because | |
679 // the top container does not hide when the top-of-window views are not | |
680 // revealed. | |
681 child_view->RequestFocus(); | |
682 EXPECT_TRUE(controller()->IsRevealed()); | |
683 unrelated_view->RequestFocus(); | |
684 EXPECT_FALSE(controller()->IsRevealed()); | |
685 | |
686 // 3) Test that a loss of focus of |child_view| to |unrelated_view| | |
687 // while immersive mode is disabled is properly registered. | |
688 child_view->RequestFocus(); | |
689 EXPECT_TRUE(controller()->IsRevealed()); | |
690 controller()->SetEnabled(false); | |
691 EXPECT_FALSE(controller()->IsRevealed()); | |
692 unrelated_view->RequestFocus(); | |
693 controller()->SetEnabled(true); | |
694 EXPECT_FALSE(controller()->IsRevealed()); | |
695 | |
696 // Repeat test but with a revealed lock acquired when immersive mode is | |
697 // disabled because the code path is different. | |
698 child_view->RequestFocus(); | |
699 EXPECT_TRUE(controller()->IsRevealed()); | |
700 controller()->SetEnabled(false); | |
701 scoped_ptr<ImmersiveRevealedLock> lock(controller()->GetRevealedLock( | |
702 ImmersiveModeController::ANIMATE_REVEAL_NO)); | |
703 EXPECT_FALSE(controller()->IsRevealed()); | |
704 unrelated_view->RequestFocus(); | |
705 controller()->SetEnabled(true); | |
706 EXPECT_TRUE(controller()->IsRevealed()); | |
707 lock.reset(); | |
708 EXPECT_FALSE(controller()->IsRevealed()); | |
709 } | |
710 | |
711 // Test how activation affects whether the top-of-window views are revealed. | |
712 // The behavior when a bubble is activated is tested in | |
713 // ImmersiveModeControllerAshTest.Bubbles. | |
714 TEST_F(ImmersiveModeControllerAshTest, Activation) { | |
715 views::Widget* top_container_widget = top_container()->GetWidget(); | |
716 | |
717 controller()->SetEnabled(true); | |
718 ASSERT_FALSE(controller()->IsRevealed()); | |
719 | |
720 // 1) Test that a transient window which is not a bubble does not trigger a | |
721 // reveal but does keep the top-of-window views revealed if they are already | |
722 // revealed. | |
723 views::Widget::InitParams transient_params; | |
724 transient_params.ownership = | |
725 views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
726 transient_params.parent = top_container_widget->GetNativeView(); | |
727 transient_params.bounds = gfx::Rect(0, 0, 100, 100); | |
728 scoped_ptr<views::Widget> transient_widget(new views::Widget()); | |
729 transient_widget->Init(transient_params); | |
730 transient_widget->Show(); | |
731 | |
732 EXPECT_FALSE(controller()->IsRevealed()); | |
733 top_container_widget->Activate(); | |
734 AttemptReveal(MODALITY_MOUSE); | |
735 EXPECT_TRUE(controller()->IsRevealed()); | |
736 transient_widget->Activate(); | |
737 SetHovered(false); | |
738 EXPECT_TRUE(controller()->IsRevealed()); | |
739 transient_widget.reset(); | |
740 EXPECT_FALSE(controller()->IsRevealed()); | |
741 | |
742 // 2) Test that activating a non-transient window ends the reveal if any. | |
743 views::Widget::InitParams non_transient_params; | |
744 non_transient_params.ownership = | |
745 views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
746 non_transient_params.context = top_container_widget->GetNativeView(); | |
747 non_transient_params.bounds = gfx::Rect(0, 0, 100, 100); | |
748 scoped_ptr<views::Widget> non_transient_widget(new views::Widget()); | |
749 non_transient_widget->Init(non_transient_params); | |
750 non_transient_widget->Show(); | |
751 | |
752 EXPECT_FALSE(controller()->IsRevealed()); | |
753 top_container_widget->Activate(); | |
754 AttemptReveal(MODALITY_MOUSE); | |
755 EXPECT_TRUE(controller()->IsRevealed()); | |
756 non_transient_widget->Activate(); | |
757 EXPECT_FALSE(controller()->IsRevealed()); | |
758 } | |
759 | |
760 // Test how bubbles affect whether the top-of-window views are revealed. | |
761 TEST_F(ImmersiveModeControllerAshTest, Bubbles) { | |
762 scoped_ptr<ImmersiveRevealedLock> revealed_lock; | |
763 views::Widget* top_container_widget = top_container()->GetWidget(); | |
764 | |
765 // Add views to the view hierarchy to which we will anchor bubbles. | |
766 views::View* child_view = new views::View(); | |
767 child_view->SetBounds(0, 0, 10, 10); | |
768 top_container()->AddChildView(child_view); | |
769 views::View* unrelated_view = new views::View(); | |
770 unrelated_view->SetBounds(0, 100, 10, 10); | |
771 top_container()->parent()->AddChildView(unrelated_view); | |
772 | |
773 controller()->SetEnabled(true); | |
774 ASSERT_FALSE(controller()->IsRevealed()); | |
775 | |
776 // 1) Test that a bubble anchored to a child of the top container triggers | |
777 // a reveal and keeps the top-of-window views revealed for the duration of | |
778 // its visibility. | |
779 views::Widget* bubble_widget1(views::BubbleDelegateView::CreateBubble( | |
780 new views::BubbleDelegateView(child_view, views::BubbleBorder::NONE))); | |
781 bubble_widget1->Show(); | |
782 EXPECT_TRUE(controller()->IsRevealed()); | |
783 | |
784 // Activating |top_container_widget| will close |bubble_widget1|. | |
785 top_container_widget->Activate(); | |
786 AttemptReveal(MODALITY_MOUSE); | |
787 revealed_lock.reset(controller()->GetRevealedLock( | |
788 ImmersiveModeController::ANIMATE_REVEAL_NO)); | |
789 EXPECT_TRUE(controller()->IsRevealed()); | |
790 | |
791 views::Widget* bubble_widget2 = views::BubbleDelegateView::CreateBubble( | |
792 new views::BubbleDelegateView(child_view, views::BubbleBorder::NONE)); | |
793 bubble_widget2->Show(); | |
794 EXPECT_TRUE(controller()->IsRevealed()); | |
795 revealed_lock.reset(); | |
796 SetHovered(false); | |
797 EXPECT_TRUE(controller()->IsRevealed()); | |
798 bubble_widget2->Close(); | |
799 EXPECT_FALSE(controller()->IsRevealed()); | |
800 | |
801 // 2) Test that transitioning from keeping the top-of-window views revealed | |
802 // because of a bubble to keeping the top-of-window views revealed because of | |
803 // mouse hover by activating |top_container_widget| works. | |
804 views::Widget* bubble_widget3 = views::BubbleDelegateView::CreateBubble( | |
805 new views::BubbleDelegateView(child_view, views::BubbleBorder::NONE)); | |
806 bubble_widget3->Show(); | |
807 SetHovered(true); | |
808 EXPECT_TRUE(controller()->IsRevealed()); | |
809 | |
810 SetAnimationsDisabled(false); | |
811 // Activating |top_container_widget| will close |bubble_widget3|. | |
812 top_container_widget->Activate(); | |
813 SetAnimationsDisabled(true); | |
814 EXPECT_TRUE(controller()->IsRevealed()); | |
815 | |
816 // 3) Test that the top-of-window views stay revealed as long as at least one | |
817 // bubble anchored to a child of the top container is visible. | |
818 SetHovered(false); | |
819 EXPECT_FALSE(controller()->IsRevealed()); | |
820 | |
821 views::BubbleDelegateView* bubble_delegate4(new views::BubbleDelegateView( | |
822 child_view, views::BubbleBorder::NONE)); | |
823 bubble_delegate4->set_use_focusless(true); | |
824 views::Widget* bubble_widget4(views::BubbleDelegateView::CreateBubble( | |
825 bubble_delegate4)); | |
826 bubble_widget4->Show(); | |
827 | |
828 views::BubbleDelegateView* bubble_delegate5(new views::BubbleDelegateView( | |
829 child_view, views::BubbleBorder::NONE)); | |
830 bubble_delegate5->set_use_focusless(true); | |
831 views::Widget* bubble_widget5(views::BubbleDelegateView::CreateBubble( | |
832 bubble_delegate5)); | |
833 bubble_widget5->Show(); | |
834 | |
835 EXPECT_TRUE(controller()->IsRevealed()); | |
836 bubble_widget4->Hide(); | |
837 EXPECT_TRUE(controller()->IsRevealed()); | |
838 bubble_widget5->Hide(); | |
839 EXPECT_FALSE(controller()->IsRevealed()); | |
840 bubble_widget5->Show(); | |
841 EXPECT_TRUE(controller()->IsRevealed()); | |
842 | |
843 // 4) Test that visibility changes which occur while immersive fullscreen is | |
844 // disabled are handled upon reenabling immersive fullscreen. | |
845 controller()->SetEnabled(false); | |
846 bubble_widget5->Hide(); | |
847 controller()->SetEnabled(true); | |
848 EXPECT_FALSE(controller()->IsRevealed()); | |
849 | |
850 // We do not need |bubble_widget4| or |bubble_widget5| anymore, close them. | |
851 bubble_widget4->Close(); | |
852 bubble_widget5->Close(); | |
853 | |
854 // 5) Test that a bubble added while immersive fullscreen is disabled is | |
855 // handled upon reenabling immersive fullscreen. | |
856 controller()->SetEnabled(false); | |
857 | |
858 views::Widget* bubble_widget6 = views::BubbleDelegateView::CreateBubble( | |
859 new views::BubbleDelegateView(child_view, views::BubbleBorder::NONE)); | |
860 bubble_widget6->Show(); | |
861 | |
862 controller()->SetEnabled(true); | |
863 EXPECT_TRUE(controller()->IsRevealed()); | |
864 | |
865 bubble_widget6->Close(); | |
866 | |
867 // 6) Test that a bubble which is not anchored to a child of the | |
868 // TopContainerView does not trigger a reveal or keep the | |
869 // top-of-window views revealed if they are already revealed. | |
870 views::Widget* bubble_widget7 = views::BubbleDelegateView::CreateBubble( | |
871 new views::BubbleDelegateView(unrelated_view, views::BubbleBorder::NONE)); | |
872 bubble_widget7->Show(); | |
873 EXPECT_FALSE(controller()->IsRevealed()); | |
874 | |
875 // Activating |top_container_widget| will close |bubble_widget6|. | |
876 top_container_widget->Activate(); | |
877 AttemptReveal(MODALITY_MOUSE); | |
878 EXPECT_TRUE(controller()->IsRevealed()); | |
879 | |
880 views::Widget* bubble_widget8 = views::BubbleDelegateView::CreateBubble( | |
881 new views::BubbleDelegateView(unrelated_view, views::BubbleBorder::NONE)); | |
882 bubble_widget8->Show(); | |
883 SetHovered(false); | |
884 EXPECT_FALSE(controller()->IsRevealed()); | |
885 bubble_widget8->Close(); | |
886 } | |
887 | |
888 #endif // defined(OS_WIN) | |
889 | |
890 class ImmersiveModeControllerAshTestWithBrowserView | |
891 : public TestWithBrowserView { | |
892 public: | |
893 ImmersiveModeControllerAshTestWithBrowserView() {} | |
894 virtual ~ImmersiveModeControllerAshTestWithBrowserView() {} | |
895 | |
896 // TestWithBrowserView override: | 32 // TestWithBrowserView override: |
897 virtual void SetUp() OVERRIDE { | 33 virtual void SetUp() OVERRIDE { |
898 TestWithBrowserView::SetUp(); | 34 TestWithBrowserView::SetUp(); |
899 | 35 |
900 browser()->window()->Show(); | 36 browser()->window()->Show(); |
901 | 37 |
902 controller_ = browser_view()->immersive_mode_controller(); | 38 controller_ = browser_view()->immersive_mode_controller(); |
903 controller_->SetupForTest(); | 39 controller_->SetupForTest(); |
904 } | 40 } |
905 | 41 |
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945 } | 81 } |
946 | 82 |
947 ImmersiveModeController* controller() { return controller_; } | 83 ImmersiveModeController* controller() { return controller_; } |
948 | 84 |
949 private: | 85 private: |
950 // Not owned. | 86 // Not owned. |
951 ImmersiveModeController* controller_; | 87 ImmersiveModeController* controller_; |
952 | 88 |
953 scoped_ptr<ImmersiveRevealedLock> revealed_lock_; | 89 scoped_ptr<ImmersiveRevealedLock> revealed_lock_; |
954 | 90 |
955 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAshTestWithBrowserView); | 91 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAshTest); |
956 }; | 92 }; |
957 | 93 |
958 // Test the layout and visibility of the tabstrip, toolbar and TopContainerView | 94 // Test the layout and visibility of the tabstrip, toolbar and TopContainerView |
959 // in immersive fullscreen. | 95 // in immersive fullscreen. |
960 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, Layout) { | 96 TEST_F(ImmersiveModeControllerAshTest, Layout) { |
961 AddTab(browser(), GURL("about:blank")); | 97 AddTab(browser(), GURL("about:blank")); |
962 | 98 |
963 TabStrip* tabstrip = browser_view()->tabstrip(); | 99 TabStrip* tabstrip = browser_view()->tabstrip(); |
964 ToolbarView* toolbar = browser_view()->toolbar(); | 100 ToolbarView* toolbar = browser_view()->toolbar(); |
965 views::WebView* contents_web_view = | 101 views::WebView* contents_web_view = |
966 browser_view()->GetContentsWebViewForTest(); | 102 browser_view()->GetContentsWebViewForTest(); |
967 | 103 |
968 // Immersive fullscreen starts out disabled. | 104 // Immersive fullscreen starts out disabled. |
969 ASSERT_FALSE(browser_view()->GetWidget()->IsFullscreen()); | 105 ASSERT_FALSE(browser_view()->GetWidget()->IsFullscreen()); |
970 ASSERT_FALSE(controller()->IsEnabled()); | 106 ASSERT_FALSE(controller()->IsEnabled()); |
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1043 EXPECT_FALSE(browser_view()->GetWidget()->IsFullscreen()); | 179 EXPECT_FALSE(browser_view()->GetWidget()->IsFullscreen()); |
1044 EXPECT_FALSE(controller()->IsEnabled()); | 180 EXPECT_FALSE(controller()->IsEnabled()); |
1045 EXPECT_FALSE(controller()->IsRevealed()); | 181 EXPECT_FALSE(controller()->IsRevealed()); |
1046 EXPECT_TRUE(tabstrip->visible()); | 182 EXPECT_TRUE(tabstrip->visible()); |
1047 EXPECT_FALSE(tabstrip->IsImmersiveStyle()); | 183 EXPECT_FALSE(tabstrip->IsImmersiveStyle()); |
1048 EXPECT_TRUE(toolbar->visible()); | 184 EXPECT_TRUE(toolbar->visible()); |
1049 } | 185 } |
1050 | 186 |
1051 // Test that the browser commands which are usually disabled in fullscreen are | 187 // Test that the browser commands which are usually disabled in fullscreen are |
1052 // are enabled in immersive fullscreen. | 188 // are enabled in immersive fullscreen. |
1053 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, EnabledCommands) { | 189 TEST_F(ImmersiveModeControllerAshTest, EnabledCommands) { |
1054 ASSERT_FALSE(controller()->IsEnabled()); | 190 ASSERT_FALSE(controller()->IsEnabled()); |
1055 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_OPEN_CURRENT_URL)); | 191 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_OPEN_CURRENT_URL)); |
1056 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_ABOUT)); | 192 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_ABOUT)); |
1057 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_FOCUS_LOCATION)); | 193 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_FOCUS_LOCATION)); |
1058 | 194 |
1059 ToggleFullscreen(); | 195 ToggleFullscreen(); |
1060 EXPECT_TRUE(controller()->IsEnabled()); | 196 EXPECT_TRUE(controller()->IsEnabled()); |
1061 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_OPEN_CURRENT_URL)); | 197 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_OPEN_CURRENT_URL)); |
1062 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_ABOUT)); | 198 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_ABOUT)); |
1063 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_FOCUS_LOCATION)); | 199 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_FOCUS_LOCATION)); |
1064 } | 200 } |
1065 | 201 |
1066 // Test that restoring a window properly exits immersive fullscreen. | 202 // Test that restoring a window properly exits immersive fullscreen. |
1067 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, ExitUponRestore) { | 203 TEST_F(ImmersiveModeControllerAshTest, ExitUponRestore) { |
1068 ASSERT_FALSE(controller()->IsEnabled()); | 204 ASSERT_FALSE(controller()->IsEnabled()); |
1069 ToggleFullscreen(); | 205 ToggleFullscreen(); |
1070 AttemptReveal(); | 206 AttemptReveal(); |
1071 ASSERT_TRUE(controller()->IsEnabled()); | 207 ASSERT_TRUE(controller()->IsEnabled()); |
1072 ASSERT_TRUE(controller()->IsRevealed()); | 208 ASSERT_TRUE(controller()->IsRevealed()); |
1073 ASSERT_TRUE(browser_view()->GetWidget()->IsFullscreen()); | 209 ASSERT_TRUE(browser_view()->GetWidget()->IsFullscreen()); |
1074 | 210 |
1075 browser_view()->GetWidget()->Restore(); | 211 browser_view()->GetWidget()->Restore(); |
1076 EXPECT_FALSE(controller()->IsEnabled()); | 212 EXPECT_FALSE(controller()->IsEnabled()); |
1077 } | 213 } |
1078 | 214 |
1079 // Test that the shelf is set to auto hide as long as the window is in | |
1080 // immersive fullscreen and that the shelf's state before entering immersive | |
1081 // fullscreen is restored upon exiting immersive fullscreen. | |
1082 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, Shelf) { | |
1083 // Shelf is visible when the test starts. | |
1084 ash::internal::ShelfLayoutManager* shelf = | |
1085 ash::Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager(); | |
1086 ASSERT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); | |
1087 | |
1088 // Entering immersive fullscreen sets the shelf to auto hide. | |
1089 ToggleFullscreen(); | |
1090 ASSERT_TRUE(browser_view()->IsFullscreen()); | |
1091 ASSERT_TRUE(controller()->IsEnabled()); | |
1092 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); | |
1093 | |
1094 // Disabling immersive fullscreen puts it back. | |
1095 ToggleFullscreen(); | |
1096 ASSERT_FALSE(browser_view()->IsFullscreen()); | |
1097 ASSERT_FALSE(controller()->IsEnabled()); | |
1098 EXPECT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); | |
1099 | |
1100 // The user could toggle the shelf auto-hide behavior. | |
1101 shelf->SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); | |
1102 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); | |
1103 | |
1104 // Entering immersive fullscreen keeps auto-hide. | |
1105 ToggleFullscreen(); | |
1106 ASSERT_TRUE(browser_view()->IsFullscreen()); | |
1107 ASSERT_TRUE(controller()->IsEnabled()); | |
1108 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); | |
1109 | |
1110 // Disabling immersive fullscreen maintains the user's auto-hide selection. | |
1111 ToggleFullscreen(); | |
1112 ASSERT_FALSE(browser_view()->IsFullscreen()); | |
1113 ASSERT_FALSE(controller()->IsEnabled()); | |
1114 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); | |
1115 } | |
1116 | |
1117 // Test how being simultaneously in tab fullscreen and immersive fullscreen | 215 // Test how being simultaneously in tab fullscreen and immersive fullscreen |
1118 // affects the shelf visibility and whether the tab indicators are hidden. | 216 // affects the shelf visibility and whether the tab indicators are hidden. |
1119 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, TabAndBrowserFullscreen) { | 217 TEST_F(ImmersiveModeControllerAshTest, TabAndBrowserFullscreen) { |
1120 AddTab(browser(), GURL("about:blank")); | 218 AddTab(browser(), GURL("about:blank")); |
1121 | 219 |
1122 // The shelf should start out as visible. | 220 // The shelf should start out as visible. |
1123 ash::internal::ShelfLayoutManager* shelf = | 221 ash::internal::ShelfLayoutManager* shelf = |
1124 ash::Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager(); | 222 ash::Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager(); |
1125 ASSERT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); | 223 ASSERT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); |
1126 | 224 |
1127 // 1) Test that entering tab fullscreen from immersive fullscreen hides the | 225 // 1) Test that entering tab fullscreen from immersive fullscreen hides the |
1128 // tab indicators and the shelf. | 226 // tab indicators and the shelf. |
1129 ToggleFullscreen(); | 227 ToggleFullscreen(); |
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1147 // simultaneously correctly updates the shelf visibility and whether the tab | 245 // simultaneously correctly updates the shelf visibility and whether the tab |
1148 // indicators should be hidden. | 246 // indicators should be hidden. |
1149 SetTabFullscreen(true); | 247 SetTabFullscreen(true); |
1150 ToggleFullscreen(); | 248 ToggleFullscreen(); |
1151 ASSERT_FALSE(controller()->IsEnabled()); | 249 ASSERT_FALSE(controller()->IsEnabled()); |
1152 EXPECT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); | 250 EXPECT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); |
1153 EXPECT_TRUE(controller()->ShouldHideTabIndicators()); | 251 EXPECT_TRUE(controller()->ShouldHideTabIndicators()); |
1154 } | 252 } |
1155 | 253 |
1156 #endif // defined(OS_CHROMEOS) | 254 #endif // defined(OS_CHROMEOS) |
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