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Issue 48963002: [Refactor] Move the non-browser specific logic of ImmersiveModeControllerAsh into ash part 2 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h" 5 #include "ash/wm/immersive_fullscreen_controller.h"
6 6
7 #include "ash/display/display_manager.h" 7 #include "ash/display/display_manager.h"
8 #include "ash/root_window_controller.h" 8 #include "ash/root_window_controller.h"
9 #include "ash/screen_ash.h"
9 #include "ash/shelf/shelf_layout_manager.h" 10 #include "ash/shelf/shelf_layout_manager.h"
10 #include "ash/shelf/shelf_types.h" 11 #include "ash/shelf/shelf_types.h"
11 #include "ash/shell.h" 12 #include "ash/shell.h"
12 #include "ash/test/ash_test_base.h" 13 #include "ash/test/ash_test_base.h"
13 #include "chrome/app/chrome_command_ids.h" 14 #include "ui/aura/client/aura_constants.h"
14 #include "chrome/browser/ui/browser_commands.h"
15 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h"
16 #include "chrome/browser/ui/fullscreen/fullscreen_controller_test.h"
17 #include "chrome/browser/ui/views/frame/browser_view.h"
18 #include "chrome/browser/ui/views/frame/test_with_browser_view.h"
19 #include "chrome/browser/ui/views/frame/top_container_view.h"
20 #include "chrome/browser/ui/views/tabs/tab_strip.h"
21 #include "chrome/browser/ui/views/toolbar_view.h"
22 #include "ui/aura/client/cursor_client.h" 15 #include "ui/aura/client/cursor_client.h"
23 #include "ui/aura/env.h" 16 #include "ui/aura/env.h"
24 #include "ui/aura/root_window.h" 17 #include "ui/aura/root_window.h"
25 #include "ui/aura/test/event_generator.h" 18 #include "ui/aura/test/event_generator.h"
26 #include "ui/aura/window.h" 19 #include "ui/aura/window.h"
27 #include "ui/gfx/animation/slide_animation.h" 20 #include "ui/gfx/animation/slide_animation.h"
28 #include "ui/views/bubble/bubble_delegate.h" 21 #include "ui/views/bubble/bubble_delegate.h"
29 #include "ui/views/controls/webview/webview.h" 22 #include "ui/views/view.h"
23 #include "ui/views/widget/widget.h"
30 24
31 // For now, immersive fullscreen is Chrome OS only. 25 // For now, immersive fullscreen is Chrome OS only.
32 #if defined(OS_CHROMEOS) 26 #if defined(OS_CHROMEOS)
33 27
34 ///////////////////////////////////////////////////////////////////////////// 28 namespace ash {
35 29
36 class MockImmersiveModeControllerDelegate 30 namespace {
37 : public ImmersiveModeController::Delegate { 31
32 class MockImmersiveFullscreenControllerDelegate
33 : public ImmersiveFullscreenController::Delegate {
38 public: 34 public:
39 MockImmersiveModeControllerDelegate() : immersive_style_(false) {} 35 MockImmersiveFullscreenControllerDelegate(views::View* top_container_view)
40 virtual ~MockImmersiveModeControllerDelegate() {} 36 : top_container_view_(top_container_view),
37 enabled_(false),
38 visible_fraction_(1) {
39 }
40 virtual ~MockImmersiveFullscreenControllerDelegate() {}
41 41
42 bool immersive_style() const { return immersive_style_; } 42 // ImmersiveFullscreenController::Delegate overrides:
43 virtual void OnImmersiveRevealStarted() OVERRIDE {
44 enabled_ = true;
45 visible_fraction_ = 0;
46 }
47 virtual void OnImmersiveRevealEnded() OVERRIDE {
48 visible_fraction_ = 0;
49 }
50 virtual void OnImmersiveFullscreenExited() OVERRIDE {
51 enabled_ = false;
52 visible_fraction_ = 1;
53 }
54 virtual void SetVisibleFraction(double visible_fraction) OVERRIDE {
55 visible_fraction_ = visible_fraction;
56 }
57 virtual std::vector<gfx::Rect> GetVisibleBoundsInScreen() OVERRIDE {
58 std::vector<gfx::Rect> bounds_in_screen;
59 bounds_in_screen.push_back(top_container_view_->GetBoundsInScreen());
60 return bounds_in_screen;
61 }
43 62
44 // ImmersiveModeController::Delegate overrides: 63 bool is_enabled() const {
45 virtual FullscreenController* GetFullscreenController() OVERRIDE { 64 return enabled_;
46 return NULL;
47 } 65 }
48 virtual void FullscreenStateChanged() OVERRIDE {} 66
49 virtual void SetImmersiveStyle(bool immersive) OVERRIDE { 67 double visible_fraction() const {
50 immersive_style_ = immersive; 68 return visible_fraction_;
51 }
52 virtual content::WebContents* GetWebContents() OVERRIDE {
53 return NULL;
54 } 69 }
55 70
56 private: 71 private:
57 bool immersive_style_; 72 views::View* top_container_view_;
73 bool enabled_;
74 double visible_fraction_;
58 75
59 DISALLOW_COPY_AND_ASSIGN(MockImmersiveModeControllerDelegate); 76 DISALLOW_COPY_AND_ASSIGN(MockImmersiveFullscreenControllerDelegate);
60 }; 77 };
61 78
79 } // namespace
80
62 ///////////////////////////////////////////////////////////////////////////// 81 /////////////////////////////////////////////////////////////////////////////
63 82
64 class ImmersiveModeControllerAshTest : public ash::test::AshTestBase { 83 class ImmersiveFullscreenControllerTest : public ash::test::AshTestBase {
65 public: 84 public:
66 enum Modality { 85 enum Modality {
67 MODALITY_MOUSE, 86 MODALITY_MOUSE,
68 MODALITY_TOUCH, 87 MODALITY_TOUCH,
69 MODALITY_GESTURE 88 MODALITY_GESTURE
70 }; 89 };
71 90
72 ImmersiveModeControllerAshTest() : widget_(NULL), top_container_(NULL) {} 91 ImmersiveFullscreenControllerTest() : widget_(NULL), top_container_(NULL) {}
73 virtual ~ImmersiveModeControllerAshTest() {} 92 virtual ~ImmersiveFullscreenControllerTest() {}
74 93
75 ImmersiveModeControllerAsh* controller() { return controller_.get(); } 94 ImmersiveFullscreenController* controller() {
76 views::View* top_container() { return top_container_; } 95 return controller_.get();
77 MockImmersiveModeControllerDelegate* delegate() { return delegate_.get(); } 96 }
97
98 views::View* top_container() {
99 return top_container_;
100 }
101
102 aura::Window* window() {
103 return widget_->GetNativeWindow();
104 }
105
106 MockImmersiveFullscreenControllerDelegate* delegate() {
107 return delegate_.get();
108 }
78 109
79 // Access to private data from the controller. 110 // Access to private data from the controller.
80 bool top_edge_hover_timer_running() const { 111 bool top_edge_hover_timer_running() const {
81 return controller_->top_edge_hover_timer_.IsRunning(); 112 return controller_->top_edge_hover_timer_.IsRunning();
82 } 113 }
83 int mouse_x_when_hit_top() const { 114 int mouse_x_when_hit_top() const {
84 return controller_->mouse_x_when_hit_top_in_screen_; 115 return controller_->mouse_x_when_hit_top_in_screen_;
85 } 116 }
86 117
87 // ash::test::AshTestBase overrides: 118 // ash::test::AshTestBase overrides:
88 virtual void SetUp() OVERRIDE { 119 virtual void SetUp() OVERRIDE {
89 ash::test::AshTestBase::SetUp(); 120 ash::test::AshTestBase::SetUp();
90 121
91 controller_.reset(new ImmersiveModeControllerAsh);
92 delegate_.reset(new MockImmersiveModeControllerDelegate);
93
94 widget_ = new views::Widget(); 122 widget_ = new views::Widget();
95 views::Widget::InitParams params; 123 views::Widget::InitParams params;
96 params.context = CurrentContext(); 124 params.context = CurrentContext();
97 params.bounds = gfx::Rect(0, 0, 500, 500);
98 widget_->Init(params); 125 widget_->Init(params);
99 widget_->Show(); 126 widget_->Show();
100 127
128 window()->SetProperty(aura::client::kShowStateKey,
129 ui::SHOW_STATE_FULLSCREEN);
130
101 top_container_ = new views::View(); 131 top_container_ = new views::View();
102 top_container_->SetBounds(0, 0, 500, 100); 132 top_container_->SetBounds(
133 0, 0, widget_->GetWindowBoundsInScreen().width(), 100);
103 top_container_->set_focusable(true); 134 top_container_->set_focusable(true);
104
105 widget_->GetContentsView()->AddChildView(top_container_); 135 widget_->GetContentsView()->AddChildView(top_container_);
106 136
137 delegate_.reset(
138 new MockImmersiveFullscreenControllerDelegate(top_container_));
139 controller_.reset(new ImmersiveFullscreenController);
107 controller_->Init(delegate_.get(), widget_, top_container_); 140 controller_->Init(delegate_.get(), widget_, top_container_);
108 SetAnimationsDisabled(true); 141 SetAnimationsDisabled(true);
109 142
110 // The mouse is moved so that it is not over |top_container_| by 143 // The mouse is moved so that it is not over |top_container_| by
111 // AshTestBase. 144 // AshTestBase.
112 } 145 }
113 146
114 // Enable or disable the immersive mode controller's animations. When the 147 // Enable or disable the ImmersiveFullscreenController's animations. When the
115 // immersive mode controller's animations are disabled, some behavior is 148 // ImmersiveFullscreenController's animations are disabled, some behavior is
116 // slightly different. In particular, the behavior is different when there 149 // slightly different. In particular, the behavior is different when there
117 // is a transfer in which lock keeps the top-of-window views revealed (eg 150 // is a transfer in which lock keeps the top-of-window views revealed (eg
118 // bubble keeps top-of-window views revealed -> mouse keeps top-of-window 151 // bubble keeps top-of-window views revealed -> mouse keeps top-of-window
119 // views revealed). It is necessary to temparily enable the immersive 152 // views revealed). It is necessary to temporarily enable the
120 // controller's animations to get the correct behavior in tests. 153 // ImmersiveFullscreenController's animations to get the correct behavior in
154 // tests.
121 void SetAnimationsDisabled(bool disabled) { 155 void SetAnimationsDisabled(bool disabled) {
122 controller_->animations_disabled_for_test_ = disabled; 156 controller_->animations_disabled_for_test_ = disabled;
123 // Force any in progress animations to finish. 157 // Force any in progress animations to finish.
124 if (disabled) 158 if (disabled)
125 controller_->animation_->End(); 159 controller_->animation_->End();
126 } 160 }
127 161
128 // Attempt to reveal the top-of-window views via |modality|. 162 // Attempt to reveal the top-of-window views via |modality|.
129 // The top-of-window views can only be revealed via mouse hover or a gesture. 163 // The top-of-window views can only be revealed via mouse hover or a gesture.
130 void AttemptReveal(Modality modality) { 164 void AttemptReveal(Modality modality) {
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
177 views::View::ConvertPointToScreen(top_container_, &screen_position); 211 views::View::ConvertPointToScreen(top_container_, &screen_position);
178 212
179 aura::test::EventGenerator& event_generator(GetEventGenerator()); 213 aura::test::EventGenerator& event_generator(GetEventGenerator());
180 event_generator.MoveTouch(event_position); 214 event_generator.MoveTouch(event_position);
181 event_generator.PressTouch(); 215 event_generator.PressTouch();
182 event_generator.ReleaseTouch(); 216 event_generator.ReleaseTouch();
183 break; 217 break;
184 } 218 }
185 case MODALITY_GESTURE: { 219 case MODALITY_GESTURE: {
186 aura::client::GetCursorClient(CurrentContext())->DisableMouseEvents(); 220 aura::client::GetCursorClient(CurrentContext())->DisableMouseEvents();
187 ImmersiveModeControllerAsh::SwipeType swipe_type = revealed ? 221 ImmersiveFullscreenController::SwipeType swipe_type = revealed ?
188 ImmersiveModeControllerAsh::SWIPE_OPEN : 222 ImmersiveFullscreenController::SWIPE_OPEN :
189 ImmersiveModeControllerAsh::SWIPE_CLOSE; 223 ImmersiveFullscreenController::SWIPE_CLOSE;
190 controller_->UpdateRevealedLocksForSwipe(swipe_type); 224 controller_->UpdateRevealedLocksForSwipe(swipe_type);
191 break; 225 break;
192 } 226 }
193 } 227 }
194 } 228 }
195 229
196 scoped_ptr<ImmersiveModeControllerAsh> controller_; 230 scoped_ptr<ImmersiveFullscreenController> controller_;
197 scoped_ptr<MockImmersiveModeControllerDelegate> delegate_; 231 scoped_ptr<MockImmersiveFullscreenControllerDelegate> delegate_;
198 views::Widget* widget_; // Owned by the native widget. 232 views::Widget* widget_; // Owned by the native widget.
199 views::View* top_container_; // Owned by |root_view_|. 233 views::View* top_container_; // Owned by |root_view_|.
200 234
201 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAshTest); 235 DISALLOW_COPY_AND_ASSIGN(ImmersiveFullscreenControllerTest);
202 }; 236 };
203 237
204 // Test of initial state and basic functionality. 238 // Test the initial state and that the delegate gets notified of the
205 TEST_F(ImmersiveModeControllerAshTest, ImmersiveModeControllerAsh) { 239 // top-of-window views getting hidden and revealed.
240 TEST_F(ImmersiveFullscreenControllerTest, Delegate) {
206 // Initial state. 241 // Initial state.
207 EXPECT_FALSE(controller()->IsEnabled()); 242 EXPECT_FALSE(controller()->IsEnabled());
208 EXPECT_FALSE(controller()->ShouldHideTopViews());
209 EXPECT_FALSE(controller()->IsRevealed()); 243 EXPECT_FALSE(controller()->IsRevealed());
210 EXPECT_FALSE(delegate()->immersive_style()); 244 EXPECT_FALSE(delegate()->is_enabled());
211 245
212 // Enabling hides the top views. 246 // Enabling initially hides the top views.
213 controller()->SetEnabled(true); 247 controller()->SetEnabled(true);
214 EXPECT_TRUE(controller()->IsEnabled()); 248 EXPECT_TRUE(controller()->IsEnabled());
215 EXPECT_FALSE(controller()->IsRevealed()); 249 EXPECT_FALSE(controller()->IsRevealed());
216 EXPECT_TRUE(controller()->ShouldHideTopViews()); 250 EXPECT_TRUE(delegate()->is_enabled());
217 EXPECT_FALSE(controller()->ShouldHideTabIndicators()); 251 EXPECT_EQ(0, delegate()->visible_fraction());
218 EXPECT_TRUE(delegate()->immersive_style());
219 252
220 // Revealing shows the top views. 253 // Revealing shows the top views.
221 AttemptReveal(MODALITY_MOUSE); 254 AttemptReveal(MODALITY_MOUSE);
255 EXPECT_TRUE(controller()->IsEnabled());
222 EXPECT_TRUE(controller()->IsRevealed()); 256 EXPECT_TRUE(controller()->IsRevealed());
223 EXPECT_FALSE(controller()->ShouldHideTopViews()); 257 EXPECT_TRUE(delegate()->is_enabled());
224 // Tabs are painting in the normal style during a reveal. 258 EXPECT_EQ(1, delegate()->visible_fraction());
225 EXPECT_FALSE(delegate()->immersive_style());
226 259
227 // Disabling immersive fullscreen keeps the top views shown. 260 // Disabling ends the immersive reveal.
228 controller()->SetEnabled(false); 261 controller()->SetEnabled(false);
229 EXPECT_FALSE(controller()->IsEnabled()); 262 EXPECT_FALSE(controller()->IsEnabled());
230 EXPECT_FALSE(controller()->IsRevealed()); 263 EXPECT_FALSE(controller()->IsRevealed());
231 EXPECT_FALSE(controller()->ShouldHideTopViews()); 264 EXPECT_FALSE(delegate()->is_enabled());
232 EXPECT_FALSE(delegate()->immersive_style());
233
234 // Test disabling immersive fullscreen when the top views are hidden.
235 controller()->SetEnabled(true);
236 EXPECT_TRUE(controller()->IsEnabled());
237 EXPECT_FALSE(controller()->IsRevealed());
238 EXPECT_TRUE(controller()->ShouldHideTopViews());
239 EXPECT_TRUE(delegate()->immersive_style());
240
241 controller()->SetEnabled(false);
242 EXPECT_FALSE(controller()->IsEnabled());
243 EXPECT_FALSE(controller()->IsRevealed());
244 EXPECT_FALSE(controller()->ShouldHideTopViews());
245 EXPECT_FALSE(delegate()->immersive_style());
246 } 265 }
247 266
248 // GetRevealedLock() specific tests. 267 // GetRevealedLock() specific tests.
249 TEST_F(ImmersiveModeControllerAshTest, RevealedLock) { 268 TEST_F(ImmersiveFullscreenControllerTest, RevealedLock) {
250 scoped_ptr<ImmersiveRevealedLock> lock1; 269 scoped_ptr<ImmersiveRevealedLock> lock1;
251 scoped_ptr<ImmersiveRevealedLock> lock2; 270 scoped_ptr<ImmersiveRevealedLock> lock2;
252 271
253 // Immersive fullscreen is not on by default. 272 // Immersive fullscreen is not on by default.
254 EXPECT_FALSE(controller()->IsEnabled()); 273 EXPECT_FALSE(controller()->IsEnabled());
255 274
256 // 1) Test acquiring and releasing a revealed state lock while immersive 275 // 1) Test acquiring and releasing a revealed state lock while immersive
257 // fullscreen is disabled. Acquiring or releasing the lock should have no 276 // fullscreen is disabled. Acquiring or releasing the lock should have no
258 // effect till immersive fullscreen is enabled. 277 // effect till immersive fullscreen is enabled.
259 lock1.reset(controller()->GetRevealedLock( 278 lock1.reset(controller()->GetRevealedLock(
260 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); 279 ImmersiveFullscreenController::ANIMATE_REVEAL_NO));
261 EXPECT_FALSE(controller()->IsEnabled()); 280 EXPECT_FALSE(controller()->IsEnabled());
262 EXPECT_FALSE(controller()->IsRevealed()); 281 EXPECT_FALSE(controller()->IsRevealed());
263 282
264 // Immersive fullscreen should start in the revealed state due to the lock. 283 // Immersive fullscreen should start in the revealed state due to the lock.
265 controller()->SetEnabled(true); 284 controller()->SetEnabled(true);
266 EXPECT_TRUE(controller()->IsEnabled()); 285 EXPECT_TRUE(controller()->IsEnabled());
267 EXPECT_TRUE(controller()->IsRevealed()); 286 EXPECT_TRUE(controller()->IsRevealed());
268 287
269 controller()->SetEnabled(false); 288 controller()->SetEnabled(false);
270 EXPECT_FALSE(controller()->IsEnabled()); 289 EXPECT_FALSE(controller()->IsEnabled());
271 EXPECT_FALSE(controller()->IsRevealed()); 290 EXPECT_FALSE(controller()->IsRevealed());
272 291
273 lock1.reset(); 292 lock1.reset();
274 EXPECT_FALSE(controller()->IsEnabled()); 293 EXPECT_FALSE(controller()->IsEnabled());
275 EXPECT_FALSE(controller()->IsRevealed()); 294 EXPECT_FALSE(controller()->IsRevealed());
276 295
277 // Immersive fullscreen should start in the closed state because the lock is 296 // Immersive fullscreen should start in the closed state because the lock is
278 // no longer held. 297 // no longer held.
279 controller()->SetEnabled(true); 298 controller()->SetEnabled(true);
280 EXPECT_TRUE(controller()->IsEnabled()); 299 EXPECT_TRUE(controller()->IsEnabled());
281 EXPECT_FALSE(controller()->IsRevealed()); 300 EXPECT_FALSE(controller()->IsRevealed());
282 301
283 // 2) Test that acquiring a lock reveals the top-of-window views if they are 302 // 2) Test that acquiring a lock reveals the top-of-window views if they are
284 // hidden. 303 // hidden.
285 lock1.reset(controller()->GetRevealedLock( 304 lock1.reset(controller()->GetRevealedLock(
286 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); 305 ImmersiveFullscreenController::ANIMATE_REVEAL_NO));
287 EXPECT_TRUE(controller()->IsRevealed()); 306 EXPECT_TRUE(controller()->IsRevealed());
288 307
289 // 3) Test that the top-of-window views are only hidden when all of the locks 308 // 3) Test that the top-of-window views are only hidden when all of the locks
290 // are released. 309 // are released.
291 lock2.reset(controller()->GetRevealedLock( 310 lock2.reset(controller()->GetRevealedLock(
292 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); 311 ImmersiveFullscreenController::ANIMATE_REVEAL_NO));
293 lock1.reset(); 312 lock1.reset();
294 EXPECT_TRUE(controller()->IsRevealed()); 313 EXPECT_TRUE(controller()->IsRevealed());
295 314
296 lock2.reset(); 315 lock2.reset();
297 EXPECT_FALSE(controller()->IsRevealed()); 316 EXPECT_FALSE(controller()->IsRevealed());
298 } 317 }
299 318
300 // Test mouse event processing for top-of-screen reveal triggering. 319 // Test mouse event processing for top-of-screen reveal triggering.
301 TEST_F(ImmersiveModeControllerAshTest, OnMouseEvent) { 320 TEST_F(ImmersiveFullscreenControllerTest, OnMouseEvent) {
321 // Set up initial state.
322 UpdateDisplay("800x600,800x600");
323 ash::DisplayLayout display_layout(ash::DisplayLayout::RIGHT, 0);
324 ash::Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
325 display_layout);
326
302 // Set up initial state. 327 // Set up initial state.
303 controller()->SetEnabled(true); 328 controller()->SetEnabled(true);
304 ASSERT_TRUE(controller()->IsEnabled()); 329 ASSERT_TRUE(controller()->IsEnabled());
305 ASSERT_FALSE(controller()->IsRevealed()); 330 ASSERT_FALSE(controller()->IsRevealed());
306 331
307 aura::test::EventGenerator& event_generator(GetEventGenerator()); 332 aura::test::EventGenerator& event_generator(GetEventGenerator());
308 333
309 gfx::Rect top_container_bounds_in_screen = 334 gfx::Rect top_container_bounds_in_screen =
310 top_container()->GetBoundsInScreen(); 335 top_container()->GetBoundsInScreen();
311 // A position along the top edge of TopContainerView in screen coordinates. 336 // A position along the top edge of TopContainerView in screen coordinates.
312 gfx::Point top_edge_pos(top_container_bounds_in_screen.x() + 100, 337 gfx::Point top_edge_pos(top_container_bounds_in_screen.x() + 100,
313 top_container_bounds_in_screen.y()); 338 top_container_bounds_in_screen.y());
314 339
315 // Mouse wheel event does nothing. 340 // Mouse wheel event does nothing.
316 ui::MouseEvent wheel( 341 ui::MouseEvent wheel(
317 ui::ET_MOUSEWHEEL, top_edge_pos, top_edge_pos, ui::EF_NONE); 342 ui::ET_MOUSEWHEEL, top_edge_pos, top_edge_pos, ui::EF_NONE);
318 event_generator.Dispatch(&wheel); 343 event_generator.Dispatch(&wheel);
319 EXPECT_FALSE(top_edge_hover_timer_running()); 344 EXPECT_FALSE(top_edge_hover_timer_running());
320 345
321 // Move to top edge of screen starts hover timer running. We cannot use 346 // Move to top edge of screen starts hover timer running. We cannot use
322 // MoveMouse() because MoveMouse() stops the timer if it started running. 347 // MoveMouse() because MoveMouse() stops the timer if it started running.
323 event_generator.MoveMouseTo(top_edge_pos); 348 event_generator.MoveMouseTo(top_edge_pos);
324 EXPECT_TRUE(top_edge_hover_timer_running()); 349 EXPECT_TRUE(top_edge_hover_timer_running());
325 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); 350 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top());
326 351
327 // Moving |ImmersiveModeControllerAsh::kMouseRevealBoundsHeight| down from 352 // Moving |ImmersiveFullscreenControllerTest::kMouseRevealBoundsHeight| down
328 // the top edge stops it. 353 // from the top edge stops it.
329 event_generator.MoveMouseBy(0, 3); 354 event_generator.MoveMouseBy(0, 3);
330 EXPECT_FALSE(top_edge_hover_timer_running()); 355 EXPECT_FALSE(top_edge_hover_timer_running());
331 356
332 // Moving back to the top starts the timer again. 357 // Moving back to the top starts the timer again.
333 event_generator.MoveMouseTo(top_edge_pos); 358 event_generator.MoveMouseTo(top_edge_pos);
334 EXPECT_TRUE(top_edge_hover_timer_running()); 359 EXPECT_TRUE(top_edge_hover_timer_running());
335 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); 360 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top());
336 361
337 // Slight move to the right keeps the timer running for the same hit point. 362 // Slight move to the right keeps the timer running for the same hit point.
338 event_generator.MoveMouseBy(1, 0); 363 event_generator.MoveMouseBy(1, 0);
339 EXPECT_TRUE(top_edge_hover_timer_running()); 364 EXPECT_TRUE(top_edge_hover_timer_running());
340 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); 365 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top());
341 366
342 // Moving back to the left also keeps the timer running. 367 // Moving back to the left also keeps the timer running.
343 event_generator.MoveMouseBy(-1, 0); 368 event_generator.MoveMouseBy(-1, 0);
344 EXPECT_TRUE(top_edge_hover_timer_running()); 369 EXPECT_TRUE(top_edge_hover_timer_running());
345 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); 370 EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top());
346 371
347 // Large move right restarts the timer (so it is still running) and considers 372 // Large move right restarts the timer (so it is still running) and considers
348 // this a new hit at the top. 373 // this a new hit at the top.
349 event_generator.MoveMouseTo(top_edge_pos.x() + 100, top_edge_pos.y()); 374 event_generator.MoveMouseTo(top_edge_pos.x() + 100, top_edge_pos.y());
350 EXPECT_TRUE(top_edge_hover_timer_running()); 375 EXPECT_TRUE(top_edge_hover_timer_running());
351 EXPECT_EQ(top_edge_pos.x() + 100, mouse_x_when_hit_top()); 376 EXPECT_EQ(top_edge_pos.x() + 100, mouse_x_when_hit_top());
352 377
353 // Moving off the top edge horizontally stops the timer. 378 // Moving off the top edge horizontally stops the timer.
354 EXPECT_GT(CurrentContext()->bounds().width(), top_container()->width()); 379 event_generator.MoveMouseTo(top_container_bounds_in_screen.right() + 1,
355 event_generator.MoveMouseTo(top_container_bounds_in_screen.right(),
356 top_container_bounds_in_screen.y()); 380 top_container_bounds_in_screen.y());
357 EXPECT_FALSE(top_edge_hover_timer_running()); 381 EXPECT_FALSE(top_edge_hover_timer_running());
358 382
359 // Once revealed, a move just a little below the top container doesn't end a 383 // Once revealed, a move just a little below the top container doesn't end a
360 // reveal. 384 // reveal.
361 AttemptReveal(MODALITY_MOUSE); 385 AttemptReveal(MODALITY_MOUSE);
362 event_generator.MoveMouseTo(top_container_bounds_in_screen.x(), 386 event_generator.MoveMouseTo(top_container_bounds_in_screen.x(),
363 top_container_bounds_in_screen.bottom() + 1); 387 top_container_bounds_in_screen.bottom() + 1);
364 EXPECT_TRUE(controller()->IsRevealed()); 388 EXPECT_TRUE(controller()->IsRevealed());
365 389
(...skipping 26 matching lines...) Expand all
392 EXPECT_TRUE(controller()->IsRevealed()); 416 EXPECT_TRUE(controller()->IsRevealed());
393 417
394 // Releasing capture should end the reveal. 418 // Releasing capture should end the reveal.
395 widget->ReleaseCapture(); 419 widget->ReleaseCapture();
396 EXPECT_FALSE(controller()->IsRevealed()); 420 EXPECT_FALSE(controller()->IsRevealed());
397 } 421 }
398 422
399 // Test mouse event processing for top-of-screen reveal triggering when the user 423 // Test mouse event processing for top-of-screen reveal triggering when the user
400 // has a vertical display layout (primary display above/below secondary display) 424 // has a vertical display layout (primary display above/below secondary display)
401 // and the immersive fullscreen window is on the bottom display. 425 // and the immersive fullscreen window is on the bottom display.
402 TEST_F(ImmersiveModeControllerAshTest, MouseEventsVerticalDisplayLayout) { 426 TEST_F(ImmersiveFullscreenControllerTest, MouseEventsVerticalDisplayLayout) {
403 if (!SupportsMultipleDisplays()) 427 if (!SupportsMultipleDisplays())
404 return; 428 return;
405 429
406 // Set up initial state. 430 // Set up initial state.
407 UpdateDisplay("800x600,800x600"); 431 UpdateDisplay("800x600,800x600");
408 ash::DisplayLayout display_layout(ash::DisplayLayout::TOP, 0); 432 ash::DisplayLayout display_layout(ash::DisplayLayout::TOP, 0);
409 ash::Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( 433 ash::Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
410 display_layout); 434 display_layout);
411 435
412 controller()->SetEnabled(true); 436 controller()->SetEnabled(true);
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
466 // around in the bottom region of the secondary display. 490 // around in the bottom region of the secondary display.
467 event_generator.MoveMouseTo(x + 10, y_top_edge - 3); 491 event_generator.MoveMouseTo(x + 10, y_top_edge - 3);
468 EXPECT_TRUE(controller()->IsRevealed()); 492 EXPECT_TRUE(controller()->IsRevealed());
469 493
470 // The top-of-window views should hide if the user moves the mouse away from 494 // The top-of-window views should hide if the user moves the mouse away from
471 // the bottom region of the secondary display. 495 // the bottom region of the secondary display.
472 event_generator.MoveMouseTo(x, y_top_edge - 20); 496 event_generator.MoveMouseTo(x, y_top_edge - 20);
473 EXPECT_FALSE(controller()->IsRevealed()); 497 EXPECT_FALSE(controller()->IsRevealed());
474 } 498 }
475 499
476 // Test that hovering the mouse over the find bar does not end a reveal.
477 TEST_F(ImmersiveModeControllerAshTest, FindBar) {
478 // Set up initial state.
479 controller()->SetEnabled(true);
480 ASSERT_TRUE(controller()->IsEnabled());
481 ASSERT_FALSE(controller()->IsRevealed());
482
483 // Compute the find bar bounds relative to TopContainerView. The find
484 // bar is aligned with the bottom right of the TopContainerView.
485 gfx::Rect find_bar_bounds(top_container()->bounds().right() - 100,
486 top_container()->bounds().bottom(),
487 100,
488 50);
489
490 gfx::Point find_bar_position_in_screen = find_bar_bounds.origin();
491 views::View::ConvertPointToScreen(top_container(),
492 &find_bar_position_in_screen);
493 gfx::Rect find_bar_bounds_in_screen(find_bar_position_in_screen,
494 find_bar_bounds.size());
495 controller()->OnFindBarVisibleBoundsChanged(find_bar_bounds_in_screen);
496
497 // Moving the mouse over the find bar does not end the reveal.
498 gfx::Point over_find_bar(find_bar_bounds.x() + 25, find_bar_bounds.y() + 25);
499 AttemptReveal(MODALITY_MOUSE);
500 EXPECT_TRUE(controller()->IsRevealed());
501 MoveMouse(over_find_bar.x(), over_find_bar.y());
502 EXPECT_TRUE(controller()->IsRevealed());
503
504 // Moving the mouse off of the find bar horizontally ends the reveal.
505 MoveMouse(find_bar_bounds.x() - 25, find_bar_bounds.y() + 25);
506 EXPECT_FALSE(controller()->IsRevealed());
507
508 // Moving the mouse off of the find bar vertically ends the reveal.
509 AttemptReveal(MODALITY_MOUSE);
510 EXPECT_TRUE(controller()->IsRevealed());
511 MoveMouse(find_bar_bounds.x() + 25, find_bar_bounds.bottom() + 25);
512
513 // Similar to the TopContainerView, moving the mouse slightly off vertically
514 // of the find bar does not end the reveal.
515 AttemptReveal(MODALITY_MOUSE);
516 MoveMouse(find_bar_bounds.x() + 25, find_bar_bounds.bottom() + 1);
517 EXPECT_TRUE(controller()->IsRevealed());
518
519 // Similar to the TopContainerView, clicking the mouse even slightly off of
520 // the find bar ends the reveal.
521 GetEventGenerator().ClickLeftButton();
522 EXPECT_FALSE(controller()->IsRevealed());
523
524 // Set the find bar bounds to empty. Hovering over the position previously
525 // occupied by the find bar, |over_find_bar|, should end the reveal.
526 controller()->OnFindBarVisibleBoundsChanged(gfx::Rect());
527 AttemptReveal(MODALITY_MOUSE);
528 MoveMouse(over_find_bar.x(), over_find_bar.y());
529 EXPECT_FALSE(controller()->IsRevealed());
530 }
531
532 // Test behavior when the mouse becomes hovered without moving. 500 // Test behavior when the mouse becomes hovered without moving.
533 TEST_F(ImmersiveModeControllerAshTest, MouseHoveredWithoutMoving) { 501 TEST_F(ImmersiveFullscreenControllerTest, MouseHoveredWithoutMoving) {
534 controller()->SetEnabled(true); 502 controller()->SetEnabled(true);
535 scoped_ptr<ImmersiveRevealedLock> lock; 503 scoped_ptr<ImmersiveRevealedLock> lock;
536 504
537 // 1) Test that if the mouse becomes hovered without the mouse moving due to a 505 // 1) Test that if the mouse becomes hovered without the mouse moving due to a
538 // lock causing the top-of-window views to be revealed (and the mouse 506 // lock causing the top-of-window views to be revealed (and the mouse
539 // happening to be near the top of the screen), the top-of-window views do not 507 // happening to be near the top of the screen), the top-of-window views do not
540 // hide till the mouse moves off of the top-of-window views. 508 // hide till the mouse moves off of the top-of-window views.
541 SetHovered(true); 509 SetHovered(true);
542 EXPECT_FALSE(controller()->IsRevealed()); 510 EXPECT_FALSE(controller()->IsRevealed());
543 lock.reset(controller()->GetRevealedLock( 511 lock.reset(controller()->GetRevealedLock(
544 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); 512 ImmersiveFullscreenController::ANIMATE_REVEAL_NO));
545 EXPECT_TRUE(controller()->IsRevealed()); 513 EXPECT_TRUE(controller()->IsRevealed());
546 lock.reset(); 514 lock.reset();
547 EXPECT_TRUE(controller()->IsRevealed()); 515 EXPECT_TRUE(controller()->IsRevealed());
548 SetHovered(false); 516 SetHovered(false);
549 EXPECT_FALSE(controller()->IsRevealed()); 517 EXPECT_FALSE(controller()->IsRevealed());
550 518
551 // 2) Test that if the mouse becomes hovered without moving because of a 519 // 2) Test that if the mouse becomes hovered without moving because of a
552 // reveal in ImmersiveModeControllerAshTest::controller()->SetEnabled(true) 520 // reveal in ImmersiveFullscreenController::controller()->SetEnabled(true)
553 // and there are no locks keeping the top-of-window views revealed, that mouse 521 // and there are no locks keeping the top-of-window views revealed, that mouse
554 // hover does not prevent the top-of-window views from closing. 522 // hover does not prevent the top-of-window views from closing.
555 controller()->SetEnabled(false); 523 controller()->SetEnabled(false);
556 SetHovered(true); 524 SetHovered(true);
557 EXPECT_FALSE(controller()->IsRevealed()); 525 EXPECT_FALSE(controller()->IsRevealed());
558 controller()->SetEnabled(true); 526 controller()->SetEnabled(true);
559 EXPECT_FALSE(controller()->IsRevealed()); 527 EXPECT_FALSE(controller()->IsRevealed());
560 528
561 // 3) Test that if the mouse becomes hovered without moving because of a 529 // 3) Test that if the mouse becomes hovered without moving because of a
562 // reveal in ImmersiveModeControllerAshTest::controller()->SetEnabled(true) 530 // reveal in ImmersiveFullscreenController::controller()->SetEnabled(true)
563 // and there is a lock keeping the top-of-window views revealed, that the 531 // and there is a lock keeping the top-of-window views revealed, that the
564 // top-of-window views do not hide till the mouse moves off of the 532 // top-of-window views do not hide till the mouse moves off of the
565 // top-of-window views. 533 // top-of-window views.
566 controller()->SetEnabled(false); 534 controller()->SetEnabled(false);
567 SetHovered(true); 535 SetHovered(true);
568 lock.reset(controller()->GetRevealedLock( 536 lock.reset(controller()->GetRevealedLock(
569 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO)); 537 ImmersiveFullscreenController::ANIMATE_REVEAL_NO));
570 EXPECT_FALSE(controller()->IsRevealed()); 538 EXPECT_FALSE(controller()->IsRevealed());
571 controller()->SetEnabled(true); 539 controller()->SetEnabled(true);
572 EXPECT_TRUE(controller()->IsRevealed()); 540 EXPECT_TRUE(controller()->IsRevealed());
573 lock.reset(); 541 lock.reset();
574 EXPECT_TRUE(controller()->IsRevealed()); 542 EXPECT_TRUE(controller()->IsRevealed());
575 SetHovered(false); 543 SetHovered(false);
576 EXPECT_FALSE(controller()->IsRevealed()); 544 EXPECT_FALSE(controller()->IsRevealed());
577 } 545 }
578 546
579 // Test revealing the top-of-window views using one modality and ending 547 // Test revealing the top-of-window views using one modality and ending
580 // the reveal via another. For instance, initiating the reveal via a SWIPE_OPEN 548 // the reveal via another. For instance, initiating the reveal via a SWIPE_OPEN
581 // edge gesture, switching to using the mouse and ending the reveal by moving 549 // edge gesture, switching to using the mouse and ending the reveal by moving
582 // the mouse off of the top-of-window views. 550 // the mouse off of the top-of-window views.
583 TEST_F(ImmersiveModeControllerAshTest, DifferentModalityEnterExit) { 551 TEST_F(ImmersiveFullscreenControllerTest, DifferentModalityEnterExit) {
584 controller()->SetEnabled(true); 552 controller()->SetEnabled(true);
585 EXPECT_TRUE(controller()->IsEnabled()); 553 EXPECT_TRUE(controller()->IsEnabled());
586 EXPECT_FALSE(controller()->IsRevealed()); 554 EXPECT_FALSE(controller()->IsRevealed());
587 555
588 // Initiate reveal via gesture, end reveal via mouse. 556 // Initiate reveal via gesture, end reveal via mouse.
589 AttemptReveal(MODALITY_GESTURE); 557 AttemptReveal(MODALITY_GESTURE);
590 EXPECT_TRUE(controller()->IsRevealed()); 558 EXPECT_TRUE(controller()->IsRevealed());
591 MoveMouse(1, 1); 559 MoveMouse(1, 1);
592 EXPECT_TRUE(controller()->IsRevealed()); 560 EXPECT_TRUE(controller()->IsRevealed());
593 AttemptUnreveal(MODALITY_MOUSE); 561 AttemptUnreveal(MODALITY_MOUSE);
(...skipping 12 matching lines...) Expand all
606 EXPECT_FALSE(controller()->IsRevealed()); 574 EXPECT_FALSE(controller()->IsRevealed());
607 575
608 // Initiate reveal via mouse, end reveal via touch. 576 // Initiate reveal via mouse, end reveal via touch.
609 AttemptReveal(MODALITY_MOUSE); 577 AttemptReveal(MODALITY_MOUSE);
610 EXPECT_TRUE(controller()->IsRevealed()); 578 EXPECT_TRUE(controller()->IsRevealed());
611 AttemptUnreveal(MODALITY_TOUCH); 579 AttemptUnreveal(MODALITY_TOUCH);
612 EXPECT_FALSE(controller()->IsRevealed()); 580 EXPECT_FALSE(controller()->IsRevealed());
613 } 581 }
614 582
615 // Test when the SWIPE_CLOSE edge gesture closes the top-of-window views. 583 // Test when the SWIPE_CLOSE edge gesture closes the top-of-window views.
616 TEST_F(ImmersiveModeControllerAshTest, EndRevealViaGesture) { 584 TEST_F(ImmersiveFullscreenControllerTest, EndRevealViaGesture) {
617 controller()->SetEnabled(true); 585 controller()->SetEnabled(true);
618 EXPECT_TRUE(controller()->IsEnabled()); 586 EXPECT_TRUE(controller()->IsEnabled());
619 EXPECT_FALSE(controller()->IsRevealed()); 587 EXPECT_FALSE(controller()->IsRevealed());
620 588
621 // A gesture should be able to close the top-of-window views when 589 // A gesture should be able to close the top-of-window views when
622 // top-of-window views have focus. 590 // top-of-window views have focus.
623 AttemptReveal(MODALITY_MOUSE); 591 AttemptReveal(MODALITY_MOUSE);
624 top_container()->RequestFocus(); 592 top_container()->RequestFocus();
625 EXPECT_TRUE(controller()->IsRevealed()); 593 EXPECT_TRUE(controller()->IsRevealed());
626 AttemptUnreveal(MODALITY_GESTURE); 594 AttemptUnreveal(MODALITY_GESTURE);
627 EXPECT_FALSE(controller()->IsRevealed()); 595 EXPECT_FALSE(controller()->IsRevealed());
628 top_container()->GetFocusManager()->ClearFocus(); 596 top_container()->GetFocusManager()->ClearFocus();
629 597
630 // If some other code is holding onto a lock, a gesture should not be able to 598 // If some other code is holding onto a lock, a gesture should not be able to
631 // end the reveal. 599 // end the reveal.
632 AttemptReveal(MODALITY_MOUSE); 600 AttemptReveal(MODALITY_MOUSE);
633 scoped_ptr<ImmersiveRevealedLock> lock(controller()->GetRevealedLock( 601 scoped_ptr<ImmersiveRevealedLock> lock(controller()->GetRevealedLock(
634 ImmersiveModeController::ANIMATE_REVEAL_NO)); 602 ImmersiveFullscreenController::ANIMATE_REVEAL_NO));
635 EXPECT_TRUE(controller()->IsRevealed()); 603 EXPECT_TRUE(controller()->IsRevealed());
636 AttemptUnreveal(MODALITY_GESTURE); 604 AttemptUnreveal(MODALITY_GESTURE);
637 EXPECT_TRUE(controller()->IsRevealed()); 605 EXPECT_TRUE(controller()->IsRevealed());
638 lock.reset(); 606 lock.reset();
639 EXPECT_FALSE(controller()->IsRevealed()); 607 EXPECT_FALSE(controller()->IsRevealed());
640 } 608 }
641 609
642 // Do not test under windows because focus testing is not reliable on 610 // Do not test under windows because focus testing is not reliable on
643 // Windows. (crbug.com/79493) 611 // Windows. (crbug.com/79493)
644 #if !defined(OS_WIN) 612 #if !defined(OS_WIN)
645 613
646 // Test how focus and activation affects whether the top-of-window views are 614 // Test how focus and activation affects whether the top-of-window views are
647 // revealed. 615 // revealed.
648 TEST_F(ImmersiveModeControllerAshTest, Focus) { 616 TEST_F(ImmersiveFullscreenControllerTest, Focus) {
649 // Add views to the view hierarchy which we will focus and unfocus during the 617 // Add views to the view hierarchy which we will focus and unfocus during the
650 // test. 618 // test.
651 views::View* child_view = new views::View(); 619 views::View* child_view = new views::View();
652 child_view->SetBounds(0, 0, 10, 10); 620 child_view->SetBounds(0, 0, 10, 10);
653 child_view->set_focusable(true); 621 child_view->set_focusable(true);
654 top_container()->AddChildView(child_view); 622 top_container()->AddChildView(child_view);
655 views::View* unrelated_view = new views::View(); 623 views::View* unrelated_view = new views::View();
656 unrelated_view->SetBounds(0, 100, 10, 10); 624 unrelated_view->SetBounds(0, 100, 10, 10);
657 unrelated_view->set_focusable(true); 625 unrelated_view->set_focusable(true);
658 top_container()->parent()->AddChildView(unrelated_view); 626 top_container()->parent()->AddChildView(unrelated_view);
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
692 unrelated_view->RequestFocus(); 660 unrelated_view->RequestFocus();
693 controller()->SetEnabled(true); 661 controller()->SetEnabled(true);
694 EXPECT_FALSE(controller()->IsRevealed()); 662 EXPECT_FALSE(controller()->IsRevealed());
695 663
696 // Repeat test but with a revealed lock acquired when immersive mode is 664 // Repeat test but with a revealed lock acquired when immersive mode is
697 // disabled because the code path is different. 665 // disabled because the code path is different.
698 child_view->RequestFocus(); 666 child_view->RequestFocus();
699 EXPECT_TRUE(controller()->IsRevealed()); 667 EXPECT_TRUE(controller()->IsRevealed());
700 controller()->SetEnabled(false); 668 controller()->SetEnabled(false);
701 scoped_ptr<ImmersiveRevealedLock> lock(controller()->GetRevealedLock( 669 scoped_ptr<ImmersiveRevealedLock> lock(controller()->GetRevealedLock(
702 ImmersiveModeController::ANIMATE_REVEAL_NO)); 670 ImmersiveFullscreenController::ANIMATE_REVEAL_NO));
703 EXPECT_FALSE(controller()->IsRevealed()); 671 EXPECT_FALSE(controller()->IsRevealed());
704 unrelated_view->RequestFocus(); 672 unrelated_view->RequestFocus();
705 controller()->SetEnabled(true); 673 controller()->SetEnabled(true);
706 EXPECT_TRUE(controller()->IsRevealed()); 674 EXPECT_TRUE(controller()->IsRevealed());
707 lock.reset(); 675 lock.reset();
708 EXPECT_FALSE(controller()->IsRevealed()); 676 EXPECT_FALSE(controller()->IsRevealed());
709 } 677 }
710 678
711 // Test how activation affects whether the top-of-window views are revealed. 679 // Test how activation affects whether the top-of-window views are revealed.
712 // The behavior when a bubble is activated is tested in 680 // The behavior when a bubble is activated is tested in
713 // ImmersiveModeControllerAshTest.Bubbles. 681 // ImmersiveFullscreenControllerTest.Bubbles.
714 TEST_F(ImmersiveModeControllerAshTest, Activation) { 682 TEST_F(ImmersiveFullscreenControllerTest, Activation) {
715 views::Widget* top_container_widget = top_container()->GetWidget(); 683 views::Widget* top_container_widget = top_container()->GetWidget();
716 684
717 controller()->SetEnabled(true); 685 controller()->SetEnabled(true);
718 ASSERT_FALSE(controller()->IsRevealed()); 686 ASSERT_FALSE(controller()->IsRevealed());
719 687
720 // 1) Test that a transient window which is not a bubble does not trigger a 688 // 1) Test that a transient window which is not a bubble does not trigger a
721 // reveal but does keep the top-of-window views revealed if they are already 689 // reveal but does keep the top-of-window views revealed if they are already
722 // revealed. 690 // revealed.
723 views::Widget::InitParams transient_params; 691 views::Widget::InitParams transient_params;
724 transient_params.ownership = 692 transient_params.ownership =
(...skipping 26 matching lines...) Expand all
751 719
752 EXPECT_FALSE(controller()->IsRevealed()); 720 EXPECT_FALSE(controller()->IsRevealed());
753 top_container_widget->Activate(); 721 top_container_widget->Activate();
754 AttemptReveal(MODALITY_MOUSE); 722 AttemptReveal(MODALITY_MOUSE);
755 EXPECT_TRUE(controller()->IsRevealed()); 723 EXPECT_TRUE(controller()->IsRevealed());
756 non_transient_widget->Activate(); 724 non_transient_widget->Activate();
757 EXPECT_FALSE(controller()->IsRevealed()); 725 EXPECT_FALSE(controller()->IsRevealed());
758 } 726 }
759 727
760 // Test how bubbles affect whether the top-of-window views are revealed. 728 // Test how bubbles affect whether the top-of-window views are revealed.
761 TEST_F(ImmersiveModeControllerAshTest, Bubbles) { 729 TEST_F(ImmersiveFullscreenControllerTest, Bubbles) {
762 scoped_ptr<ImmersiveRevealedLock> revealed_lock; 730 scoped_ptr<ImmersiveRevealedLock> revealed_lock;
763 views::Widget* top_container_widget = top_container()->GetWidget(); 731 views::Widget* top_container_widget = top_container()->GetWidget();
764 732
765 // Add views to the view hierarchy to which we will anchor bubbles. 733 // Add views to the view hierarchy to which we will anchor bubbles.
766 views::View* child_view = new views::View(); 734 views::View* child_view = new views::View();
767 child_view->SetBounds(0, 0, 10, 10); 735 child_view->SetBounds(0, 0, 10, 10);
768 top_container()->AddChildView(child_view); 736 top_container()->AddChildView(child_view);
769 views::View* unrelated_view = new views::View(); 737 views::View* unrelated_view = new views::View();
770 unrelated_view->SetBounds(0, 100, 10, 10); 738 unrelated_view->SetBounds(0, 100, 10, 10);
771 top_container()->parent()->AddChildView(unrelated_view); 739 top_container()->parent()->AddChildView(unrelated_view);
772 740
773 controller()->SetEnabled(true); 741 controller()->SetEnabled(true);
774 ASSERT_FALSE(controller()->IsRevealed()); 742 ASSERT_FALSE(controller()->IsRevealed());
775 743
776 // 1) Test that a bubble anchored to a child of the top container triggers 744 // 1) Test that a bubble anchored to a child of the top container triggers
777 // a reveal and keeps the top-of-window views revealed for the duration of 745 // a reveal and keeps the top-of-window views revealed for the duration of
778 // its visibility. 746 // its visibility.
779 views::Widget* bubble_widget1(views::BubbleDelegateView::CreateBubble( 747 views::Widget* bubble_widget1(views::BubbleDelegateView::CreateBubble(
780 new views::BubbleDelegateView(child_view, views::BubbleBorder::NONE))); 748 new views::BubbleDelegateView(child_view, views::BubbleBorder::NONE)));
781 bubble_widget1->Show(); 749 bubble_widget1->Show();
782 EXPECT_TRUE(controller()->IsRevealed()); 750 EXPECT_TRUE(controller()->IsRevealed());
783 751
784 // Activating |top_container_widget| will close |bubble_widget1|. 752 // Activating |top_container_widget| will close |bubble_widget1|.
785 top_container_widget->Activate(); 753 top_container_widget->Activate();
786 AttemptReveal(MODALITY_MOUSE); 754 AttemptReveal(MODALITY_MOUSE);
787 revealed_lock.reset(controller()->GetRevealedLock( 755 revealed_lock.reset(controller()->GetRevealedLock(
788 ImmersiveModeController::ANIMATE_REVEAL_NO)); 756 ImmersiveFullscreenController::ANIMATE_REVEAL_NO));
789 EXPECT_TRUE(controller()->IsRevealed()); 757 EXPECT_TRUE(controller()->IsRevealed());
790 758
791 views::Widget* bubble_widget2 = views::BubbleDelegateView::CreateBubble( 759 views::Widget* bubble_widget2 = views::BubbleDelegateView::CreateBubble(
792 new views::BubbleDelegateView(child_view, views::BubbleBorder::NONE)); 760 new views::BubbleDelegateView(child_view, views::BubbleBorder::NONE));
793 bubble_widget2->Show(); 761 bubble_widget2->Show();
794 EXPECT_TRUE(controller()->IsRevealed()); 762 EXPECT_TRUE(controller()->IsRevealed());
795 revealed_lock.reset(); 763 revealed_lock.reset();
796 SetHovered(false); 764 SetHovered(false);
797 EXPECT_TRUE(controller()->IsRevealed()); 765 EXPECT_TRUE(controller()->IsRevealed());
798 bubble_widget2->Close(); 766 bubble_widget2->Close();
(...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after
880 views::Widget* bubble_widget8 = views::BubbleDelegateView::CreateBubble( 848 views::Widget* bubble_widget8 = views::BubbleDelegateView::CreateBubble(
881 new views::BubbleDelegateView(unrelated_view, views::BubbleBorder::NONE)); 849 new views::BubbleDelegateView(unrelated_view, views::BubbleBorder::NONE));
882 bubble_widget8->Show(); 850 bubble_widget8->Show();
883 SetHovered(false); 851 SetHovered(false);
884 EXPECT_FALSE(controller()->IsRevealed()); 852 EXPECT_FALSE(controller()->IsRevealed());
885 bubble_widget8->Close(); 853 bubble_widget8->Close();
886 } 854 }
887 855
888 #endif // defined(OS_WIN) 856 #endif // defined(OS_WIN)
889 857
890 class ImmersiveModeControllerAshTestWithBrowserView
891 : public TestWithBrowserView {
892 public:
893 ImmersiveModeControllerAshTestWithBrowserView() {}
894 virtual ~ImmersiveModeControllerAshTestWithBrowserView() {}
895
896 // TestWithBrowserView override:
897 virtual void SetUp() OVERRIDE {
898 TestWithBrowserView::SetUp();
899
900 browser()->window()->Show();
901
902 controller_ = browser_view()->immersive_mode_controller();
903 controller_->SetupForTest();
904 }
905
906 // Returns the bounds of |view| in widget coordinates.
907 gfx::Rect GetBoundsInWidget(views::View* view) {
908 return view->ConvertRectToWidget(view->GetLocalBounds());
909 }
910
911 // Toggle the browser's fullscreen state.
912 void ToggleFullscreen() {
913 // NOTIFICATION_FULLSCREEN_CHANGED is sent asynchronously. The notification
914 // is used to trigger changes in whether the shelf is auto hidden and
915 // whether a "light bar" version of the tab strip is used when the
916 // top-of-window views are hidden.
917 scoped_ptr<FullscreenNotificationObserver> waiter(
918 new FullscreenNotificationObserver());
919 chrome::ToggleFullscreenMode(browser());
920 waiter->Wait();
921 }
922
923 // Set whether the browser is in tab fullscreen.
924 void SetTabFullscreen(bool tab_fullscreen) {
925 content::WebContents* web_contents =
926 browser_view()->GetContentsWebViewForTest()->GetWebContents();
927 scoped_ptr<FullscreenNotificationObserver> waiter(
928 new FullscreenNotificationObserver());
929 browser()->fullscreen_controller()->ToggleFullscreenModeForTab(
930 web_contents, tab_fullscreen);
931 waiter->Wait();
932 }
933
934 // Attempt revealing the top-of-window views.
935 void AttemptReveal() {
936 if (!revealed_lock_.get()) {
937 revealed_lock_.reset(controller_->GetRevealedLock(
938 ImmersiveModeControllerAsh::ANIMATE_REVEAL_NO));
939 }
940 }
941
942 // Attempt unrevealing the top-of-window views.
943 void AttemptUnreveal() {
944 revealed_lock_.reset();
945 }
946
947 ImmersiveModeController* controller() { return controller_; }
948
949 private:
950 // Not owned.
951 ImmersiveModeController* controller_;
952
953 scoped_ptr<ImmersiveRevealedLock> revealed_lock_;
954
955 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAshTestWithBrowserView);
956 };
957
958 // Test the layout and visibility of the tabstrip, toolbar and TopContainerView
959 // in immersive fullscreen.
960 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, Layout) {
961 AddTab(browser(), GURL("about:blank"));
962
963 TabStrip* tabstrip = browser_view()->tabstrip();
964 ToolbarView* toolbar = browser_view()->toolbar();
965 views::WebView* contents_web_view =
966 browser_view()->GetContentsWebViewForTest();
967
968 // Immersive fullscreen starts out disabled.
969 ASSERT_FALSE(browser_view()->GetWidget()->IsFullscreen());
970 ASSERT_FALSE(controller()->IsEnabled());
971
972 // By default, the tabstrip and toolbar should be visible.
973 EXPECT_TRUE(tabstrip->visible());
974 EXPECT_TRUE(toolbar->visible());
975
976 ToggleFullscreen();
977 EXPECT_TRUE(browser_view()->GetWidget()->IsFullscreen());
978 EXPECT_TRUE(controller()->IsEnabled());
979 EXPECT_FALSE(controller()->IsRevealed());
980
981 // Entering immersive fullscreen should make the tab strip use the immersive
982 // style and hide the toolbar.
983 EXPECT_TRUE(tabstrip->visible());
984 EXPECT_TRUE(tabstrip->IsImmersiveStyle());
985 EXPECT_FALSE(toolbar->visible());
986
987 // The tab indicators should be flush with the top of the widget.
988 EXPECT_EQ(0, GetBoundsInWidget(tabstrip).y());
989
990 // The web contents should be immediately below the tab indicators.
991 EXPECT_EQ(Tab::GetImmersiveHeight(),
992 GetBoundsInWidget(contents_web_view).y());
993
994 // Revealing the top-of-window views should set the tab strip back to the
995 // normal style and show the toolbar.
996 AttemptReveal();
997 EXPECT_TRUE(controller()->IsRevealed());
998 EXPECT_TRUE(tabstrip->visible());
999 EXPECT_FALSE(tabstrip->IsImmersiveStyle());
1000 EXPECT_TRUE(toolbar->visible());
1001
1002 // The TopContainerView should be flush with the top edge of the widget. If
1003 // it is not flush with the top edge the immersive reveal animation looks
1004 // wonky.
1005 EXPECT_EQ(0, GetBoundsInWidget(browser_view()->top_container()).y());
1006
1007 // The web contents should be at the same y position as they were when the
1008 // top-of-window views were hidden.
1009 EXPECT_EQ(Tab::GetImmersiveHeight(),
1010 GetBoundsInWidget(contents_web_view).y());
1011
1012 // Repeat the test for when in both immersive fullscreen and tab fullscreen.
1013 SetTabFullscreen(true);
1014 // Hide and reveal the top-of-window views so that they get relain out.
1015 AttemptUnreveal();
1016 AttemptReveal();
1017
1018 // The tab strip and toolbar should still be visible and the TopContainerView
1019 // should still be flush with the top edge of the widget.
1020 EXPECT_TRUE(controller()->IsRevealed());
1021 EXPECT_TRUE(tabstrip->visible());
1022 EXPECT_FALSE(tabstrip->IsImmersiveStyle());
1023 EXPECT_TRUE(toolbar->visible());
1024 EXPECT_EQ(0, GetBoundsInWidget(browser_view()->top_container()).y());
1025
1026 // The web contents should be flush with the top edge of the widget when in
1027 // both immersive and tab fullscreen.
1028 EXPECT_EQ(0, GetBoundsInWidget(contents_web_view).y());
1029
1030 // Hide the top-of-window views. Both the tab strip and the toolbar should
1031 // hide when in both immersive and tab fullscreen.
1032 AttemptUnreveal();
1033 EXPECT_FALSE(controller()->IsRevealed());
1034 EXPECT_FALSE(tabstrip->visible());
1035 EXPECT_FALSE(toolbar->visible());
1036
1037 // The web contents should still be flush with the edge of the widget.
1038 EXPECT_EQ(0, GetBoundsInWidget(contents_web_view).y());
1039
1040 // Exiting both immersive and tab fullscreen should show the tab strip and
1041 // toolbar.
1042 ToggleFullscreen();
1043 EXPECT_FALSE(browser_view()->GetWidget()->IsFullscreen());
1044 EXPECT_FALSE(controller()->IsEnabled());
1045 EXPECT_FALSE(controller()->IsRevealed());
1046 EXPECT_TRUE(tabstrip->visible());
1047 EXPECT_FALSE(tabstrip->IsImmersiveStyle());
1048 EXPECT_TRUE(toolbar->visible());
1049 }
1050
1051 // Test that the browser commands which are usually disabled in fullscreen are
1052 // are enabled in immersive fullscreen.
1053 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, EnabledCommands) {
1054 ASSERT_FALSE(controller()->IsEnabled());
1055 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_OPEN_CURRENT_URL));
1056 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_ABOUT));
1057 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_FOCUS_LOCATION));
1058
1059 ToggleFullscreen();
1060 EXPECT_TRUE(controller()->IsEnabled());
1061 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_OPEN_CURRENT_URL));
1062 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_ABOUT));
1063 EXPECT_TRUE(chrome::IsCommandEnabled(browser(), IDC_FOCUS_LOCATION));
1064 }
1065
1066 // Test that restoring a window properly exits immersive fullscreen.
1067 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, ExitUponRestore) {
1068 ASSERT_FALSE(controller()->IsEnabled());
1069 ToggleFullscreen();
1070 AttemptReveal();
1071 ASSERT_TRUE(controller()->IsEnabled());
1072 ASSERT_TRUE(controller()->IsRevealed());
1073 ASSERT_TRUE(browser_view()->GetWidget()->IsFullscreen());
1074
1075 browser_view()->GetWidget()->Restore();
1076 EXPECT_FALSE(controller()->IsEnabled());
1077 }
1078
1079 // Test that the shelf is set to auto hide as long as the window is in 858 // Test that the shelf is set to auto hide as long as the window is in
1080 // immersive fullscreen and that the shelf's state before entering immersive 859 // immersive fullscreen and that the shelf's state before entering immersive
1081 // fullscreen is restored upon exiting immersive fullscreen. 860 // fullscreen is restored upon exiting immersive fullscreen.
1082 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, Shelf) { 861 TEST_F(ImmersiveFullscreenControllerTest, Shelf) {
1083 // Shelf is visible when the test starts.
1084 ash::internal::ShelfLayoutManager* shelf = 862 ash::internal::ShelfLayoutManager* shelf =
1085 ash::Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager(); 863 ash::Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
864
865 // Shelf is visible by default.
866 window()->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
867 ASSERT_FALSE(controller()->IsEnabled());
1086 ASSERT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); 868 ASSERT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state());
1087 869
1088 // Entering immersive fullscreen sets the shelf to auto hide. 870 // Entering immersive fullscreen sets the shelf to auto hide.
1089 ToggleFullscreen(); 871 window()->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
1090 ASSERT_TRUE(browser_view()->IsFullscreen()); 872 controller()->SetEnabled(true);
1091 ASSERT_TRUE(controller()->IsEnabled());
1092 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); 873 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state());
1093 874
1094 // Disabling immersive fullscreen puts it back. 875 // Disabling immersive fullscreen puts it back.
1095 ToggleFullscreen(); 876 controller()->SetEnabled(false);
1096 ASSERT_FALSE(browser_view()->IsFullscreen()); 877 window()->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
1097 ASSERT_FALSE(controller()->IsEnabled()); 878 ASSERT_FALSE(controller()->IsEnabled());
1098 EXPECT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); 879 EXPECT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state());
1099 880
1100 // The user could toggle the shelf auto-hide behavior. 881 // The user could toggle the shelf auto-hide behavior.
1101 shelf->SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); 882 shelf->SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
1102 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); 883 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state());
1103 884
1104 // Entering immersive fullscreen keeps auto-hide. 885 // Entering immersive fullscreen keeps auto-hide.
1105 ToggleFullscreen(); 886 window()->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
1106 ASSERT_TRUE(browser_view()->IsFullscreen()); 887 controller()->SetEnabled(true);
1107 ASSERT_TRUE(controller()->IsEnabled());
1108 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); 888 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state());
1109 889
1110 // Disabling immersive fullscreen maintains the user's auto-hide selection. 890 // Disabling immersive fullscreen maintains the user's auto-hide selection.
1111 ToggleFullscreen(); 891 controller()->SetEnabled(false);
1112 ASSERT_FALSE(browser_view()->IsFullscreen()); 892 window()->SetProperty(aura::client::kShowStateKey,
1113 ASSERT_FALSE(controller()->IsEnabled()); 893 ui::SHOW_STATE_NORMAL);
1114 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); 894 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state());
1115 } 895 }
1116 896
1117 // Test how being simultaneously in tab fullscreen and immersive fullscreen 897 } // namespase ash
1118 // affects the shelf visibility and whether the tab indicators are hidden.
1119 TEST_F(ImmersiveModeControllerAshTestWithBrowserView, TabAndBrowserFullscreen) {
1120 AddTab(browser(), GURL("about:blank"));
1121
1122 // The shelf should start out as visible.
1123 ash::internal::ShelfLayoutManager* shelf =
1124 ash::Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
1125 ASSERT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state());
1126
1127 // 1) Test that entering tab fullscreen from immersive fullscreen hides the
1128 // tab indicators and the shelf.
1129 ToggleFullscreen();
1130 ASSERT_TRUE(controller()->IsEnabled());
1131 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state());
1132 EXPECT_FALSE(controller()->ShouldHideTabIndicators());
1133
1134 SetTabFullscreen(true);
1135 ASSERT_TRUE(controller()->IsEnabled());
1136 EXPECT_EQ(ash::SHELF_HIDDEN, shelf->visibility_state());
1137 EXPECT_TRUE(controller()->ShouldHideTabIndicators());
1138
1139 // 2) Test that exiting tab fullscreen shows the tab indicators and autohides
1140 // the shelf.
1141 SetTabFullscreen(false);
1142 ASSERT_TRUE(controller()->IsEnabled());
1143 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state());
1144 EXPECT_FALSE(controller()->ShouldHideTabIndicators());
1145
1146 // 3) Test that exiting tab fullscreen and immersive fullscreen
1147 // simultaneously correctly updates the shelf visibility and whether the tab
1148 // indicators should be hidden.
1149 SetTabFullscreen(true);
1150 ToggleFullscreen();
1151 ASSERT_FALSE(controller()->IsEnabled());
1152 EXPECT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state());
1153 EXPECT_TRUE(controller()->ShouldHideTabIndicators());
1154 }
1155 898
1156 #endif // defined(OS_CHROMEOS) 899 #endif // defined(OS_CHROMEOS)
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