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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 5 #ifndef ASH_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_ |
6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 6 #define ASH_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_ |
7 | 7 |
8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h" | 8 #include <vector> |
9 | 9 |
| 10 #include "ash/ash_export.h" |
| 11 #include "ash/wm/immersive_revealed_lock.h" |
10 #include "base/timer/timer.h" | 12 #include "base/timer/timer.h" |
11 #include "content/public/browser/notification_observer.h" | |
12 #include "content/public/browser/notification_registrar.h" | |
13 #include "ui/aura/window_observer.h" | 13 #include "ui/aura/window_observer.h" |
14 #include "ui/events/event_handler.h" | 14 #include "ui/events/event_handler.h" |
15 #include "ui/gfx/animation/animation_delegate.h" | 15 #include "ui/gfx/animation/animation_delegate.h" |
16 #include "ui/gfx/rect.h" | |
17 #include "ui/views/focus/focus_manager.h" | 16 #include "ui/views/focus/focus_manager.h" |
18 #include "ui/views/widget/widget_observer.h" | 17 #include "ui/views/widget/widget_observer.h" |
19 | 18 |
20 class BrowserView; | |
21 class BookmarkBarView; | |
22 | |
23 namespace aura { | 19 namespace aura { |
24 class Window; | 20 class Window; |
25 } | 21 } |
26 | 22 |
27 namespace gfx { | 23 namespace gfx { |
| 24 class Point; |
| 25 class Rect; |
28 class SlideAnimation; | 26 class SlideAnimation; |
29 class Transform; | |
30 } | 27 } |
31 | 28 |
32 namespace ui { | 29 namespace ui { |
33 class Layer; | |
34 class LocatedEvent; | 30 class LocatedEvent; |
35 } | 31 } |
36 | 32 |
37 namespace views { | 33 namespace views { |
38 class View; | 34 class View; |
| 35 class Widget; |
39 } | 36 } |
40 | 37 |
41 class ImmersiveModeControllerAsh : public ImmersiveModeController, | 38 namespace ash { |
42 public content::NotificationObserver, | 39 |
43 public gfx::AnimationDelegate, | 40 class ASH_EXPORT ImmersiveFullscreenController |
44 public ui::EventHandler, | 41 : public gfx::AnimationDelegate, |
45 public views::FocusChangeListener, | 42 public ui::EventHandler, |
46 public views::WidgetObserver, | 43 public views::FocusChangeListener, |
47 public aura::WindowObserver { | 44 public views::WidgetObserver, |
| 45 public aura::WindowObserver, |
| 46 public ImmersiveRevealedLock::Delegate { |
48 public: | 47 public: |
49 ImmersiveModeControllerAsh(); | 48 class Delegate { |
50 virtual ~ImmersiveModeControllerAsh(); | 49 public: |
| 50 // Called when a reveal of the top-of-window views starts. |
| 51 virtual void OnImmersiveRevealStarted() = 0; |
51 | 52 |
52 // These methods are used to increment and decrement |revealed_lock_count_|. | 53 // Called when the top-of-window views have finished closing. This call |
53 // If immersive mode is enabled, a transition from 1 to 0 in | 54 // implies a visible fraction of 0. SetVisibleFraction(0) may not be called |
54 // |revealed_lock_count_| closes the top-of-window views and a transition | 55 // prior to OnImmersiveRevealEnded(). |
55 // from 0 to 1 in |revealed_lock_count_| reveals the top-of-window views. | 56 virtual void OnImmersiveRevealEnded() = 0; |
56 void LockRevealedState(AnimateReveal animate_reveal); | |
57 void UnlockRevealedState(); | |
58 | 57 |
59 // ImmersiveModeController overrides: | 58 // Called as a result of disabling immersive fullscreen via SetEnabled(). |
60 virtual void Init(Delegate* delegate, | 59 virtual void OnImmersiveFullscreenExited() = 0; |
61 views::Widget* widget, | |
62 views::View* top_container) OVERRIDE; | |
63 virtual void SetEnabled(bool enabled) OVERRIDE; | |
64 virtual bool IsEnabled() const OVERRIDE; | |
65 virtual bool ShouldHideTabIndicators() const OVERRIDE; | |
66 virtual bool ShouldHideTopViews() const OVERRIDE; | |
67 virtual bool IsRevealed() const OVERRIDE; | |
68 virtual int GetTopContainerVerticalOffset( | |
69 const gfx::Size& top_container_size) const OVERRIDE; | |
70 virtual ImmersiveRevealedLock* GetRevealedLock( | |
71 AnimateReveal animate_reveal) OVERRIDE WARN_UNUSED_RESULT; | |
72 virtual void OnFindBarVisibleBoundsChanged( | |
73 const gfx::Rect& new_visible_bounds_in_screen) OVERRIDE; | |
74 virtual void SetupForTest() OVERRIDE; | |
75 | 60 |
76 // content::NotificationObserver override: | 61 // Called to update the fraction of the top-of-window views height which is |
77 virtual void Observe(int type, | 62 // visible. |
78 const content::NotificationSource& source, | 63 virtual void SetVisibleFraction(double visible_fraction) = 0; |
79 const content::NotificationDetails& details) OVERRIDE; | 64 |
| 65 // Returns a list of rects whose union makes up the top-of-window views. |
| 66 // The returned list is used for hittesting when the top-of-window views |
| 67 // are revealed. GetVisibleBoundsInScreen() must return a valid value when |
| 68 // not in immersive fullscreen for the sake of SetupForTest(). |
| 69 virtual std::vector<gfx::Rect> GetVisibleBoundsInScreen() = 0; |
| 70 |
| 71 protected: |
| 72 virtual ~Delegate() {} |
| 73 }; |
| 74 |
| 75 ImmersiveFullscreenController(); |
| 76 virtual ~ImmersiveFullscreenController(); |
| 77 |
| 78 // Initializes the controller. Must be called prior to enabling immersive |
| 79 // fullscreen via SetEnabled(). |top_container| is used to keep the |
| 80 // top-of-window views revealed when a child of |top_container| has focus. |
| 81 // |top_container| does not affect which mouse and touch events keep the |
| 82 // top-of-window views revealed. |
| 83 void Init(Delegate* delegate, |
| 84 views::Widget* widget, |
| 85 views::View* top_container); |
| 86 |
| 87 // Enables or disables immersive fullscreen. |
| 88 void SetEnabled(bool enable); |
| 89 |
| 90 // Returns true if |native_window_| is in immersive fullscreen. |
| 91 bool IsEnabled() const; |
| 92 |
| 93 // Returns true if |native_window_| is in immersive fullscreen and the |
| 94 // top-of-window views are fully or partially visible. |
| 95 bool IsRevealed() const; |
| 96 |
| 97 // Returns a lock which will keep the top-of-window views revealed for its |
| 98 // lifetime. Several locks can be obtained. When all of the locks are |
| 99 // destroyed, if immersive fullscreen is enabled and there is nothing else |
| 100 // keeping the top-of-window views revealed, the top-of-window views will be |
| 101 // closed. This method always returns a valid lock regardless of whether |
| 102 // immersive fullscreen is enabled. The lock's lifetime can span immersive |
| 103 // fullscreen being enabled / disabled. If acquiring the lock causes a reveal, |
| 104 // the top-of-window views will animate according to |animate_reveal|. The |
| 105 // caller takes ownership of the returned lock. |
| 106 ImmersiveRevealedLock* GetRevealedLock( |
| 107 AnimateReveal animate_reveal) WARN_UNUSED_RESULT; |
| 108 |
| 109 // Disables animations and moves the mouse so that it is not over the |
| 110 // top-of-window views for the sake of testing. |
| 111 void SetupForTest(); |
80 | 112 |
81 // ui::EventHandler overrides: | 113 // ui::EventHandler overrides: |
82 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; | 114 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
83 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; | 115 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; |
84 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; | 116 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
85 | 117 |
86 // views::FocusChangeObserver overrides: | 118 // views::FocusChangeObserver overrides: |
87 virtual void OnWillChangeFocus(views::View* focused_before, | 119 virtual void OnWillChangeFocus(views::View* focused_before, |
88 views::View* focused_now) OVERRIDE; | 120 views::View* focused_now) OVERRIDE; |
89 virtual void OnDidChangeFocus(views::View* focused_before, | 121 virtual void OnDidChangeFocus(views::View* focused_before, |
90 views::View* focused_now) OVERRIDE; | 122 views::View* focused_now) OVERRIDE; |
91 | 123 |
92 // views::WidgetObserver overrides: | 124 // views::WidgetObserver overrides: |
93 virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; | 125 virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; |
94 virtual void OnWidgetActivationChanged(views::Widget* widget, | 126 virtual void OnWidgetActivationChanged(views::Widget* widget, |
95 bool active) OVERRIDE; | 127 bool active) OVERRIDE; |
96 | 128 |
97 // gfx::AnimationDelegate overrides: | 129 // gfx::AnimationDelegate overrides: |
98 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE; | 130 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE; |
99 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE; | 131 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE; |
100 | 132 |
101 // aura::WindowObserver overrides: | 133 // aura::WindowObserver overrides: |
102 virtual void OnWindowPropertyChanged(aura::Window* window, | |
103 const void* key, | |
104 intptr_t old) OVERRIDE; | |
105 virtual void OnAddTransientChild(aura::Window* window, | 134 virtual void OnAddTransientChild(aura::Window* window, |
106 aura::Window* transient) OVERRIDE; | 135 aura::Window* transient) OVERRIDE; |
107 virtual void OnRemoveTransientChild(aura::Window* window, | 136 virtual void OnRemoveTransientChild(aura::Window* window, |
108 aura::Window* transient) OVERRIDE; | 137 aura::Window* transient) OVERRIDE; |
109 | 138 |
| 139 // ash::ImmersiveRevealedLock::Delegate overrides: |
| 140 virtual void LockRevealedState(AnimateReveal animate_reveal) OVERRIDE; |
| 141 virtual void UnlockRevealedState() OVERRIDE; |
| 142 |
110 private: | 143 private: |
111 friend class ImmersiveModeControllerAshTest; | 144 friend class ImmersiveFullscreenControllerTest; |
112 | 145 |
113 enum AllowRevealWhileClosing { | 146 enum AllowRevealWhileClosing { |
114 ALLOW_REVEAL_WHILE_CLOSING_YES, | 147 ALLOW_REVEAL_WHILE_CLOSING_YES, |
115 ALLOW_REVEAL_WHILE_CLOSING_NO | 148 ALLOW_REVEAL_WHILE_CLOSING_NO |
116 }; | 149 }; |
117 enum Animate { | 150 enum Animate { |
118 ANIMATE_NO, | 151 ANIMATE_NO, |
119 ANIMATE_SLOW, | 152 ANIMATE_SLOW, |
120 ANIMATE_FAST, | 153 ANIMATE_FAST, |
121 }; | 154 }; |
122 enum Layout { | |
123 LAYOUT_YES, | |
124 LAYOUT_NO | |
125 }; | |
126 enum RevealState { | 155 enum RevealState { |
127 CLOSED, // Top container only showing tabstrip, y = 0. | 156 CLOSED, |
128 SLIDING_OPEN, // All views showing, y animating from -height to 0. | 157 SLIDING_OPEN, |
129 REVEALED, // All views showing, y = 0. | 158 REVEALED, |
130 SLIDING_CLOSED, // All views showing, y animating from 0 to -height. | 159 SLIDING_CLOSED, |
131 }; | |
132 enum TabIndicatorVisibility { | |
133 TAB_INDICATORS_FORCE_HIDE, | |
134 TAB_INDICATORS_HIDE, | |
135 TAB_INDICATORS_SHOW | |
136 }; | 160 }; |
137 enum SwipeType { | 161 enum SwipeType { |
138 SWIPE_OPEN, | 162 SWIPE_OPEN, |
139 SWIPE_CLOSE, | 163 SWIPE_CLOSE, |
140 SWIPE_NONE | 164 SWIPE_NONE |
141 }; | 165 }; |
142 | 166 |
143 // Enables or disables observers for mouse move, focus, and window restore. | 167 // Enables or disables observers for mouse, touch, focus, and activation. |
144 void EnableWindowObservers(bool enable); | 168 void EnableWindowObservers(bool enable); |
145 | 169 |
146 // Updates |top_edge_hover_timer_| based on a mouse |event|. If the mouse is | 170 // Updates |top_edge_hover_timer_| based on a mouse |event|. If the mouse is |
147 // hovered at the top of the screen the timer is started. If the mouse moves | 171 // hovered at the top of the screen the timer is started. If the mouse moves |
148 // away from the top edge, or moves too much in the x direction, the timer is | 172 // away from the top edge, or moves too much in the x direction, the timer is |
149 // stopped. | 173 // stopped. |
150 void UpdateTopEdgeHoverTimer(ui::MouseEvent* event); | 174 void UpdateTopEdgeHoverTimer(ui::MouseEvent* event); |
151 | 175 |
152 // Updates |located_event_revealed_lock_| based on the current mouse state and | 176 // Updates |located_event_revealed_lock_| based on the current mouse state and |
153 // the current touch state. | 177 // the current touch state. |
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164 | 188 |
165 // Updates |focus_revealed_lock_| based on the currently active view and the | 189 // Updates |focus_revealed_lock_| based on the currently active view and the |
166 // currently active widget. | 190 // currently active widget. |
167 void UpdateFocusRevealedLock(); | 191 void UpdateFocusRevealedLock(); |
168 | 192 |
169 // Update |located_event_revealed_lock_| and |focus_revealed_lock_| as a | 193 // Update |located_event_revealed_lock_| and |focus_revealed_lock_| as a |
170 // result of a gesture of |swipe_type|. Returns true if any locks were | 194 // result of a gesture of |swipe_type|. Returns true if any locks were |
171 // acquired or released. | 195 // acquired or released. |
172 bool UpdateRevealedLocksForSwipe(SwipeType swipe_type); | 196 bool UpdateRevealedLocksForSwipe(SwipeType swipe_type); |
173 | 197 |
174 // Updates whether fullscreen uses any chrome at all. When using minimal | |
175 // chrome, a 'light bar' is permanently visible for the launcher and possibly | |
176 // for the tabstrip. | |
177 void UpdateUseMinimalChrome(Layout layout); | |
178 | |
179 // Returns the animation duration given |animate|. | 198 // Returns the animation duration given |animate|. |
180 int GetAnimationDuration(Animate animate) const; | 199 int GetAnimationDuration(Animate animate) const; |
181 | 200 |
182 // Temporarily reveals the top-of-window views while in immersive mode, | 201 // Temporarily reveals the top-of-window views while in immersive mode, |
183 // hiding them when the cursor exits the area of the top views. If |animate| | 202 // hiding them when the cursor exits the area of the top views. If |animate| |
184 // is not ANIMATE_NO, slides in the view, otherwise shows it immediately. | 203 // is not ANIMATE_NO, slides in the view, otherwise shows it immediately. |
185 void MaybeStartReveal(Animate animate); | 204 void MaybeStartReveal(Animate animate); |
186 | 205 |
187 // Updates the browser root view's layout including window caption controls. | |
188 void LayoutBrowserRootView(); | |
189 | |
190 // Called when the animation to slide open the top-of-window views has | 206 // Called when the animation to slide open the top-of-window views has |
191 // completed. | 207 // completed. |
192 void OnSlideOpenAnimationCompleted(Layout layout); | 208 void OnSlideOpenAnimationCompleted(); |
193 | 209 |
194 // Hides the top-of-window views if immersive mode is enabled and nothing is | 210 // Hides the top-of-window views if immersive mode is enabled and nothing is |
195 // keeping them revealed. Optionally animates. | 211 // keeping them revealed. Optionally animates. |
196 void MaybeEndReveal(Animate animate); | 212 void MaybeEndReveal(Animate animate); |
197 | 213 |
198 // Called when the animation to slide out the top-of-window views has | 214 // Called when the animation to slide out the top-of-window views has |
199 // completed. | 215 // completed. |
200 void OnSlideClosedAnimationCompleted(); | 216 void OnSlideClosedAnimationCompleted(); |
201 | 217 |
202 // Returns the type of swipe given |event|. | 218 // Returns the type of swipe given |event|. |
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213 // the top container is closed "near" means either within the displayed | 229 // the top container is closed "near" means either within the displayed |
214 // bounds, above it, or within a few pixels below it. This allow the container | 230 // bounds, above it, or within a few pixels below it. This allow the container |
215 // to steal enough pixels to detect a swipe in and handles the case that there | 231 // to steal enough pixels to detect a swipe in and handles the case that there |
216 // is a bezel sensor above the top container. | 232 // is a bezel sensor above the top container. |
217 bool ShouldHandleGestureEvent(const gfx::Point& location) const; | 233 bool ShouldHandleGestureEvent(const gfx::Point& location) const; |
218 | 234 |
219 // Recreate |bubble_manager_| and start observing any bubbles anchored to a | 235 // Recreate |bubble_manager_| and start observing any bubbles anchored to a |
220 // child of |top_container_|. | 236 // child of |top_container_|. |
221 void RecreateBubbleManager(); | 237 void RecreateBubbleManager(); |
222 | 238 |
223 // Shrinks or expands the touch hit test by updating insets for the render | 239 // Not owned. |
224 // window depending on if top_inset is positive or negative respectively. | 240 Delegate* delegate_; |
225 // Used to ensure that touch events at the top of the screen go to the top | 241 views::View* top_container_; |
226 // container so a slide gesture can be generated when the content window is | 242 views::Widget* widget_; |
227 // consuming all touch events sent to it. | 243 aura::Window* native_window_; |
228 void SetRenderWindowTopInsetsForTouch(int top_inset); | |
229 | 244 |
230 // Injected dependencies. Not owned. | 245 // True if the observers have been enabled. |
231 Delegate* delegate_; | |
232 views::Widget* widget_; | |
233 views::View* top_container_; | |
234 | |
235 // True if the window observers are enabled. | |
236 bool observers_enabled_; | 246 bool observers_enabled_; |
237 | 247 |
238 // True when in immersive mode. | 248 // True when in immersive fullscreen. |
239 bool enabled_; | 249 bool enabled_; |
240 | 250 |
241 // State machine for the revealed/closed animations. | 251 // State machine for the revealed/closed animations. |
242 RevealState reveal_state_; | 252 RevealState reveal_state_; |
243 | 253 |
244 int revealed_lock_count_; | 254 int revealed_lock_count_; |
245 | 255 |
246 // The visibility of the miniature "tab indicators" in the main browser view | |
247 // when immersive mode is enabled and the top-of-window views are closed. | |
248 TabIndicatorVisibility tab_indicator_visibility_; | |
249 | |
250 // Timer to track cursor being held at the top edge of the screen. | 256 // Timer to track cursor being held at the top edge of the screen. |
251 base::OneShotTimer<ImmersiveModeController> top_edge_hover_timer_; | 257 base::OneShotTimer<ImmersiveFullscreenController> top_edge_hover_timer_; |
252 | 258 |
253 // The cursor x position in screen coordinates when the cursor first hit the | 259 // The cursor x position in screen coordinates when the cursor first hit the |
254 // top edge of the screen. | 260 // top edge of the screen. |
255 int mouse_x_when_hit_top_in_screen_; | 261 int mouse_x_when_hit_top_in_screen_; |
256 | 262 |
257 // Tracks if the controller has seen a ET_GESTURE_SCROLL_BEGIN, without the | 263 // Tracks if the controller has seen a ET_GESTURE_SCROLL_BEGIN, without the |
258 // following events. | 264 // following events. |
259 bool gesture_begun_; | 265 bool gesture_begun_; |
260 | 266 |
261 // The current visible bounds of the find bar, in screen coordinates. This is | |
262 // an empty rect if the find bar is not visible. | |
263 gfx::Rect find_bar_visible_bounds_in_screen_; | |
264 | |
265 // Lock which keeps the top-of-window views revealed based on the current | 267 // Lock which keeps the top-of-window views revealed based on the current |
266 // mouse state and the current touch state. Acquiring the lock is used to | 268 // mouse state and the current touch state. Acquiring the lock is used to |
267 // trigger a reveal when the user moves the mouse to the top of the screen | 269 // trigger a reveal when the user moves the mouse to the top of the screen |
268 // and when the user does a SWIPE_OPEN edge gesture. | 270 // and when the user does a SWIPE_OPEN edge gesture. |
269 scoped_ptr<ImmersiveRevealedLock> located_event_revealed_lock_; | 271 scoped_ptr<ImmersiveRevealedLock> located_event_revealed_lock_; |
270 | 272 |
271 // Lock which keeps the top-of-window views revealed based on the focused view | 273 // Lock which keeps the top-of-window views revealed based on the focused view |
272 // and the active widget. Acquiring the lock never triggers a reveal because | 274 // and the active widget. Acquiring the lock never triggers a reveal because |
273 // a view is not focusable till a reveal has made it visible. | 275 // a view is not focusable till a reveal has made it visible. |
274 scoped_ptr<ImmersiveRevealedLock> focus_revealed_lock_; | 276 scoped_ptr<ImmersiveRevealedLock> focus_revealed_lock_; |
275 | 277 |
276 // Native window for the browser. | |
277 aura::Window* native_window_; | |
278 | |
279 // The animation which controls sliding the top-of-window views in and out. | 278 // The animation which controls sliding the top-of-window views in and out. |
280 scoped_ptr<gfx::SlideAnimation> animation_; | 279 scoped_ptr<gfx::SlideAnimation> animation_; |
281 | 280 |
282 // Whether the animations are disabled for testing. | 281 // Whether the animations are disabled for testing. |
283 bool animations_disabled_for_test_; | 282 bool animations_disabled_for_test_; |
284 | 283 |
285 // Manages bubbles which are anchored to a child of |top_container_|. | 284 // Manages bubbles which are anchored to a child of |top_container_|. |
286 class BubbleManager; | 285 class BubbleManager; |
287 scoped_ptr<BubbleManager> bubble_manager_; | 286 scoped_ptr<BubbleManager> bubble_manager_; |
288 | 287 |
289 content::NotificationRegistrar registrar_; | 288 base::WeakPtrFactory<ImmersiveFullscreenController> weak_ptr_factory_; |
290 | 289 |
291 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_; | 290 DISALLOW_COPY_AND_ASSIGN(ImmersiveFullscreenController); |
292 | |
293 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh); | |
294 }; | 291 }; |
295 | 292 |
296 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 293 } // namespace ash |
| 294 |
| 295 #endif // ASH_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_ |
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