| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <body> | 2 <body> |
| 3 <script src="../fast/js/resources/js-test-pre.js"></script> | 3 <script src="../fast/js/resources/js-test-pre.js"></script> |
| 4 <script> | 4 <script> |
| 5 if (window.gamepadController) | 5 if (window.gamepadController) |
| 6 { | 6 { |
| 7 // start all disconnected | 7 // start all disconnected |
| 8 gamepadController.disconnect(0); | 8 gamepadController.disconnect(0); |
| 9 gamepadController.disconnect(1); | 9 gamepadController.disconnect(1); |
| 10 gamepadController.disconnect(2); | 10 gamepadController.disconnect(2); |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 42 shouldBe("navigator.webkitGetGamepads()[0].buttons[1]", "0.0"); | 42 shouldBe("navigator.webkitGetGamepads()[0].buttons[1]", "0.0"); |
| 43 shouldBe("navigator.webkitGetGamepads()[0].axes.length", "2"); | 43 shouldBe("navigator.webkitGetGamepads()[0].axes.length", "2"); |
| 44 shouldBe("navigator.webkitGetGamepads()[0].axes[0]", "0.5"); | 44 shouldBe("navigator.webkitGetGamepads()[0].axes[0]", "0.5"); |
| 45 shouldBe("navigator.webkitGetGamepads()[0].axes[1]", "-1.0"); | 45 shouldBe("navigator.webkitGetGamepads()[0].axes[1]", "-1.0"); |
| 46 } | 46 } |
| 47 else | 47 else |
| 48 { | 48 { |
| 49 console.log("FAIL: no gamepadController available.") | 49 console.log("FAIL: no gamepadController available.") |
| 50 } | 50 } |
| 51 </script> | 51 </script> |
| 52 <script src="../fast/js/resources/js-test-post.js"></script> | |
| 53 <p>Typical polling access to gamepads contents.</p> | 52 <p>Typical polling access to gamepads contents.</p> |
| 54 </body> | 53 </body> |
| OLD | NEW |