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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <html> | 2 <html> |
3 <head> | 3 <head> |
4 <script src="../../js/resources/js-test-pre.js"></script> | 4 <script src="../../js/resources/js-test-pre.js"></script> |
5 </head> | 5 </head> |
6 <body> | 6 <body> |
7 <p id="description"></p> | 7 <p id="description"></p> |
8 <div id="console"></div> | 8 <div id="console"></div> |
9 <script> | 9 <script> |
10 | 10 |
(...skipping 28 matching lines...) Expand all Loading... |
39 shouldBeEqualToString("new WebGLContextEvent('eventType', { statusMessage: [] })
.statusMessage", ""); | 39 shouldBeEqualToString("new WebGLContextEvent('eventType', { statusMessage: [] })
.statusMessage", ""); |
40 shouldBeEqualToString("new WebGLContextEvent('eventType', { statusMessage: [1, 2
, 3] }).statusMessage", "1,2,3"); | 40 shouldBeEqualToString("new WebGLContextEvent('eventType', { statusMessage: [1, 2
, 3] }).statusMessage", "1,2,3"); |
41 shouldBeEqualToString("new WebGLContextEvent('eventType', { statusMessage: {abcd
e: 12345} }).statusMessage", "[object Object]"); | 41 shouldBeEqualToString("new WebGLContextEvent('eventType', { statusMessage: {abcd
e: 12345} }).statusMessage", "[object Object]"); |
42 shouldBeEqualToString("new WebGLContextEvent('eventType', { statusMessage: {valu
eOf: function () { return 'abcde'; } } }).statusMessage", "[object Object]"); | 42 shouldBeEqualToString("new WebGLContextEvent('eventType', { statusMessage: {valu
eOf: function () { return 'abcde'; } } }).statusMessage", "[object Object]"); |
43 | 43 |
44 // All initializers are passed. | 44 // All initializers are passed. |
45 shouldBe("new WebGLContextEvent('eventType', { bubbles: true, cancelable: true,
statusMessage: 'abcde' }).bubbles", "true"); | 45 shouldBe("new WebGLContextEvent('eventType', { bubbles: true, cancelable: true,
statusMessage: 'abcde' }).bubbles", "true"); |
46 shouldBe("new WebGLContextEvent('eventType', { bubbles: true, cancelable: true,
statusMessage: 'abcde' }).cancelable", "true"); | 46 shouldBe("new WebGLContextEvent('eventType', { bubbles: true, cancelable: true,
statusMessage: 'abcde' }).cancelable", "true"); |
47 shouldBe("new WebGLContextEvent('eventType', { bubbles: true, cancelable: true,
statusMessage: 'abcde' }).statusMessage", "'abcde'"); | 47 shouldBe("new WebGLContextEvent('eventType', { bubbles: true, cancelable: true,
statusMessage: 'abcde' }).statusMessage", "'abcde'"); |
48 </script> | 48 </script> |
49 <script src="../../js/resources/js-test-post.js"></script> | |
50 </body> | 49 </body> |
51 </html> | 50 </html> |
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