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1 <!doctype html> | 1 <!doctype html> |
2 <html> | 2 <html> |
3 <head> | 3 <head> |
4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
5 <title>WebGL Uninitialized GL Resources Tests</title> | 5 <title>WebGL Uninitialized GL Resources Tests</title> |
6 <script src="../../js/resources/js-test-pre.js"></script> | 6 <script src="../../js/resources/js-test-pre.js"></script> |
7 <script src="resources/webgl-test.js"></script> | 7 <script src="resources/webgl-test.js"></script> |
8 </head> | 8 </head> |
9 <body> | 9 <body> |
10 <div id="description"></div> | 10 <div id="description"></div> |
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230 glErrorShouldBe(gl, gl.NO_ERROR); | 230 glErrorShouldBe(gl, gl.NO_ERROR); |
231 | 231 |
232 //TODO: uninitialized vertex array buffer | 232 //TODO: uninitialized vertex array buffer |
233 //TODO: uninitialized vertex elements buffer | 233 //TODO: uninitialized vertex elements buffer |
234 //TODO: uninitialized framebuffer? (implementations would need to do a GL clear
at first binding?) | 234 //TODO: uninitialized framebuffer? (implementations would need to do a GL clear
at first binding?) |
235 //TODO: uninitialized renderbuffer? (implementations would need to do a GL clear
at first binding?) | 235 //TODO: uninitialized renderbuffer? (implementations would need to do a GL clear
at first binding?) |
236 //TODO: uninitialized uniform arrays? | 236 //TODO: uninitialized uniform arrays? |
237 | 237 |
238 debug(""); | 238 debug(""); |
239 </script> | 239 </script> |
240 <script src="../../js/resources/js-test-post.js"></script> | |
241 </body> | 240 </body> |
242 </html> | 241 </html> |
243 | 242 |
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