| OLD | NEW |
| 1 <html> | 1 <html> |
| 2 <head> | 2 <head> |
| 3 <script src="../../js/resources/js-test-pre.js"></script> | 3 <script src="../../js/resources/js-test-pre.js"></script> |
| 4 <script src="resources/webgl-test.js"></script> | 4 <script src="resources/webgl-test.js"></script> |
| 5 <script src="resources/webgl-test-utils.js"></script> | 5 <script src="resources/webgl-test-utils.js"></script> |
| 6 </head> | 6 </head> |
| 7 <body> | 7 <body> |
| 8 <canvas id="example" width="1px" height="2px"></canvas> | 8 <canvas id="example" width="1px" height="2px"></canvas> |
| 9 <div id="description"></div> | 9 <div id="description"></div> |
| 10 <div id="console"></div> | 10 <div id="console"></div> |
| (...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 171 var program = wtu.setupTexturedQuad(gl); | 171 var program = wtu.setupTexturedQuad(gl); |
| 172 gl.disable(gl.BLEND); | 172 gl.disable(gl.BLEND); |
| 173 | 173 |
| 174 gl.clearColor(0,0,0,1); | 174 gl.clearColor(0,0,0,1); |
| 175 gl.clearDepth(1); | 175 gl.clearDepth(1); |
| 176 | 176 |
| 177 textureLoc = gl.getUniformLocation(program, "tex"); | 177 textureLoc = gl.getUniformLocation(program, "tex"); |
| 178 | 178 |
| 179 runTest(); | 179 runTest(); |
| 180 </script> | 180 </script> |
| 181 <script src="../../js/resources/js-test-post.js"></script> | |
| 182 </body> | 181 </body> |
| 183 </html> | 182 </html> |
| OLD | NEW |