OLD | NEW |
1 <html> | 1 <html> |
2 <head> | 2 <head> |
3 <script src="../../js/resources/js-test-pre.js"></script> | 3 <script src="../../js/resources/js-test-pre.js"></script> |
4 <script src="resources/webgl-test.js"></script> | 4 <script src="resources/webgl-test.js"></script> |
5 <script> | 5 <script> |
6 function runTest(gl, width, height) | 6 function runTest(gl, width, height) |
7 { | 7 { |
8 | 8 |
9 debug('Test whether the WebGL internal buffers have been initialized to 0.')
; | 9 debug('Test whether the WebGL internal buffers have been initialized to 0.')
; |
10 var totalBytes = width * height * 4; | 10 var totalBytes = width * height * 4; |
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
72 canvas.width += 1; | 72 canvas.width += 1; |
73 canvas.height += 1; | 73 canvas.height += 1; |
74 runTest(gl, canvas.width, canvas.height); | 74 runTest(gl, canvas.width, canvas.height); |
75 | 75 |
76 // Testing buffer clearing won't change the clear values. | 76 // Testing buffer clearing won't change the clear values. |
77 var clearColor = gl.getParameter(gl.COLOR_CLEAR_VALUE); | 77 var clearColor = gl.getParameter(gl.COLOR_CLEAR_VALUE); |
78 shouldBe("clearColor", "[1, 0, 0, 1]"); | 78 shouldBe("clearColor", "[1, 0, 0, 1]"); |
79 } else | 79 } else |
80 testFailed('canvas.getContext() failed'); | 80 testFailed('canvas.getContext() failed'); |
81 </script> | 81 </script> |
82 <script src="../../js/resources/js-test-post.js"></script> | |
83 </body> | 82 </body> |
84 </html> | 83 </html> |
OLD | NEW |