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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <html> | 2 <html> |
3 <head> | 3 <head> |
4 <meta charset="utf-8"> | 4 <meta charset="utf-8"> |
5 <title>WebGL Program Compiling/Linking Conformance Test</title> | 5 <title>WebGL Program Compiling/Linking Conformance Test</title> |
6 <script src="../../js/resources/js-test-pre.js" type="text/javascript"></script> | 6 <script src="../../js/resources/js-test-pre.js" type="text/javascript"></script> |
7 <script src="resources/webgl-test.js" type="text/javascript"></script> | 7 <script src="resources/webgl-test.js" type="text/javascript"></script> |
8 </head> | 8 </head> |
9 <body> | 9 <body> |
10 <div id="description"></div> | 10 <div id="description"></div> |
(...skipping 287 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
298 gl.linkProgram(progGood1); | 298 gl.linkProgram(progGood1); |
299 glErrorShouldBe(gl, gl.INVALID_VALUE, "a delete-marked program should be del
eted once it's no longer the current program"); | 299 glErrorShouldBe(gl, gl.INVALID_VALUE, "a delete-marked program should be del
eted once it's no longer the current program"); |
300 | 300 |
301 gl.compileShader(fs3); | 301 gl.compileShader(fs3); |
302 glErrorShouldBe(gl, gl.INVALID_VALUE, "a delete-marked shader should be dele
ted once all its attachments are removed"); | 302 glErrorShouldBe(gl, gl.INVALID_VALUE, "a delete-marked shader should be dele
ted once all its attachments are removed"); |
303 } | 303 } |
304 | 304 |
305 debug(""); | 305 debug(""); |
306 go(); | 306 go(); |
307 </script> | 307 </script> |
308 <script src="../../js/resources/js-test-post.js"></script> | |
309 | 308 |
310 </body> | 309 </body> |
311 </html> | 310 </html> |
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