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1 | 1 |
2 <!DOCTYPE html> | 2 <!DOCTYPE html> |
3 <html> | 3 <html> |
4 <head> | 4 <head> |
5 <meta charset="utf-8"> | 5 <meta charset="utf-8"> |
6 <title>WebGL instanceof test.</title> | 6 <title>WebGL instanceof test.</title> |
7 <link rel="stylesheet" href="../../js/resources/js-test-style.css"/> | 7 <link rel="stylesheet" href="../../js/resources/js-test-style.css"/> |
8 <script src="../../js/resources/js-test-pre.js"></script> | 8 <script src="../../js/resources/js-test-pre.js"></script> |
9 <script src="resources/webgl-test.js"> </script> | 9 <script src="resources/webgl-test.js"> </script> |
10 <script src="resources/webgl-test-utils.js"> </script> | 10 <script src="resources/webgl-test-utils.js"> </script> |
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74 shouldThrowWithNew(window.WebGLFramebuffer, 'WebGLFramebuffer'); | 74 shouldThrowWithNew(window.WebGLFramebuffer, 'WebGLFramebuffer'); |
75 shouldThrowWithNew(window.WebGLProgram, 'WebGLProgram'); | 75 shouldThrowWithNew(window.WebGLProgram, 'WebGLProgram'); |
76 shouldThrowWithNew(window.WebGLRenderbuffer, 'WebGLRenderbuffer'); | 76 shouldThrowWithNew(window.WebGLRenderbuffer, 'WebGLRenderbuffer'); |
77 shouldThrowWithNew(window.WebGLShader, 'WebGLShader'); | 77 shouldThrowWithNew(window.WebGLShader, 'WebGLShader'); |
78 shouldThrowWithNew(window.WebGLTexture, 'WebGLTexture'); | 78 shouldThrowWithNew(window.WebGLTexture, 'WebGLTexture'); |
79 shouldThrowWithNew(window.WebGLUniformLocation, 'WebGLUniformLocation'); | 79 shouldThrowWithNew(window.WebGLUniformLocation, 'WebGLUniformLocation'); |
80 shouldThrowWithNew(window.WebGLShaderPrecisionFormat, 'WebGLShaderPrecisionForma
t'); | 80 shouldThrowWithNew(window.WebGLShaderPrecisionFormat, 'WebGLShaderPrecisionForma
t'); |
81 | 81 |
82 successfullyParsed = true; | 82 successfullyParsed = true; |
83 </script> | 83 </script> |
84 <script src="../../js/resources/js-test-post.js"></script> | |
85 | 84 |
86 </body> | 85 </body> |
87 </html> | 86 </html> |
88 | 87 |
89 | 88 |
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