OLD | NEW |
1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <html> | 2 <html> |
3 <head> | 3 <head> |
4 <meta charset="utf-8"> | 4 <meta charset="utf-8"> |
5 <link rel="stylesheet" href="../../js/resources/js-test-style.css"/> | 5 <link rel="stylesheet" href="../../js/resources/js-test-style.css"/> |
6 <script src="../../js/resources/js-test-pre.js"></script> | 6 <script src="../../js/resources/js-test-pre.js"></script> |
7 <script src="resources/webgl-test.js"></script> | 7 <script src="resources/webgl-test.js"></script> |
8 </head> | 8 </head> |
9 <body> | 9 <body> |
10 <div id="description"></div> | 10 <div id="description"></div> |
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
103 glErrorShouldBe(gl, gl.NO_ERROR); | 103 glErrorShouldBe(gl, gl.NO_ERROR); |
104 shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); | 104 shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); |
105 debug("Pass large negative index to vertexAttribPointer"); | 105 debug("Pass large negative index to vertexAttribPointer"); |
106 gl.vertexAttribPointer(normalLoc, 3, gl.FLOAT, false, 7 * sizeInBytes(gl.FLOAT),
-2000000000 * sizeInBytes(gl.FLOAT)); | 106 gl.vertexAttribPointer(normalLoc, 3, gl.FLOAT, false, 7 * sizeInBytes(gl.FLOAT),
-2000000000 * sizeInBytes(gl.FLOAT)); |
107 glErrorShouldBe(gl, gl.INVALID_VALUE); | 107 glErrorShouldBe(gl, gl.INVALID_VALUE); |
108 shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); | 108 shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); |
109 | 109 |
110 successfullyParsed = true; | 110 successfullyParsed = true; |
111 </script> | 111 </script> |
112 | 112 |
113 <script src="../../js/resources/js-test-post.js"></script> | |
114 </body> | 113 </body> |
115 </html> | 114 </html> |
OLD | NEW |