| OLD | NEW |
| 1 <html> | 1 <html> |
| 2 <head> | 2 <head> |
| 3 <script src="../../js/resources/js-test-pre.js"></script> | 3 <script src="../../js/resources/js-test-pre.js"></script> |
| 4 <script src="resources/webgl-test.js"></script> | 4 <script src="resources/webgl-test.js"></script> |
| 5 </head> | 5 </head> |
| 6 <body> | 6 <body> |
| 7 <div id="description"></div> | 7 <div id="description"></div> |
| 8 <div id="console"></div> | 8 <div id="console"></div> |
| 9 | 9 |
| 10 <script> | 10 <script> |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 45 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.framebuffe
rTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D
, textureB, 0)"); | 45 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.framebuffe
rTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D
, textureB, 0)"); |
| 46 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getProgram
Parameter(programB, 0)"); | 46 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getProgram
Parameter(programB, 0)"); |
| 47 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getProgram
InfoLog(programB, 0)"); | 47 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getProgram
InfoLog(programB, 0)"); |
| 48 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderP
arameter(shaderB, 0)"); | 48 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderP
arameter(shaderB, 0)"); |
| 49 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderI
nfoLog(shaderB, 0)"); | 49 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderI
nfoLog(shaderB, 0)"); |
| 50 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderS
ource(shaderB)"); | 50 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderS
ource(shaderB)"); |
| 51 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getUniform
(programB, locationA)"); | 51 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getUniform
(programB, locationA)"); |
| 52 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getUniform
Location(programB, 'u_modelViewProjMatrix')"); | 52 shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getUniform
Location(programB, 'u_modelViewProjMatrix')"); |
| 53 </script> | 53 </script> |
| 54 | 54 |
| 55 <script src="../../js/resources/js-test-post.js"></script> | |
| 56 </body> | 55 </body> |
| 57 </html> | 56 </html> |
| OLD | NEW |